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Author Topic: Easy Puzzles  (Read 812069 times)

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Deadlock39

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Re: Easy Puzzles
« Reply #2050 on: November 20, 2015, 12:28:13 pm »
0

Wait...

Is it Watchtower/Royal Seal because you can never gain the Traveller upgrades? Seems possible that is what you are looking for, but it isn't possible to gain the Shelters either so that would make the total 11 cards.

Sorry, why can't you gain the Traveler upgrades?  Can't some of them be Trashed and Gained with Graverobber or Rogue?

Edit: Actually, all of them cost from 3 and 6. 

Yeah, singletee pointed that one out too. It looks like the only cards that can never be gained are the Shelters.

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Re: Easy Puzzles
« Reply #2051 on: November 20, 2015, 12:32:30 pm »
0

I Summon a Death Cart, knowing full well the Ruins it gains will make Summon lose track of it, leaving it in my discard pile.  The Curse pile is empty, I have no cards in hand, and the only cards I have in play are Treasures.  Why?

Death Cart is an extremely good card as we all know. So naturally, when you played your Contraband, your witty opponent banned it. But you managed to break his pitiful obstacles by summoning the satanic vehicle using black magic.

Exactly!
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Re: Easy Puzzles
« Reply #2052 on: November 22, 2015, 05:56:58 am »
0

Wait...

Is it Watchtower/Royal Seal because you can never gain the Traveller upgrades? Seems possible that is what you are looking for, but it isn't possible to gain the Shelters either so that would make the total 11 cards.

Sorry, why can't you gain the Traveler upgrades?  Can't some of them be Trashed and Gained with Graverobber or Rogue?

Edit: Actually, all of them cost from 3 and 6. 

You can and i am a fool. The puzzle just was rubbish.
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Re: Easy Puzzles
« Reply #2053 on: November 22, 2015, 06:18:56 am »
0

Wait...

Is it Watchtower/Royal Seal because you can never gain the Traveller upgrades? Seems possible that is what you are looking for, but it isn't possible to gain the Shelters either so that would make the total 11 cards.

Sorry, why can't you gain the Traveler upgrades?  Can't some of them be Trashed and Gained with Graverobber or Rogue?

Edit: Actually, all of them cost from 3 and 6. 

You can and i am a fool. The puzzle just was rubbish.
I thought it was nice. It was original and it got people thinking, and the solution was not obvious, and the fact that there was no solution was even less obvious.  :)
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managore

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Re: Easy Puzzles
« Reply #2054 on: November 26, 2015, 12:36:04 am »
0

At the start of my turn, my hand consists of five copies of the same card and nothing else. My draw and discard piles are empty and I have no duration/mat/prince/etc cards in play. At the end of my turn, I can guarantee that I will have two more Provinces than when I started. What card is in my hand?

(this is probably too easy)
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Re: Easy Puzzles
« Reply #2055 on: November 26, 2015, 12:42:26 am »
0

5 platina and traveling fair is out?
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managore

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Re: Easy Puzzles
« Reply #2056 on: November 26, 2015, 12:55:36 am »
0

5 platina and traveling fair is out?

I'd forgotten about the event cards.

...No event cards! :)
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AJD

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Re: Easy Puzzles
« Reply #2057 on: November 26, 2015, 01:25:23 am »
+6

Governor.
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Re: Easy Puzzles
« Reply #2058 on: November 26, 2015, 03:20:27 am »
+5

At the start of my turn, my hand consists of five copies of the same card and nothing else.

Band of Misfits?  Aka "Hand of Misfits".
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Re: Easy Puzzles
« Reply #2059 on: November 26, 2015, 09:32:10 am »
0

At the start of my turn, my hand consists of five copies of the same card and nothing else. My draw and discard piles are empty and I have no duration/mat/prince/etc cards in play. At the end of my turn, I can guarantee that I will have two more Provinces than when I started. What card is in my hand?

(this is probably too easy)

Expand!
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Re: Easy Puzzles
« Reply #2060 on: November 26, 2015, 09:39:12 am »
0

Expand!

Why not, as long as it's Lost Arts'ed.

managore

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Re: Easy Puzzles
« Reply #2061 on: November 26, 2015, 03:37:13 pm »
0

Governor.

Well done, this is the one I had in mind!

At the start of my turn, my hand consists of five copies of the same card and nothing else.

Band of Misfits?  Aka "Hand of Misfits".

I love "Hand of Misfits", but I can't see the sequence of moves that would give you two Provinces. I thought maybe Worker's Village then Bridge until I remembered the wording on BoM is "less than it" rather than "up to $4".
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Re: Easy Puzzles
« Reply #2062 on: November 26, 2015, 04:04:51 pm »
0

Governor.

Well done, this is the one I had in mind!

At the start of my turn, my hand consists of five copies of the same card and nothing else.

Band of Misfits?  Aka "Hand of Misfits".

I love "Hand of Misfits", but I can't see the sequence of moves that would give you two Provinces. I thought maybe Worker's Village then Bridge until I remembered the wording on BoM is "less than it" rather than "up to $4".
Mining village, Mining village, Bridge, Bridge, Duplicate.

EDIT, no wait, you can't call BoM, can you? :(
« Last Edit: November 26, 2015, 04:06:06 pm by Accatitippi »
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managore

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Re: Easy Puzzles
« Reply #2063 on: November 26, 2015, 04:27:45 pm »
0

Governor.

Well done, this is the one I had in mind!

At the start of my turn, my hand consists of five copies of the same card and nothing else.

Band of Misfits?  Aka "Hand of Misfits".

I love "Hand of Misfits", but I can't see the sequence of moves that would give you two Provinces. I thought maybe Worker's Village then Bridge until I remembered the wording on BoM is "less than it" rather than "up to $4".

After some thought, I can easily see how you could get two Provinces with a HoM, so here's a new puzzle. How many Provinces can you get starting with only a Hand of Misfits (no Duration/Mat/Tokens/Events/Prince)? I think the answer is at least 5.
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eHalcyon

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Re: Easy Puzzles
« Reply #2064 on: November 26, 2015, 05:16:37 pm »
0

Governor.

Well done, this is the one I had in mind!

At the start of my turn, my hand consists of five copies of the same card and nothing else.

Band of Misfits?  Aka "Hand of Misfits".

I love "Hand of Misfits", but I can't see the sequence of moves that would give you two Provinces. I thought maybe Worker's Village then Bridge until I remembered the wording on BoM is "less than it" rather than "up to $4".

After some thought, I can easily see how you could get two Provinces with a HoM, so here's a new puzzle. How many Provinces can you get starting with only a Hand of Misfits (no Duration/Mat/Tokens/Events/Prince)? I think the answer is at least 5.

I'd expect it to be possible to piledrive Colonies, maybe more.  Are we assuming no cards in deck/discard either?
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managore

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Re: Easy Puzzles
« Reply #2065 on: November 26, 2015, 05:29:16 pm »
0

Governor.

Well done, this is the one I had in mind!

At the start of my turn, my hand consists of five copies of the same card and nothing else.

Band of Misfits?  Aka "Hand of Misfits".

I love "Hand of Misfits", but I can't see the sequence of moves that would give you two Provinces. I thought maybe Worker's Village then Bridge until I remembered the wording on BoM is "less than it" rather than "up to $4".

After some thought, I can easily see how you could get two Provinces with a HoM, so here's a new puzzle. How many Provinces can you get starting with only a Hand of Misfits (no Duration/Mat/Tokens/Events/Prince)? I think the answer is at least 5.

I'd expect it to be possible to piledrive Colonies, maybe more.  Are we assuming no cards in deck/discard either?

Yep, same starting point as before. And yeah I think it's possible to gain at least 8 Colonies and 8 Provinces, at least with perfect shuffle luck.
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eHalcyon

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Re: Easy Puzzles
« Reply #2066 on: November 26, 2015, 06:51:42 pm »
+5

Governor.

Well done, this is the one I had in mind!

At the start of my turn, my hand consists of five copies of the same card and nothing else.

Band of Misfits?  Aka "Hand of Misfits".

I love "Hand of Misfits", but I can't see the sequence of moves that would give you two Provinces. I thought maybe Worker's Village then Bridge until I remembered the wording on BoM is "less than it" rather than "up to $4".

After some thought, I can easily see how you could get two Provinces with a HoM, so here's a new puzzle. How many Provinces can you get starting with only a Hand of Misfits (no Duration/Mat/Tokens/Events/Prince)? I think the answer is at least 5.

I'd expect it to be possible to piledrive Colonies, maybe more.  Are we assuming no cards in deck/discard either?

Yep, same starting point as before. And yeah I think it's possible to gain at least 8 Colonies and 8 Provinces, at least with perfect shuffle luck.

No perfect shuffle luck needed.  I'm sure that starting with 5 BoM is more than adequate to launch into something akin to CelestialChameleon's solution to gaining the entire Supply.  However, I'm doing this on the fly and I'm not great with these big chains, so I'm not going to be nearly so optimal.

Kingdom: Squire, Scrying Pool, Develop, Fortress, Ironworks, Procession, Band of Misfits, Highway, Border Village, King's Court

BoM1-as-Procession (0 actions)
  BoM2-as-Procession
    BoM3-as-Procession
      BoM4-as-Squire
       +2 buys ($1, 3 buys, including the default one)
     BoM4-as-Squire again
       +2 buys ($2, 5 buys)
     Trash BoM4-as-Squire, gain Scrying Pool (SP1), gain Border Village (BV1) and BoM6
    BoM3-as-Procession again
     BoM5-as-Fortress (reshuffle, draw a card, 2 actions)
     BoM5-as-Fortress again (draw a card, 4 actions)
      Trash BoM5-as-Fortress (it returns to your hand), gain BV2 and BoM7
    Trash BoM3-as-Procession, gain BV3 and BoM8
  BoM2-as-Procession again
    BoM5-as-Fortress (draw a card, 6 actions)
    BoM5-as-Fortress again (reshuffle, draw a card, 8 actions)
   Trash BoM5-as-Fortress (it returns to your hand), gain BV4 and BoM9
  Trash BoM2-as-Procession, gain BV5 and BoM10
Scrying Pool to draw my deck.


My hand is now 5 Border Villages and 6 BoM (5-10).
I have 8 actions remaining, $2, 5 buys total.

BoM5-as-Procession (7 actions)
  BoM6-as-Procession
    BoM7-as-Procession
     BoM8-as-Procession
       BoM9-as-Squire
        +2 buys ($3, 7 buys)
      BoM9-as-Squire again
        +2 buys ($4, 9 buys)
      Trash BoM9-as-Squire, gain SP2, BV6 and Fortress
     BoM8-as-Procession again
       BV1 (reshuffle, draw a card, 9 actions)
      BV1 again (draw a card, 11 actions)
      Trash BV1, gain King's Court (KC1)
     Trash BoM8-as-Procession, gain BV7 and Develop (Dev1)
   BoM7-as-Procession again
     BV2 (draw a card, 13 actions)
     BV2 again (reshuffle, draw a card, 15 actions)
     Trash BV2, gain KC2
   Trash BoM7-as-Procession, gain BV8 and Dev2
  BoM6-as-Procession again
    BoM10-as-Squire
     +2 buys ($5, 11 buys)
     +2 buys ($6, 13 buys)
     Trash BoM10-as-Squire, gain SP3, BV9 and Dev3
  Trash BoM6-as-Procession, BV10 and Highway (HW1)
Play SP2 to draw deck.


My hand is now 1 Scrying Pool, 1 Fortress, 1 Highway, 2 King's Court, 3 Develop, 8 Border Village (3-10).
I have 15 actions remaining, $6, 13 buys total.

KC1 (14 actions)
  KC2
    Dev1 on BV3-5, gaining HW2-4 and KC3-5
  KC2 again
    Dev2 on BV6-8, gaining HW5-7 and KC4-8
  KC2 final time
    Dev3 on BV9, BV10 and Fortress, gaining HW8-10, KC9-10 and Ironworks
Play SP3 to draw deck.


My hand is now 1 Fortress, 10 Highway, 8 King's Court, 1 Ironworks.
I have 14 actions remaining, $6, 13 buys total.  At this point I have no idea why I'm still tracking actions.  Turns out I didn't need to track money either (I was thinking earlier that I might end up buying those $1 Colonies).

I'm going to stop now since the end game is trivial other than optimization.  Use some combination of KC-Ironworks to gain more Ironworks.  Highway (KC not needed here) and maybe IW gaining Colony to draw the remaining Ironworks.  Use KC-Ironworks to gain all the $1 Colonies and more.  Everything else costs $0 so you can buy 13 more copies of anything with all those buys.  Optimization probably involves Ironworks for Squire to get more +Buy.
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sudgy

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Re: Easy Puzzles
« Reply #2067 on: November 26, 2015, 07:06:53 pm »
+1

...easy puzzles?
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eHalcyon

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Re: Easy Puzzles
« Reply #2068 on: November 26, 2015, 07:59:34 pm »
0

...easy puzzles?

I did it on the fly and I'm bad at these chains, so yeah, still easy. :P
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managore

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Re: Easy Puzzles
« Reply #2069 on: November 26, 2015, 08:37:47 pm »
0

[...]
I'm going to stop now since the end game is trivial other than optimization.  Use some combination of KC-Ironworks to gain more Ironworks.  Highway (KC not needed here) and maybe IW gaining Colony to draw the remaining Ironworks.  Use KC-Ironworks to gain all the $1 Colonies and more.  Everything else costs $0 so you can buy 13 more copies of anything with all those buys.  Optimization probably involves Ironworks for Squire to get more +Buy.

Yep, that'll do it! My solution was very similar but I hadn't considered Squire into Scrying Pool so my solution was a more finicky version involving Nobles.
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Re: Easy Puzzles
« Reply #2070 on: November 27, 2015, 08:34:27 am »
0

...easy puzzles?

Name the commonality:

Adventurer
Alchemist
Ambassador
Apprentice
Baron
Bishop
Cartographer
Chancellor
Conspirator
Coppersmith
Duke
Explorer
Golem
Governor
Herbalist
Jester
Margrave
Minion
Moneylender
Mountebank
Navigator
Pawn
Pearl Diver
Saboteur
Salvager
Scout
Spy
Steward
Swindler
Tactician
Thief
Torturer
Witch
Young Witch
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Re: Easy Puzzles
« Reply #2071 on: November 27, 2015, 08:52:12 am »
+5

...easy puzzles?

Name the commonality:

Adventurer
Alchemist
Ambassador
Apprentice
Baron
Bishop
Cartographer
Chancellor
Conspirator
Coppersmith
Duke
Explorer
Golem
Governor
Herbalist
Jester
Margrave
Minion
Moneylender
Mountebank
Navigator
Pawn
Pearl Diver
Saboteur
Salvager
Scout
Spy
Steward
Swindler
Tactician
Thief
Torturer
Witch
Young Witch

I name it Alice.
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Re: Easy Puzzles
« Reply #2072 on: November 27, 2015, 09:01:06 am »
0

...

They all have people drawn on them.

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Re: Easy Puzzles
« Reply #2073 on: November 27, 2015, 10:03:56 am »
0

I play three Knights and enter my Buy phase with .  I played no other cards that turn, and there were no Durations from last turn resolving and the only Reserve called was a single Coin of the Realm.  I didn't use Borrow or any Coin tokens.  How?

Your +1 coin token is on the Knights pile, and one of the Knights you played is Sylvia.

That would only get you to +$5.  CotR doesn't give you coin when you call it.

Yep, missed that.

You inherited Dame Sylvia (thanks to the -2$ token) and you were actually playing Estates?
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Re: Easy Puzzles
« Reply #2074 on: November 27, 2015, 11:15:00 am »
0

...

They all have people drawn on them.

Not the answer.

If it helps, this is a restrictive set in that no other cards share this commonality.
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