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Author Topic: Easy Puzzles  (Read 808964 times)

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ephesos

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Re: Easy Puzzles
« Reply #2450 on: May 28, 2016, 10:13:07 am »
0

I love it. Simple, elegant puzzle, but incredibly hard to solve at first glance.

I'm tempted to say BoM as Wine Merchant, but I don't think that works.

PPE: 1

That's it. Brilliant solution.

KC the BoM and make it lose track, and that works. You can play it later as Moat and discard it.
However, you know a BoM isn't actually "your Wine Merchant", right?
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eHalcyon

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Re: Easy Puzzles
« Reply #2451 on: May 28, 2016, 11:27:34 am »
+1

I love it. Simple, elegant puzzle, but incredibly hard to solve at first glance.

I'm tempted to say BoM as Wine Merchant, but I don't think that works.

PPE: 1

That's it. Brilliant solution.

KC the BoM and make it lose track, and that works. You can play it later as Moat and discard it.
However, you know a BoM isn't actually "your Wine Merchant", right?

How does KC-BoM work?   BoM would just get stuck on your Tavern mat, never to return.
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ConMan

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Re: Easy Puzzles
« Reply #2452 on: May 29, 2016, 06:53:47 pm »
0

I love it. Simple, elegant puzzle, but incredibly hard to solve at first glance.

I'm tempted to say BoM as Wine Merchant, but I don't think that works.

PPE: 1

That's it. Brilliant solution.

KC the BoM and make it lose track, and that works. You can play it later as Moat and discard it.
However, you know a BoM isn't actually "your Wine Merchant", right?

How does KC-BoM work?   BoM would just get stuck on your Tavern mat, never to return.
Closest I can get is first play BoM as Feast, then as Wine Merchant, then as (Ferry token'd) Rogue to retrieve itself from the trash, except that that doesn't discard it from play, and as pointed out it isn't really a Wine Merchant at that point.
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ephesos

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Re: Easy Puzzles
« Reply #2453 on: May 30, 2016, 05:23:02 am »
0

I love it. Simple, elegant puzzle, but incredibly hard to solve at first glance.

I'm tempted to say BoM as Wine Merchant, but I don't think that works.

PPE: 1

That's it. Brilliant solution.

KC the BoM and make it lose track, and that works. You can play it later as Moat and discard it.
However, you know a BoM isn't actually "your Wine Merchant", right?

How does KC-BoM work?   BoM would just get stuck on your Tavern mat, never to return.

Trash it with the first play, then retrieve it later and play it again. You "lose track" of a card's location when it's trashed, so you can't find it to put it on your Tavern mat when you play it as Wine Merchant.
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pitythefool

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Re: Easy Puzzles
« Reply #2454 on: May 30, 2016, 10:58:55 am »
+1

Your deck consists of just the five cards in your hand from a legal kingdom of your choice.  No cards are set aside, on a mat, etc.
The challenge:  In one turn, gain a Spoils and later play it with no action cards left in play or in your hand or in your deck or set aside or on a mat, etc.
In other words, all action cards must be trashed before playing the Spoils.

Solo play, any legal kingdom, any number of events.  You may assume perfect shuffle luck if you need to.
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navical

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Re: Easy Puzzles
« Reply #2455 on: May 30, 2016, 11:08:24 am »
0

Your deck consists of just the five cards in your hand from a legal kingdom of your choice.  No cards are set aside, on a mat, etc.
The challenge:  In one turn, gain a Spoils and later play it with no action cards left in play or in your hand or in your deck or set aside or on a mat, etc.
In other words, all action cards must be trashed before playing the Spoils.

Solo play, any legal kingdom, any number of events.  You may assume perfect shuffle luck if you need to.
Your hand is Mining Village, Mining Village, Pillage, and any two other cards. Play Mining Village, trashing itself for +$2, play Pillage, trashing itself and gaining 2 Spoils, then play the second Mining Village, drawing one of the Spoils and trashing itself for +$2. Then play the Spoils.

Alternative: your hand is Pillage, Venture, and any three other cards. Play Pillage, trashing itself and gaining 2 Spoils, then in your Buy phase, play Venture, drawing and then playing one of the Spoils.
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Seprix

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Re: Easy Puzzles
« Reply #2456 on: May 30, 2016, 11:11:22 am »
0

Alternate method with only 3 Action cards: Pillage/Raze/Mining Village/copperx2

Play Mining Village, trash. Play Pillage, play Raze, trashing itself.

Hard mode: remove all cards (not just Actions) from play without discarding, putting on mat:


Pillage/Raze/Mining Village/[Raze or Mining Village]/Copper
Play Mining Village, trash. Play Pillage, play Raze/Mining Village as needed to trashdraw both Spoils. Play Spoils, play copper.
Then simply buy Bonfire, trashing the copper.

Extreme mode: Trash all cards from your hand and from play, INCLUDING THE SPOILS.
Hand of Pillage/Mining Village/Mining Village/Mining Village/Chapel

Play Mining Village, trash, Pillage, draw Spoils with Mining Village, trashing, trash Spoils with Chapel, buy Bonfire.
« Last Edit: May 30, 2016, 11:19:38 am by Seprix »
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pitythefool

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Re: Easy Puzzles
« Reply #2457 on: May 30, 2016, 11:33:33 am »
0

Alternate method with only 3 Action cards: Pillage/Raze/Mining Village/copperx2

Play Mining Village, trash. Play Pillage, play Raze, trashing itself.

Hard mode: remove all cards (not just Actions) from play without discarding, putting on mat:


Pillage/Raze/Mining Village/[Raze or Mining Village]/Copper
Play Mining Village, trash. Play Pillage, play Raze/Mining Village as needed to trashdraw both Spoils. Play Spoils, play copper.
Then simply buy Bonfire, trashing the copper.

Extreme mode: Trash all cards from your hand and from play, INCLUDING THE SPOILS.
Hand of Pillage/Mining Village/Mining Village/Mining Village/Chapel

Play Mining Village, trash, Pillage, draw Spoils with Mining Village, trashing, trash Spoils with Chapel, buy Bonfire.
Pillage, Mining Village works and is simpler than my solution.  Grats.

The second solution does not work.  You play the Spoils before buying Bonfire, hence actions are still in play.

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Seprix

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Re: Easy Puzzles
« Reply #2458 on: May 30, 2016, 11:37:15 am »
0

Alternate method with only 3 Action cards: Pillage/Raze/Mining Village/copperx2

Play Mining Village, trash. Play Pillage, play Raze, trashing itself.

Hard mode: remove all cards (not just Actions) from play without discarding, putting on mat:


Pillage/Raze/Mining Village/[Raze or Mining Village]/Copper
Play Mining Village, trash. Play Pillage, play Raze/Mining Village as needed to trashdraw both Spoils. Play Spoils, play copper.
Then simply buy Bonfire, trashing the copper.

Extreme mode: Trash all cards from your hand and from play, INCLUDING THE SPOILS.
Hand of Pillage/Mining Village/Mining Village/Mining Village/Chapel

Play Mining Village, trash, Pillage, draw Spoils with Mining Village, trashing, trash Spoils with Chapel, buy Bonfire.
Pillage, Mining Village works and is simpler than my solution.  Grats.

The second solution does not work.  You play the Spoils before buying Bonfire, hence actions are still in play.

The second solution does work. There are no Action cards in hand or in play. The bonfire was for trashing copper, a minimal increase in difficulty. Raze and Mining Village already trashed themselves along with Pillage, and the remaining card was Copper, or another Mining Village if you want it all to be just Action cards, nullifying the Bonfire bit as it would just all be gone anyways.
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singletee

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Re: Easy Puzzles
« Reply #2459 on: May 30, 2016, 12:32:45 pm »
+1

I love it. Simple, elegant puzzle, but incredibly hard to solve at first glance.

I'm tempted to say BoM as Wine Merchant, but I don't think that works.

PPE: 1

That's it. Brilliant solution.

KC the BoM and make it lose track, and that works. You can play it later as Moat and discard it.
However, you know a BoM isn't actually "your Wine Merchant", right?

How does KC-BoM work?   BoM would just get stuck on your Tavern mat, never to return.

Trash it with the first play, then retrieve it later and play it again. You "lose track" of a card's location when it's trashed, so you can't find it to put it on your Tavern mat when you play it as Wine Merchant.

This doesn't work. No matter what, if you put it into play when you play it, and it stays there, it can find itself.

pitythefool

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Re: Easy Puzzles
« Reply #2460 on: May 30, 2016, 01:37:47 pm »
0

Alternate method with only 3 Action cards: Pillage/Raze/Mining Village/copperx2

Play Mining Village, trash. Play Pillage, play Raze, trashing itself.

Hard mode: remove all cards (not just Actions) from play without discarding, putting on mat:


Pillage/Raze/Mining Village/[Raze or Mining Village]/Copper
Play Mining Village, trash. Play Pillage, play Raze/Mining Village as needed to trashdraw both Spoils. Play Spoils, play copper.
Then simply buy Bonfire, trashing the copper.

Extreme mode: Trash all cards from your hand and from play, INCLUDING THE SPOILS.
Hand of Pillage/Mining Village/Mining Village/Mining Village/Chapel

Play Mining Village, trash, Pillage, draw Spoils with Mining Village, trashing, trash Spoils with Chapel, buy Bonfire.
Pillage, Mining Village works and is simpler than my solution.  Grats.

The second solution does not work.  You play the Spoils before buying Bonfire, hence actions are still in play.

The second solution does work. There are no Action cards in hand or in play. The bonfire was for trashing copper, a minimal increase in difficulty. Raze and Mining Village already trashed themselves along with Pillage, and the remaining card was Copper, or another Mining Village if you want it all to be just Action cards, nullifying the Bonfire bit as it would just all be gone anyways.
I stand corrected.
Let me make the Puzzle harder.  No Pillage.

EDIT:  My solution doesn't work as it has an on-buy/on-gain resolving order problem.  This may not be possible.
EDIT:  It can be done
EDIT:  Again a problem.  So close, but I think it may be impossible.
« Last Edit: May 30, 2016, 02:20:06 pm by pitythefool »
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eHalcyon

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Re: Easy Puzzles
« Reply #2461 on: May 30, 2016, 06:40:02 pm »
+1

I love it. Simple, elegant puzzle, but incredibly hard to solve at first glance.

I'm tempted to say BoM as Wine Merchant, but I don't think that works.

PPE: 1

That's it. Brilliant solution.

KC the BoM and make it lose track, and that works. You can play it later as Moat and discard it.
However, you know a BoM isn't actually "your Wine Merchant", right?

How does KC-BoM work?   BoM would just get stuck on your Tavern mat, never to return.

Trash it with the first play, then retrieve it later and play it again. You "lose track" of a card's location when it's trashed, so you can't find it to put it on your Tavern mat when you play it as Wine Merchant.

This doesn't work. No matter what, if you put it into play when you play it, and it stays there, it can find itself.

I guess ephesos means you do the following:

- Play KC-BoM.
- Choose Feast; BoM trashes itself and now you can choose again.
- Choose Wine Merchant at least once with the next two plays.
- Retrieve BoM from the trash with Graverobber.
- Play BoM again, now as Moat.
- Discard Moat from play.

I misunderstood his answer earlier, thinking that the solution was supposed to be all contained in the KC-BoM.  This actual "solution" doesn't actually work though.  You never discard a Wine Merchant from play; you never even put a Wine Merchant nto play.  At best, you are discarding a card from play that was once a Wine Merchant.  ephesos admitted this, but he also said "and that works" which is why I was confused. :P
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majiponi

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Re: Easy Puzzles
« Reply #2462 on: May 30, 2016, 07:37:30 pm »
0

New one.

Gain a Goons while resolving a University. 7 different answers exist.
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eHalcyon

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Re: Easy Puzzles
« Reply #2463 on: May 30, 2016, 07:48:21 pm »
+5

New one.

Gain a Goons while resolving a University. 7 different answers exist.

1. Highway
2. Bridge
3. Princess
4. Quarry (via Black Market, Storyteller or Villa)
5. Ferry
6. Bridge Troll
7. Gain Squire, trashing it with Watchtower to gain Goons
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Seprix

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Re: Easy Puzzles
« Reply #2464 on: May 30, 2016, 09:20:55 pm »
0

What are all the ways your opponent can force you to gain a Gold? There are currently 9 answers I have.
« Last Edit: May 30, 2016, 09:25:49 pm by Seprix »
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wachsmuth

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Re: Easy Puzzles
« Reply #2465 on: May 30, 2016, 10:08:18 pm »
0

What are all the ways your opponent can force you to gain a Gold? There are currently 9 answers I have.
The obvious ones are:

Ambassador
Messenger (involves cost reduction)
Jester
Masquerade (not technically gain, whatever)
Swindler

Other than that, I don't know. There are some convoluted ways an opponent can force you to gain Gold assuming you have certain cards in your deck. For example, trash their Sir Vander with a trashing attack. Another method that works is to play Possession, and set aside Bag of Gold, Soothsayer or Noble Brigand with Prince, forcing them to gain Golds during their turn. Well I guess that's 9.
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Re: Easy Puzzles
« Reply #2466 on: May 30, 2016, 10:09:24 pm »
0

What are all the ways your opponent can force you to gain a Gold? There are currently 9 answers I have.

1. Jester
2. Swindler
3. Ambassador
4. Trash your Sir Vander

What counts as a different way? Because your opponent could also Possess you and Prince your:

5. Soothsayer
6. Thief
7. Noble Brigand
8. Rogue
9. Smugglers
10. Hero, when there are no other Treasures left
11. Taxman, when there are no other Treasures left
12. Mine, when there are no other Treasures left
13. Bag of Gold
14. Sir Vander, trashing their own Knight
15. Treasure Map
16. Mint
17. Herald, hitting a Gold gainer
18. Throne Room, hitting a Gold gainer

There's also Masquerade, though that's not really gaining.

Edit: Whoops, Thief, Taxman, and Mint are optional.
« Last Edit: May 30, 2016, 10:12:50 pm by singletee »
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wachsmuth

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Re: Easy Puzzles
« Reply #2467 on: May 30, 2016, 10:12:20 pm »
+1

Mint and Taxman are also optional.

Additionally, you can also Prince all of those cards yourself, then Possess your opponent and play their Possession, forcing them to gain Golds using your deck!
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Seprix

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Re: Easy Puzzles
« Reply #2468 on: May 30, 2016, 10:16:43 pm »
0

What are all the ways your opponent can force you to gain a Gold? There are currently 9 answers I have.

1. Jester
2. Swindler
3. Ambassador
4. Trash your Sir Vander

What counts as a different way? Because your opponent could also Possess you and Prince your:

5. Soothsayer
6. Thief
7. Noble Brigand
8. Rogue
9. Smugglers
10. Hero, when there are no other Treasures left
11. Taxman, when there are no other Treasures left
12. Mine, when there are no other Treasures left
13. Bag of Gold
14. Sir Vander, trashing their own Knight
15. Treasure Map
16. Mint
17. Herald, hitting a Gold gainer
18. Throne Room, hitting a Gold gainer

There's also Masquerade, though that's not really gaining.

Edit: Whoops, Thief, Taxman, and Mint are optional.

You got the basic gist with Prince and Possession. There is also Summon with cost reduction. How it is done:

1. Play Possession, buy Summon.
2. Play Possession on the Possession turn.
3. Opponent must resolve Summon.
« Last Edit: May 30, 2016, 10:18:18 pm by Seprix »
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Re: Easy Puzzles
« Reply #2469 on: June 01, 2016, 01:31:57 pm »
+1

Give a strategy that will allow you, in a solo game, to buy a Grand Market on turn 2, regardless of opening split/shuffle luck. Kingdom can be however you wish.

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Re: Easy Puzzles
« Reply #2470 on: June 01, 2016, 01:57:11 pm »
0

Give a strategy that will allow you, in a solo game, to buy a Grand Market on turn 2, regardless of opening split/shuffle luck. Kingdom can be however you wish.

Baker board with Ferry and Alms.

T1: Open Ferry on GM, if you have 2/5 spend a coin token to do so.
T2: Buy Alms, gain GM

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Re: Easy Puzzles
« Reply #2471 on: June 01, 2016, 02:02:55 pm »
0

Give a strategy that will allow you, in a solo game, to buy a Grand Market on turn 2, regardless of opening split/shuffle luck. Kingdom can be however you wish.

Baker board with Ferry and Alms.

T1: Open Ferry on GM, if you have 2/5 spend a coin token to do so.
T2: Buy Alms, gain GM

You have to buy the GM.

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Re: Easy Puzzles
« Reply #2472 on: June 01, 2016, 02:17:35 pm »
0

5/2

Turn 1: $5, Buy Borrow, Travelling Fair, Poor House, Silver, topdeck all.

Turn 2:
Draw Estate x2, Silver + Poor House
Alms gain Villa.
Play Villa (+$1), Poor House (+$3), use Baker Token (+$1), Borrow Token (+$1), Silver (+$2) for a total of $8, buy Grand Market or even Province if you wanted.
« Last Edit: June 01, 2016, 02:19:00 pm by Seprix »
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Re: Easy Puzzles
« Reply #2473 on: June 01, 2016, 03:02:58 pm »
0

5/2

Turn 1: $5, Buy Borrow, Travelling Fair, Poor House, Silver, topdeck all.

Turn 2:
Draw Estate x2, Silver + Poor House
Alms gain Villa.
Play Villa (+$1), Poor House (+$3), use Baker Token (+$1), Borrow Token (+$1), Silver (+$2) for a total of $8, buy Grand Market or even Province if you wanted.

The puzzle is to find a solution that works no matter your opening split:

Give a strategy that will allow you, in a solo game, to buy a Grand Market on turn 2, regardless of opening split/shuffle luck. Kingdom can be however you wish.

So I need something that works on 2/5, 5/2, 3/4, and 4/3.

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Re: Easy Puzzles
« Reply #2474 on: June 01, 2016, 03:24:17 pm »
0

There is no single solution that can be used for all 4 scenarios without any changes.
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