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Author Topic: Easy Puzzles  (Read 808558 times)

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heron

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Re: Easy Puzzles
« Reply #575 on: February 28, 2014, 08:17:49 pm »
+2

You have a haggler in play and gain a curse. No need for border village.
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Jimmmmm

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Re: Easy Puzzles
« Reply #576 on: February 28, 2014, 08:20:58 pm »
0

You trash a Hovel, losing Fairgrounds points? That's still pretty dumb though.
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Awaclus

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Re: Easy Puzzles
« Reply #577 on: February 28, 2014, 08:22:47 pm »
0

You reveal a Trader, emptying the Silver pile for a 3-pile-ending.
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jonts26

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Re: Easy Puzzles
« Reply #578 on: February 28, 2014, 08:24:09 pm »
0

You have a haggler in play and gain a curse. No need for border village.

Oh right. You can do that.
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Asper

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Re: Easy Puzzles
« Reply #579 on: February 28, 2014, 08:26:08 pm »
0

You have a haggler in play and gain a curse. No need for border village.

I count that as the same idea. My solution also didn't include Border Village. Just a 5/6 player kingdom with 9 victory kingdom cards and Haggler, where any three piles between Copper, Silver, Gold and Haggler are empty. For your first Haggler in play you gain the last of the fourth pile, and two others have to gain Curses.
« Last Edit: February 28, 2014, 08:27:30 pm by Asper »
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Asper

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Re: Easy Puzzles
« Reply #580 on: February 28, 2014, 08:27:03 pm »
0

You reveal a Trader, emptying the Silver pile for a 3-pile-ending.

8$ for a Silver? That's a steal.
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eHalcyon

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Re: Easy Puzzles
« Reply #581 on: February 28, 2014, 08:32:03 pm »
+3

You bought it while possessed, so your opponent gained it.
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Asper

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Re: Easy Puzzles
« Reply #582 on: February 28, 2014, 08:38:51 pm »
0

You bought it while possessed, so your opponent gained it.

That's the one.
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Ratsia

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Re: Easy Puzzles
« Reply #583 on: March 01, 2014, 02:07:42 am »
0

Without Fool's Gold: You are 5 points behind, buy the last Province and lose. How can that happen? There are at least three different solutions.
Something I actually once did: Use your last Spoils to buy the Province, returning it to supply and losing 2 points per Fairground.
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Axxle

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Re: Easy Puzzles
« Reply #584 on: March 01, 2014, 04:52:49 am »
0

Without Fool's Gold: You are 5 points behind, buy the last Province and lose. How can that happen? There are at least three different solutions.
Something I actually once did: Use your last Spoils to buy the Province, returning it to supply and losing 2 points per Fairground.
I think the point of the puzzle was that you were 5 points behind immediately before buying the province. Otherwise there's a lot of other things that affect fairgrounds, vineyards, etc.
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TheMirrorMan

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Re: Easy Puzzles
« Reply #585 on: May 11, 2014, 03:27:56 pm »
0

Just a little quicky I thought of yesterday.

I never bought a potion, neither did my opponent. Yet I win my game by winning the vineyard split.

What cards are in the deck ?
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scott_pilgrim

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Re: Easy Puzzles
« Reply #586 on: May 11, 2014, 03:29:11 pm »
+2

You gained the Potion without buying it (Workshop, Ironworks, etc.).

Edit: If you meant you never gained a potion at all, you could have trashed a squire for a familiar, then remodeled familiar into vineyard.
« Last Edit: May 11, 2014, 03:38:03 pm by scott_pilgrim »
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TheMirrorMan

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Re: Easy Puzzles
« Reply #587 on: May 11, 2014, 03:39:21 pm »
+1

Good one, scott_pilgrim, but ... I never had a potion in my deck :)

I'm changing it to :

I never gained a potion, neither did my opponent. Yet I win my game by winning the vineyard split.

What cards are in the deck ?

Edit : right, scott. As as sidenote, one of the reasons why Possession isn't an attack :)
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ConMan

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Re: Easy Puzzles
« Reply #588 on: May 11, 2014, 06:49:26 pm »
0

You gained the Potion without buying it (Workshop, Ironworks, etc.).

Edit: If you meant you never gained a potion at all, you could have trashed a squire for a familiar, then remodeled familiar into vineyard.
Better off using Stonemason on the Familiar, then you can get two of them.
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TheMirrorMan

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Re: Easy Puzzles
« Reply #589 on: May 12, 2014, 01:29:41 pm »
0

Okay another one I thought of, with a simple puzzle.

All cards are in the supply. Pick 5 cards out of them and put them in your hand (nothing else is in your deck). Now end the game with a three (or more)-pile.
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Awaclus

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Re: Easy Puzzles
« Reply #590 on: May 12, 2014, 01:54:59 pm »
0

Okay another one I thought of, with a simple puzzle.

All cards are in the supply. Pick 5 cards out of them and put them in your hand (nothing else is in your deck). Now end the game with a three (or more)-pile.
Hovel, Procession, Procession, Nomad Camp and Watchtower.
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liopoil

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Re: Easy Puzzles
« Reply #591 on: May 12, 2014, 03:19:40 pm »
0

Awaclus I don't think that works because you don't have any way to draw the processions you topdeck. Develop-watchtower-fortress-necropolis works though.
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Awaclus

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Re: Easy Puzzles
« Reply #592 on: May 12, 2014, 04:01:50 pm »
0

Awaclus I don't think that works because you don't have any way to draw the processions you topdeck. Develop-watchtower-fortress-necropolis works though.
It was a reference to the empty the supply in 4 turns puzzle.
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Simon (DK)

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Re: Easy Puzzles
« Reply #593 on: May 13, 2014, 06:06:13 am »
0

All cards are in the supply, so it would be fun to find a solution that emptied spoils, Madmen and Mercenaries.
All of them costs 0, so it should be possible.
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heron

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Re: Easy Puzzles
« Reply #594 on: May 13, 2014, 12:26:00 pm »
+1

Okay another one I thought of, with a simple puzzle.

All cards are in the supply. Pick 5 cards out of them and put them in your hand (nothing else is in your deck). Now end the game with a three (or more)-pile.

King's Court, King's Court, Bridge, Ironworks, Smithy
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amalloy

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Re: Easy Puzzles
« Reply #595 on: May 13, 2014, 04:12:57 pm »
0

Okay another one I thought of, with a simple puzzle.

All cards are in the supply. Pick 5 cards out of them and put them in your hand (nothing else is in your deck). Now end the game with a three (or more)-pile.

King's Court, King's Court, Bridge, Ironworks, Smithy

Okay, so you King a King, letting you play three Bridges; Ironworks gains you three cards, and a Kinged Smithy draws you those three cards. It wasn't totally obvious to me what three cards work: you can't get back into the KC+KC territory you started in with just three cards.

So, in case anyone else is reading this and not immediately seeing the answer: you don't need to KC+KC anymore, because the Bridge was only needed once, to reduce KC to cost 4. The three cards are KC, Ironworks, Smithy; you King the Ironworks, gaining the same three cards, and draw them with Smithy.
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liopoil

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Re: Easy Puzzles
« Reply #596 on: May 13, 2014, 05:03:09 pm »
0

All cards are in the supply, so it would be fun to find a solution that emptied spoils, Madmen and Mercenaries.
All of them costs 0, so it should be possible.
have fun getting 35 buys. I think this may be possible with 3x procession, fortress, watchtower though.
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navical

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Re: Easy Puzzles
« Reply #597 on: May 13, 2014, 05:06:29 pm »
0

Inspired by the "empty the supply in 3 turns" challenge:

Gain a Province on your second turn.

Hard mode: gain a Colony on your second turn.

To clarify, you may control all players' actions, but one player must gain a Province (resp. Colony) on her second turn.
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liopoil

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Re: Easy Puzzles
« Reply #598 on: May 13, 2014, 05:12:50 pm »
0

how many players? any number 1-6?
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navical

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Re: Easy Puzzles
« Reply #599 on: May 13, 2014, 05:21:44 pm »
0

how many players? any number 1-6?
Try to minimize the number of players required. I can manage with 3 and 6 respectively, though it may be possible to do better.
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