Kingdom cards: Counterfeit, Gladiator/Fortune, Venture, Ambassador, Rogue, Villa, Lighthouse.

Events: Pathfinding, Bonfire

+Card token on Villa.

Opponent has a Lighthouse in play.

Starting hand: Counterfeit, Counterfeit, Fortune, Gold, Venture. Deck: 5 Ventures. Discard empty.

Play Venture, chaining into 5 Ventures. $6

Counterfeit -> Counterfeit -> Gold & Fortune. 3 Counterfeit plays plus 2 Gold plays is $9, so we have $15 when we play Fortune, = $30 after.

Also we have 6 Buys (3 Counterfeit plays, 2 Fortune plays).

Buy Ambassador, Rogue. 4 Buys, $22.

Buy Villa, play Villa, buy Villa, play Villa; draw Rogue and Ambassador. 4 Buys, $16.

Play Rogue, gaining Gold. 4 Buys, $18.

Buy Villa, play Villa, draw Gold. 4 Buys, $15.

Play Ambassador, returning Gold.

Buy Bonfire x3, trashing 3x Villa, Rogue, Ambassador. 1 Buy, $6.

Buy Gold.