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Author Topic: Easy Puzzles  (Read 811548 times)

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florrat

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Re: Easy Puzzles
« Reply #850 on: October 29, 2014, 02:26:43 am »
+1

Is it Band of Misfits? Reason: can trash other cards with the same name.
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amalloy

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Re: Easy Puzzles
« Reply #851 on: October 29, 2014, 04:58:32 am »
+1

Is it Band of Misfits? Reason: can trash other cards with the same name.

Can it, though? As soon as you put Band of Misfits on the table, it is no longer a Band of Misfits. It's just an ordinary Upgrade, or whatever, for the rest of that turn, including the time during which it trashes the "other" BoM from your hand.
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Re: Easy Puzzles
« Reply #852 on: October 29, 2014, 09:13:10 am »
+2

Is it Band of Misfits? Reason: can trash other cards with the same name.

Can it, though? As soon as you put Band of Misfits on the table, it is no longer a Band of Misfits. It's just an ordinary Upgrade, or whatever, for the rest of that turn, including the time during which it trashes the "other" BoM from your hand.
It's just an ordinary upgrade and can trash another Upgrade from your hand.
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soulnet

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Re: Easy Puzzles
« Reply #853 on: October 29, 2014, 09:27:52 am »
0

Is it Band of Misfits? Reason: can trash other cards with the same name.

You get an Honorary Mention, because it is borderline (I agree with amalloy's argument here, a BoM never trashes anything). There is a more clear answer.
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Rubby

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Re: Easy Puzzles
« Reply #854 on: October 29, 2014, 09:52:35 am »
+2

Is it Band of Misfits? Reason: can trash other cards with the same name.

You get an Honorary Mention, because it is borderline (I agree with amalloy's argument here, a BoM never trashes anything). There is a more clear answer.

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soulnet

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Re: Easy Puzzles
« Reply #855 on: October 29, 2014, 10:05:57 am »
0

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Elanchana

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Re: Easy Puzzles
« Reply #856 on: October 29, 2014, 01:14:47 pm »
0

This is mostly curiosity but I'll turn it into a puzzle/challenge anyway.

Suppose you wanted to make a (still playable) game with the most expensive kingdom cards possible. What cards would you choose and what would your strategy be?
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soulnet

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Re: Easy Puzzles
« Reply #857 on: October 29, 2014, 01:25:16 pm »
+1

This is mostly curiosity but I'll turn it into a puzzle/challenge anyway.

Suppose you wanted to make a (still playable) game with the most expensive kingdom cards possible. What cards would you choose and what would your strategy be?

Most expensive is not well definied due to Potion costs, but let me try:

These are all the cards that (arguably) cost more than $6: Peddler, KC, Forge, Bank, Expand, Possession, Golem, Prince.
GM is arguably the most expensive $6-cost, so lets add it. Let me then add Goons to counter Possession. And of course, Platinum and Colony.

I guess you want to ignore Bank and Expand, and you want to build to megaturn Goons. Since there is no good draw other than KC-Peddler, you probably want Golem and as many Peddlers/GMs as you can get, which should make the engine tricky. Golem and Goons discourage Possession enough. I guess you want as many Golems as you can get, some KCs and some Goons, plus a Forge to trash the garbage. Probably a tactical game.
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Re: Easy Puzzles
« Reply #858 on: October 30, 2014, 03:10:52 pm »
+1

In a solo game, with the usual stipulations (perfect luck, you choose the kingdom, Possession turns count against you etc.) starting with a Shelters game deck (7 Coppers, Hovel, Overgrown Estate, Necropolis), transform your deck into a default starting deck (7 Coppers, 3 Estates) by turn 6. It doesn't matter what ends up in the trash, set aside on mats or anything like that so long as at the start of the 6th turn, all you have in total between your deck, hand, discard pile and in play is 7 Coppers and 3 Estates.

(Bonus harder question: Can you do it in less than 5 turns? I have a solution for 5 turns, and I don't think it's very complicated, but maybe it can be done quicker?)
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Mic Qsenoch

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Re: Easy Puzzles
« Reply #859 on: October 30, 2014, 03:24:30 pm »
+1

Can do the easy one with Hermits. Open Hermit/Hermit, turns 3-4 play Hermits trashing OE and Necro, gain Estates, buy nothing get Madmen. Turn 5 play Madmen and buy Estate trashing Hovel. I imagine this was your solution.
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soulnet

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Re: Easy Puzzles
« Reply #860 on: October 30, 2014, 03:31:30 pm »
0

In a solo game, with the usual stipulations (perfect luck, you choose the kingdom, Possession turns count against you etc.) starting with a Shelters game deck (7 Coppers, Hovel, Overgrown Estate, Necropolis), transform your deck into a default starting deck (7 Coppers, 3 Estates) by turn 6. It doesn't matter what ends up in the trash, set aside on mats or anything like that so long as at the start of the 6th turn, all you have in total between your deck, hand, discard pile and in play is 7 Coppers and 3 Estates.

(Bonus harder question: Can you do it in less than 5 turns? I have a solution for 5 turns, and I don't think it's very complicated, but maybe it can be done quicker?)


This looks like it can be improved a lot.

Open Remake / Hermit

T3: Start with Remake C C Necro OE. Play Remake, trash Necro and OE (draw Hovel), gain two Estates, buy Estate, trash Hovel.
T4: Start with C C C C Hermit, play Hermit, trash BoM, buy nothing, trash Hermit, gain Madman.
T5: Play and return Madman.
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Witherweaver

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Re: Easy Puzzles
« Reply #861 on: October 30, 2014, 03:33:56 pm »
0

In a solo game, with the usual stipulations (perfect luck, you choose the kingdom, Possession turns count against you etc.) starting with a Shelters game deck (7 Coppers, Hovel, Overgrown Estate, Necropolis), transform your deck into a default starting deck (7 Coppers, 3 Estates) by turn 6. It doesn't matter what ends up in the trash, set aside on mats or anything like that so long as at the start of the 6th turn, all you have in total between your deck, hand, discard pile and in play is 7 Coppers and 3 Estates.

(Bonus harder question: Can you do it in less than 5 turns? I have a solution for 5 turns, and I don't think it's very complicated, but maybe it can be done quicker?)


This looks like it can be improved a lot.

Open Remake / Hermit

T3: Start with Remake C C Necro OE. Play Remake, trash Necro and OE (draw Hovel), gain two Estates, buy Estate, trash Hovel.
T4: Start with C C C C Hermit, play Hermit, trash BoM, buy nothing, trash Hermit, gain Madman.
T5: Play and return Madman.

Trash Remake?
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Re: Easy Puzzles
« Reply #862 on: October 30, 2014, 04:09:56 pm »
0

Heh, some solutions that work here, but not the one I was thinking of. Not surprised there's lots of ways to do it though.

My solution was:

Turn 1 draw 5c, buy Doctor, overpay 2, trash OE, Nec, draw Hovel
Turn 2 draw 4c, Doctor (shuffle after drawing 3c). Play Doctor trashing Hovel, discarding 2c. Buy Island.
Turn 3 draw 3c, Doctor, Island. Island Doctor, buy Estate
Turns 4-5 buy Estate.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Easy Puzzles
« Reply #863 on: October 30, 2014, 04:42:56 pm »
0

Heh, some solutions that work here, but not the one I was thinking of. Not surprised there's lots of ways to do it though.

My solution was:

Turn 1 draw 5c, buy Doctor, overpay 2, trash OE, Nec, draw Hovel
Turn 2 draw 4c, Doctor (shuffle after drawing 3c). Play Doctor trashing Hovel, discarding 2c. Buy Island.
Turn 3 draw 3c, Doctor, Island. Island Doctor, buy Estate
Turns 4-5 buy Estate.


Doctor doesn't discard the two Coppers, it puts them back on top of your deck. It's not possible to draw your Island and Doctor together on turn 3 after that line of play. Now, you can set aside on a turn later than 3, so the general method is okay, but the details are wrong. On the other hand, I don't buy that having stuff on your Island mat counts as exactly your ordinary 10-card deck: stuff over there is still "in your deck", you just don't draw it. So I wouldn't accept this solution.
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Deadlock39

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Re: Easy Puzzles
« Reply #864 on: October 30, 2014, 04:59:31 pm »
+1

Seems really close, but I can't find any way around the 5 Coppers on turn 4 to shave it down a turn

Turn 1: draw 5c, buy Band of Misfits
Turn 2: Nothing
Turn 3: draw 2c, BoM, Overgrown Estate, Necropolis. Play BoM as Remake, Trash Nec, Gain Estate, Trash OE, Draw Hovel, Gain Estate, Buy Estate, Trash Hovel.
Turn 4: draw 5c
Turn 5: draw BoM and 4 cards. Play BoM as Treasure Map.

Deadlock39

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Re: Easy Puzzles
« Reply #865 on: October 30, 2014, 05:10:34 pm »
+4

4 Turns.

Turn 1: Draw 5c. Buy Band of Misfits
Turn 2: Draw 2c, Shelters. Use Coin Token (Baker start), Buy Menagerie.
Turn 3: Draw Menagerie, BoM, Overgrown Estate, Necropolis, Hovel. Play Menagerie draw 3c, Play BoM as Remake, Trash Nec, Gain Estate, Trash OE, Draw Copper, Gain Estate, Buy Estate, Trash Hovel.
Turn 4: Draw 3 Copper, BoM, Menagerie. Play BoM as Island, Set aside Menagerie.

« Last Edit: October 30, 2014, 05:12:06 pm by Deadlock39 »
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eHalcyon

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Re: Easy Puzzles
« Reply #866 on: October 30, 2014, 05:20:26 pm »
+10

OK, now start from a regular deck with Estates and transform it into a deck with Shelters.
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Deadlock39

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Re: Easy Puzzles
« Reply #867 on: October 30, 2014, 05:58:08 pm »
+5

OK, now start from a regular deck with Estates and transform it into a deck with Shelters.

Turn 1: Draw 2c 3e. Buy Witherweaver.
Turn 2: Draw 5c. Buy Band of Misfits
Turn 3: Draw BoM, Copper, 3 Estates. Play BoM as Chapel, Trash 3 Estates.
Turn 4: Draw Witherweaver, 4 Copper. Play Witherweaver Gain Necropolis.
Turn 5: Draw 2 Copper, Necropolis, BoM, Witherweaver. Play Necro, play BoM as Witherweaver, gain Overgrown Estate, play Witherweaver, gain Hovel.
Turn 6: Draw 5 Copper.
Turn 7: Draw Witherweaver, BoM, 3 Copper.  Play BoM as Island, set aside Witherweaver.

Witherweaver

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Re: Easy Puzzles
« Reply #868 on: October 30, 2014, 06:32:56 pm »
+2

OK, now start from a regular deck with Estates and transform it into a deck with Shelters.

Turn 1: Draw 2c 3e. Buy Witherweaver.
Turn 2: Draw 5c. Buy Band of Misfits
Turn 3: Draw BoM, Copper, 3 Estates. Play BoM as Chapel, Trash 3 Estates.
Turn 4: Draw Witherweaver, 4 Copper. Play Witherweaver Gain Necropolis.
Turn 5: Draw 2 Copper, Necropolis, BoM, Witherweaver. Play Necro, play BoM as Witherweaver, gain Overgrown Estate, play Witherweaver, gain Hovel.
Turn 6: Draw 5 Copper.
Turn 7: Draw Witherweaver, BoM, 3 Copper.  Play BoM as Island, set aside Witherweaver.

I feel so relevant!
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Deadlock39

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Re: Easy Puzzles
« Reply #869 on: October 30, 2014, 06:50:42 pm »
+3

Relevant for 6 turns, but then you are set aside. ;)

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Re: Easy Puzzles
« Reply #870 on: October 30, 2014, 06:55:13 pm »
+1

Relevant for 6 turns, but then you are set aside. ;)

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Re: Easy Puzzles
« Reply #871 on: October 30, 2014, 08:52:06 pm »
0

Another actual easy puzzle for shraeye:

Name the missing card:

Chapel, Library, Ironworks, Lighthouse, Warehouse, Counting House, Mint, Bank, Embassy, Stables, Poor House, Armory, Fortress, Ruined Library, Hovel

Honorable mentions: Lots, I'm sure.
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Re: Easy Puzzles
« Reply #872 on: October 30, 2014, 08:59:27 pm »
+1

Another actual easy puzzle for shraeye:

Name the missing card:

Chapel, Library, Ironworks, Lighthouse, Warehouse, Counting House, Mint, Bank, Embassy, Stables, Poor House, Armory, Fortress, Ruined Library, Hovel

Honorable mentions: Lots, I'm sure.
I'm not shraeye, but I can't get this one. Is it moat?
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Re: Easy Puzzles
« Reply #873 on: October 30, 2014, 09:15:18 pm »
0

Another actual easy puzzle for shraeye:

Name the missing card:

Chapel, Library, Ironworks, Lighthouse, Warehouse, Counting House, Mint, Bank, Embassy, Stables, Poor House, Armory, Fortress, Ruined Library, Hovel

Honorable mentions: Lots, I'm sure.
I'm not shraeye, but I can't get this one. Is it moat?

No, except maybe?  Can you tell me why it might be?
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liopoil

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Re: Easy Puzzles
« Reply #874 on: October 30, 2014, 09:16:59 pm »
+2

Another actual easy puzzle for shraeye:

Name the missing card:

Chapel, Library, Ironworks, Lighthouse, Warehouse, Counting House, Mint, Bank, Embassy, Stables, Poor House, Armory, Fortress, Ruined Library, Hovel

Honorable mentions: Lots, I'm sure.
I'm not shraeye, but I can't get this one. Is it moat?

No, except maybe?  Can you tell me why it might be?
Because that's what Ozle would say. Also because lighthouse is on the list.
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