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Author Topic: Easy Puzzles  (Read 808438 times)

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liopoil

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Re: Easy Puzzles
« Reply #600 on: May 13, 2014, 05:30:58 pm »
+8

I can get a colony with two players on turn 2: Solution below:

P1 T1: buy noble brigand, P2 discards hovel and OE, gains a copper.

P2 T1: play 5 copper and coin token from baker, buy stonemason, overpay by 4, gain two death carts and 4 ruins

P1 T2: do whatever

P2 T2: draw Necropolis, copper, copper, (shuffle) death cart, death cart. Play necropolis and two death carts, trashing the deathcarts. Play coppers, have $12 for a colony. Solution requires there to be colonies, shelters, stonemason, death cart, baker, and noble brigand on the board.
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navical

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Re: Easy Puzzles
« Reply #601 on: May 13, 2014, 05:45:38 pm »
0

Well that rather crushes my solution based around Noble Brigand, Embassy, Nomad Camp and Baker (and Governor/Council Room for Colonies).
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yed

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Re: Easy Puzzles
« Reply #602 on: May 13, 2014, 08:07:09 pm »
0

Come on, you are in the easy puzzles...
Also no [spoil] tags here.

Rules are in the first post.
« Last Edit: May 13, 2014, 08:09:09 pm by yed »
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Re: Easy Puzzles
« Reply #603 on: May 13, 2014, 08:24:14 pm »
0

Come on, you are in the easy puzzles...
Also no [spoil] tags here.

Rules are in the first post.
I don't think having new puzzles before the old ones were solved has caused a lot of problems.
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Re: Easy Puzzles
« Reply #604 on: May 14, 2014, 05:32:20 am »
0

Come on, you are in the easy puzzles...
Also no [spoil] tags here.

Rules are in the first post.
I couldn't come up with the answer for my own initial riddle.  ;D ;D
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pitythefool

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Re: Easy Puzzles
« Reply #605 on: May 14, 2014, 08:13:24 pm »
+1

Okay another one I thought of, with a simple puzzle.

All cards are in the supply. Pick 5 cards out of them and put them in your hand (nothing else is in your deck). Now end the game with a three (or more)-pile.

King's Court, King's Court, Bridge, Ironworks, Smithy

I tweaked Heron's solution for one that's twice as fast and gives some VP.

King's Court, King's Court, Bridge, Ironworks, Ironworks

That leaves eight King's Courts, eight Ironworks, and eight Nobles in the kingdom.  That will be the 3-pile cards.

The KC-KC-Bridge-IR-IR combo allows you to gain 6 cards.  The first two are Nobles.  When gained, they go to your discard pile and then the on-gain action draws them into your hand.  The next four are KC, KC, IR, IR.  Play the two Nobles to draw the other four cards and repeat.

I have an alternate ending that is more complicated.  I'll put that in another post.
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pitythefool

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Re: Easy Puzzles
« Reply #606 on: May 14, 2014, 08:28:43 pm »
+2

Okay another one I thought of, with a simple puzzle.

All cards are in the supply. Pick 5 cards out of them and put them in your hand (nothing else is in your deck). Now end the game with a three (or more)-pile.
I have an alternate ending that is more complicated.  I'll put that in another post.

King's Court, King's Court, Bridge, Ironworks, Ironworks.
Play KC-KC-Bridge-IR.  Gain Nobles, Nobles, KC.  (the Nobles come into your hand).
Final KC is the other IR.  Gain KC, IR, IR.
Play Nobles for +3 cards and then the other Nobles for +3 cards.
Hand is now KC, KC, IR, IR.
Play KC-KC-IR-IR gaining Nobles, Nobles, KC, KC, IR, IR.
Final KC is Nobles.  Draw all gained cards.
Hand is now KC, KC, IR, IR, Nobles.
Play KC-KC-IR-IR-Nobles, gaining KC, KC, Embargo, Bridge, Squire, and draw them into your hand.
Finally play KC-KC-Embargo-Bridge-Squire.
Embargo Duchys.  When playing Squire, always select +2 buys.
You now enter the buy phase with cards costing 6 less (Duchys are free) and 13 buys.
Buy eight Duchys, taking eight Duchesses and also emptying the Curse pile.
Then buy the last two Duchesses.  3-pile on Duchy, Duchess, and Curse.
« Last Edit: May 14, 2014, 08:29:44 pm by pitythefool »
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Re: Easy Puzzles
« Reply #607 on: May 14, 2014, 08:40:17 pm »
+3

Okay another one I thought of, with a simple puzzle.

All cards are in the supply. Pick 5 cards out of them and put them in your hand (nothing else is in your deck). Now end the game with a three (or more)-pile.

Easy. I just modify the starting conditions to put the whole supply into my deck before I start my turn.
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ashersky

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Re: Easy Puzzles
« Reply #608 on: May 15, 2014, 10:44:45 pm »
0

And actually, back on topic, has there been a trash the supply puzzle?  Like, put the entire supply in the trash by Turn 2 sort of thing?  Would that be an easy puzzle?
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heron

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Re: Re: Easy Puzzles
« Reply #609 on: May 15, 2014, 11:34:58 pm »
0

And actually, back on topic, has there been a trash the supply puzzle?  Like, put the entire supply in the trash by Turn 2 sort of thing?  Would that be an easy puzzle?

Well, I had this puzzle: http://forum.dominionstrategy.com/index.php?topic=7339.msg262997#msg262997
I think adding a turn limit kind of moves it out of the easy zone though.
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Stealth Tomato

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Re: Easy Puzzles
« Reply #610 on: May 23, 2014, 06:20:54 pm »
0

I bought a Feast for $5. I intended to do it; King's Court, Throne Room, and Procession were not in the Kingdom; and the Feast pile was not low. Why did I do this?
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Re: Easy Puzzles
« Reply #611 on: May 23, 2014, 06:29:16 pm »
0

I bought a Feast for $5. I intended to do it; King's Court, Throne Room, and Procession were not in the Kingdom; and the Feast pile was not low. Why did I do this?

You wanted to reveal Market Square to it?
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

markusin

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Re: Easy Puzzles
« Reply #612 on: May 23, 2014, 06:30:12 pm »
+1

I bought a Feast for $5. I intended to do it; King's Court, Throne Room, and Procession were not in the Kingdom; and the Feast pile was not low. Why did I do this?
You wanted to gain a Mint without trashing your treasures?
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Re: Easy Puzzles
« Reply #613 on: May 23, 2014, 06:30:39 pm »
+4

I bought a Feast for $5. I intended to do it; King's Court, Throne Room, and Procession were not in the Kingdom; and the Feast pile was not low. Why did I do this?

Two piles out, only 2 Duchies left and both our decks consist of a single Platinum and a Chapel.
(Don't ask me how we got to this gamestate, but the decks could be a lot more complicated with similar effect)

Now buying one of the Duchies leads to a tie while buying a feast makes you win.
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sudgy

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Re: Easy Puzzles
« Reply #614 on: May 23, 2014, 06:35:48 pm »
0

I bought a Feast for $5. I intended to do it; King's Court, Throne Room, and Procession were not in the Kingdom; and the Feast pile was not low. Why did I do this?
You wanted to gain a Mint without trashing your treasures?

I think this is the most likely of the three answers I've seen...
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

Witherweaver

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Re: Easy Puzzles
« Reply #615 on: May 23, 2014, 06:40:27 pm »
0

The $5 you want is Embargoed?
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Witherweaver

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Re: Easy Puzzles
« Reply #616 on: May 23, 2014, 06:41:24 pm »
0

Well, or anything else that you wanted.  Feast is only gainer in board.
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Stealth Tomato

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Re: Easy Puzzles
« Reply #617 on: May 23, 2014, 06:47:02 pm »
0

I'm so thrilled with all of these answers because they're all valid but not my actual reason. I expected maybe one or two, but four immediate reasons why someone would buy a Feast for $5 is kind of awesome.

Here's a hint: it was for metagame purposes (that is, my opponent's deck was the primary reason).
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Re: Easy Puzzles
« Reply #618 on: May 23, 2014, 07:04:04 pm »
0

Here's a hint: it was for metagame purposes (that is, my opponent's deck was the primary reason).

that sounds like smugglers

3 duchies left in a duke game with no +buy, both players can draw their deck?
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Stealth Tomato

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Re: Easy Puzzles
« Reply #619 on: May 23, 2014, 09:05:02 pm »
0

Here's a hint: it was for metagame purposes (that is, my opponent's deck was the primary reason).

that sounds like smugglers

3 duchies left in a duke game with no +buy, both players can draw their deck?

Oh that would be cool as hell, and how in the world would you end up in that situation.

To expand on the original constraints: none of the piles are low, and this was otherwise an extremely average game. It's centered around a single card in the kingdom (no weird combos necessary).
« Last Edit: May 23, 2014, 09:06:55 pm by Stealth Tomato »
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Witherweaver

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Re: Easy Puzzles
« Reply #620 on: May 23, 2014, 09:11:51 pm »
+1

Here's a hint: it was for metagame purposes (that is, my opponent's deck was the primary reason).

that sounds like smugglers

3 duchies left in a duke game with no +buy, both players can draw their deck?

Oh that would be cool as hell, and how in the world would you end up in that situation.

To expand on the original constraints: none of the piles are low, and this was otherwise an extremely average game. It's centered around a single card in the kingdom (no weird combos necessary).

You played Contraband?
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navical

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Re: Easy Puzzles
« Reply #621 on: May 23, 2014, 09:36:05 pm »
0

Your opponent has (several) Rogues? If you're overdrawing your deck you could in fact put several Feasts in the trash in quick succession, slowing down his trashing attack and mildly junking his deck.

Though quite why he's using Rogue as an attack I'm not sure.
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Stealth Tomato

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Re: Easy Puzzles
« Reply #622 on: May 23, 2014, 09:59:16 pm »
0

Your opponent has (several) Rogues? If you're overdrawing your deck you could in fact put several Feasts in the trash in quick succession, slowing down his trashing attack and mildly junking his deck.

Though quite why he's using Rogue as an attack I'm not sure.

Hooray!

http://www.gokosalvager.com/static/logprettifier.html?/20140523/log.505de22f0cf2ef979299a5d8.1400883561525.txt

I was actually playing straight BM due to a really terrible board (Royal Seal was available, and is what I got with the Feast).
« Last Edit: May 23, 2014, 10:00:40 pm by Stealth Tomato »
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Re: Easy Puzzles
« Reply #623 on: May 25, 2014, 01:57:48 am »
0

Fairgrounds and Vineyards are two other possibilities.
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Awaclus

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Re: Easy Puzzles
« Reply #624 on: August 13, 2014, 12:45:38 pm »
0

I just bought a Province and two Curses on my turn. There was no Masquerade or Mountebank in the kingdom, there were Coppers left in the Supply and buying the Curses did not empty the Curse pile (and it was not my intention to empty it at all). I had 1 Copper left in my deck. Why did I buy two Curses over Coppers?

I can think of at least 1 correct answer in addition to the one that actually happened.
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