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Author Topic: Easy Puzzles  (Read 808932 times)

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singletee

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Re: Easy Puzzles
« Reply #2100 on: December 03, 2015, 12:59:45 am »
0

What do the following cards have in common?

Silver
Gold
Familiar
Mint
Sage
Counterfeit
Mystic
Rogue
Fugitive
Duplicate
Giant

Hint 1: Silver, Mint, Counterfeit, and Duplicate make up a special subset.

Hint 2: Baron, Loan, and Bazaar get honorable mentions.

Hint 3: Even a Dominion rookie could figure it out.

Is it card names that can be used as two different parts of speech?  The honorable mentions work, except that they are homophones for their alternate part of speech (baron/barren, loan/lone, bazaar/bizarre).

Almost. But your rule is a little too broad.

eHalcyon

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Re: Easy Puzzles
« Reply #2101 on: December 03, 2015, 01:07:59 am »
0

What do the following cards have in common?

Silver
Gold
Familiar
Mint
Sage
Counterfeit
Mystic
Rogue
Fugitive
Duplicate
Giant

Hint 1: Silver, Mint, Counterfeit, and Duplicate make up a special subset.

Hint 2: Baron, Loan, and Bazaar get honorable mentions.

Hint 3: Even a Dominion rookie could figure it out.

Is it card names that can be used as two different parts of speech?  The honorable mentions work, except that they are homophones for their alternate part of speech (baron/barren, loan/lone, bazaar/bizarre).

If that were the rule, wouldn't Loan work just fine as both a verb and a noun?
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scott_pilgrim

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Re: Easy Puzzles
« Reply #2102 on: December 03, 2015, 02:03:35 am »
0

What do the following cards have in common?

Silver
Gold
Familiar
Mint
Sage
Counterfeit
Mystic
Rogue
Fugitive
Duplicate
Giant

Hint 1: Silver, Mint, Counterfeit, and Duplicate make up a special subset.

Hint 2: Baron, Loan, and Bazaar get honorable mentions.

Hint 3: Even a Dominion rookie could figure it out.

Is it card names that can be used as two different parts of speech?  The honorable mentions work, except that they are homophones for their alternate part of speech (baron/barren, loan/lone, bazaar/bizarre).

If that were the rule, wouldn't Loan work just fine as both a verb and a noun?

Yeah, so maybe it has to specifically be a noun and an adjective?  I think Copper should be in the list then though (I think it should have been with my original guess too).
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eHalcyon

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Re: Easy Puzzles
« Reply #2103 on: December 03, 2015, 02:55:40 am »
0

What do the following cards have in common?

Silver
Gold
Familiar
Mint
Sage
Counterfeit
Mystic
Rogue
Fugitive
Duplicate
Giant

Hint 1: Silver, Mint, Counterfeit, and Duplicate make up a special subset.

Hint 2: Baron, Loan, and Bazaar get honorable mentions.

Hint 3: Even a Dominion rookie could figure it out.

Is it card names that can be used as two different parts of speech?  The honorable mentions work, except that they are homophones for their alternate part of speech (baron/barren, loan/lone, bazaar/bizarre).

If that were the rule, wouldn't Loan work just fine as both a verb and a noun?

Yeah, so maybe it has to specifically be a noun and an adjective?  I think Copper should be in the list then though (I think it should have been with my original guess too).

Yeah, if so, Copper should be there.  Hint 1 could be that those cards all function as verbs as well.
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singletee

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Re: Easy Puzzles
« Reply #2104 on: December 03, 2015, 08:56:08 am »
0

What do the following cards have in common?

Silver
Gold
Familiar
Mint
Sage
Counterfeit
Mystic
Rogue
Fugitive
Duplicate
Giant

Hint 1: Silver, Mint, Counterfeit, and Duplicate make up a special subset.

Hint 2: Baron, Loan, and Bazaar get honorable mentions.

Hint 3: Even a Dominion rookie could figure it out.

Is it card names that can be used as two different parts of speech?  The honorable mentions work, except that they are homophones for their alternate part of speech (baron/barren, loan/lone, bazaar/bizarre).

If that were the rule, wouldn't Loan work just fine as both a verb and a noun?

Yeah, so maybe it has to specifically be a noun and an adjective?  I think Copper should be in the list then though (I think it should have been with my original guess too).

Yes, and yes it should. I overlooked Copper for some reason.

Burning Skull

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Re: Easy Puzzles
« Reply #2105 on: December 03, 2015, 11:40:48 am »
0

That puzzle was unfair to not native English speakers  :P

GendoIkari

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Re: Easy Puzzles
« Reply #2106 on: December 03, 2015, 11:42:59 am »
+1

That puzzle was unfair to not native English speakers  :P

I'm of the opinion that all "what's missing" or "what's in common" type puzzles should include a note saying if they are Dominion related or simply word related. Or at least provided as a spoiler hint right away.
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singletee

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Re: Easy Puzzles
« Reply #2107 on: December 03, 2015, 03:38:11 pm »
0

That puzzle was unfair to not native English speakers  :P

I'm of the opinion that all "what's missing" or "what's in common" type puzzles should include a note saying if they are Dominion related or simply word related. Or at least provided as a spoiler hint right away.

Hmm, that's an idea, but I think it would have nearly given it away for the native English speakers. Should I make it too easy for one group, or too hard for another?

dominator 123

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Re: Easy Puzzles
« Reply #2108 on: December 05, 2015, 07:37:11 am »
+5

Easy puzzle: Make Peddler cost exactly $7 in your buy phase.
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Asper

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Re: Easy Puzzles
« Reply #2109 on: December 05, 2015, 10:00:19 am »
+7

Easy puzzle: Make Peddler cost exactly $7 in your buy phase.

Play Bridge, then trash it with Bonfire.
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wachsmuth

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Re: Easy Puzzles
« Reply #2110 on: December 05, 2015, 01:32:16 pm »
0

Alternate solution Play a Bridge Troll. On the next turn, play no actions.
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Re: Easy Puzzles
« Reply #2111 on: December 05, 2015, 01:35:04 pm »
0

Alternate solution Play a Bridge Troll. On the next turn, play no actions.

Then Peddler would cost $5 because you have the Bridge Troll in play.
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scott_pilgrim

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Re: Easy Puzzles
« Reply #2112 on: December 05, 2015, 04:01:53 pm »
0

Easy puzzle: Make Peddler cost exactly $7 in your buy phase.

Play Bridge, then trash it with Bonfire.

It needs to be Highway though, right?  Bridge lasts until the end of the turn.
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Simon (DK)

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Re: Easy Puzzles
« Reply #2113 on: December 05, 2015, 04:37:17 pm »
+4

Easy puzzle: Make Peddler cost exactly $7 in your buy phase.

Play Bridge, then trash it with Bonfire.

It needs to be Highway though, right?  Bridge lasts until the end of the turn.
No. It needs to be Bridge. The -1 cost needs to be in effect after you've trashed the card, otherwise Peddler would cost 8.
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scott_pilgrim

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Re: Easy Puzzles
« Reply #2114 on: December 05, 2015, 08:56:33 pm »
0

Easy puzzle: Make Peddler cost exactly $7 in your buy phase.

Play Bridge, then trash it with Bonfire.

It needs to be Highway though, right?  Bridge lasts until the end of the turn.
No. It needs to be Bridge. The -1 cost needs to be in effect after you've trashed the card, otherwise Peddler would cost 8.

Oh right, I have no idea what I was thinking...
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math

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Re: Easy Puzzles
« Reply #2115 on: December 18, 2015, 03:38:37 pm »
0

On my first turn, I buy Summon and gain a Feast with it.  Baker, Borrow, and Lost City are not in the setup, and I never gain another Feast during the game.  When is this a good idea?  (What did I gain with the Feast?)
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Mic Qsenoch

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Re: Easy Puzzles
« Reply #2116 on: December 18, 2015, 04:27:55 pm »
0

On my first turn, I buy Summon and gain a Feast with it.  Baker, Borrow, and Lost City are not in the setup, and I never gain another Feast during the game.  When is this a good idea?  (What did I gain with the Feast?)

I guess you can imagine doing this with Rogue or Graverobber, but I'm not sure if it's a good idea.
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Chris is me

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Re: Easy Puzzles
« Reply #2117 on: December 18, 2015, 05:24:45 pm »
+1

On my first turn, I buy Summon and gain a Feast with it.  Baker, Borrow, and Lost City are not in the setup, and I never gain another Feast during the game.  When is this a good idea?  (What did I gain with the Feast?)

For some reason, you want a Mandarin in your deck early, but you don't want your first shuffle delayed.
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majiponi

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Re: Easy Puzzles
« Reply #2118 on: December 18, 2015, 08:26:46 pm »
+1

On my first turn, I buy Summon and gain a Feast with it.  Baker, Borrow, and Lost City are not in the setup, and I never gain another Feast during the game.  When is this a good idea?  (What did I gain with the Feast?)

Because your opponent gains a Silver when you gain Embassy.
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math

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Re: Easy Puzzles
« Reply #2119 on: December 19, 2015, 12:08:31 pm »
0

On my first turn, I buy Summon and gain a Feast with it.  Baker, Borrow, and Lost City are not in the setup, and I never gain another Feast during the game.  When is this a good idea?  (What did I gain with the Feast?)

Because your opponent gains a Silver when you gain Embassy.

That was the solution I had in mind; you are the second player, so getting the Embassy on turn 2 will make the Silver miss your opponent's reshuffle.
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ashersky

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Re: Easy Puzzles
« Reply #2120 on: December 31, 2015, 06:51:17 pm »
0

With any base-only kingdom that includes Chapel (two player), empty the Chapel pile in exactly 16 turns, without trashing anything.
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Re: Easy Puzzles
« Reply #2121 on: December 31, 2015, 07:41:14 pm »
0

I feel like Villages and Workshops would be useful here.
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wachsmuth

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Re: Easy Puzzles
« Reply #2122 on: January 01, 2016, 03:35:08 am »
+1

With any base-only kingdom that includes Chapel (two player), empty the Chapel pile in exactly 16 turns, without trashing anything.

Is there any reason that the solution isn't simply to buy a Chapel on every opportunity until there's one left, wait until it's turn 16, then buy the last one?
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Re: Easy Puzzles
« Reply #2123 on: January 01, 2016, 08:15:46 am »
0

With any base-only kingdom that includes Chapel (two player), empty the Chapel pile in exactly 16 turns, without trashing anything.

Is there any reason that the solution isn't simply to buy a Chapel on every opportunity until there's one left, wait until it's turn 16, then buy the last one?

Nope.  This is the easy puzzles thread.

Except, what if you don't have 2 on your 16th turn?
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Re: Easy Puzzles
« Reply #2124 on: January 01, 2016, 09:45:24 am »
0

With any base-only kingdom that includes Chapel (two player), empty the Chapel pile in exactly 16 turns, without trashing anything.

Is there any reason that the solution isn't simply to buy a Chapel on every opportunity until there's one left, wait until it's turn 16, then buy the last one?

Nope.  This is the easy puzzles thread.

Except, what if you don't have 2 on your 16th turn?

Huh. I'm curious which base kingdom will allow you to certainly buy 9 dead cards, get hit by 10 Witch attacks, keep your Estates and still be certain to have $2 even though you could pick up 6 treasures max.
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