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Author Topic: Easy Puzzles  (Read 808691 times)

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Dsell

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Re: Easy Puzzles
« Reply #100 on: April 17, 2013, 04:00:40 am »
0

If Ruins and BM weren't involved, it had to be Peddler, right?
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Re: Easy Puzzles
« Reply #101 on: April 17, 2013, 04:15:57 am »
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Does Highway count as virtual coin?
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Dsell

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Re: Easy Puzzles
« Reply #102 on: April 17, 2013, 04:17:56 am »
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Does Highway count as virtual coin?

Oh yeah with Highways in play it coulda been anything!
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ashersky

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Re: Easy Puzzles
« Reply #103 on: April 17, 2013, 08:07:31 am »
0

A new puzzle (this one happened in a real game).

On one of my turns, the last action I played was Count, and I used the "trash hand" option.  (I had no virtual coin from Action cards.) I then bought two Actions.  When would this be good strategy?

After bridges/highways?
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Davio

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Re: Easy Puzzles
« Reply #104 on: April 17, 2013, 08:34:20 am »
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No, Bridges give +$1.
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SirPeebles

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Re: Easy Puzzles
« Reply #105 on: April 17, 2013, 09:07:10 am »
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A new puzzle (this one happened in a real game).

On one of my turns, the last action I played was Count, and I used the "trash hand" option.  (I had no virtual coin from Action cards.) I then bought two Actions.  When would this be good strategy?

A hand full of Rats?  Or maybe Cultist or Hunting Ground.
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Drab Emordnilap

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Re: Easy Puzzles
« Reply #106 on: April 17, 2013, 12:14:10 pm »
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I think Peddler is still the most obviously correct answer.
« Last Edit: April 17, 2013, 12:15:34 pm by Drab Emordnilap »
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Ozle

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Re: Easy Puzzles
« Reply #107 on: April 17, 2013, 12:32:12 pm »
+1

Moat?
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math

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Re: Easy Puzzles
« Reply #108 on: April 17, 2013, 12:47:33 pm »
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Yes, it was Peddler.
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Davio

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Re: Easy Puzzles
« Reply #109 on: April 17, 2013, 02:49:45 pm »
+1

New one, we're using the metric system here, because it calculates more easily, base-10 and all that jazz.  ;)

Assume the following:
- A single Dominion card has the dimensions 60mm x 90mm
- A Dominion mat has the dimensions 100mm x 100mm, mat in this case means any piece of cardboard that cards or tokens are placed on
- A player's play area has a fixed size of 50cm x 20cm

What's the minimal amount of tablespace needed in square meters for a setup with the biggest possible starting setup (meaning cards, mats, player piles etc) for a two player game?

Limits
- You need not worry about Duration cards, they will be in the player's play area at all times.
- You don't have to be concerned about "limbo" lands, like a place for set aside cards to go to or revealed cards; all of this will be handed in a player's play area as well.
- Masquerade passing also doesn't require any extra space.
- Basically, just concern yourself with card piles for all of the cards and the players and the mats

So it's basically a two-step problem:
First, figure out what a maximal setup needs in material
Second, convert the material to square metres
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Awaclus

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Re: Easy Puzzles
« Reply #110 on: April 17, 2013, 03:26:12 pm »
0

New one, we're using the metric system here, because it calculates more easily, base-10 and all that jazz.  ;)

Assume the following:
- A single Dominion card has the dimensions 60mm x 90mm
- A Dominion mat has the dimensions 100mm x 100mm, mat in this case means any piece of cardboard that cards or tokens are placed on
- A player's play area has a fixed size of 500mm x 200mm
Took me a while to notice they all weren't in millimeters.
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Davio

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Re: Easy Puzzles
« Reply #111 on: April 17, 2013, 03:51:05 pm »
0

New one, we're using the metric system here, because it calculates more easily, base-10 and all that jazz.  ;)

Assume the following:
- A single Dominion card has the dimensions 60mm x 90mm
- A Dominion mat has the dimensions 100mm x 100mm, mat in this case means any piece of cardboard that cards or tokens are placed on
- A player's play area has a fixed size of 500mm x 200mm
Took me a while to notice they all weren't in millimeters.
Hehe, that was part of the challenge for all you quick-readers out there.  ;D
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KingZog3

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Re: Easy Puzzles
« Reply #112 on: April 17, 2013, 06:13:43 pm »
+1

New one, we're using the metric system here, because it calculates more easily, base-10 and all that jazz.  ;)

Assume the following:
- A single Dominion card has the dimensions 60mm x 90mm
- A Dominion mat has the dimensions 100mm x 100mm, mat in this case means any piece of cardboard that cards or tokens are placed on
- A player's play area has a fixed size of 500mm x 200mm
Took me a while to notice they all weren't in millimeters.
Hehe, that was part of the challenge for all you quick-readers out there.  ;D

Like a bad high-school math problem... :P
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ConMan

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Re: Easy Puzzles
« Reply #113 on: April 17, 2013, 07:40:20 pm »
0

A new puzzle (this one happened in a real game).

On one of my turns, the last action I played was Count, and I used the "trash hand" option.  (I had no virtual coin from Action cards.) I then bought two Actions.  When would this be good strategy?
The top two Ruins were both Ruined Markets, the only +Buy in a game which is otherwise set up for a strong engine.
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ponnuki

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Re: Easy Puzzles
« Reply #114 on: April 25, 2013, 06:15:16 pm »
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Assuming a large enough supply of coppers so that that pile has no chance of going empty, in what situation would it be correct play to embargo curses? I thought of two, but I might well have missed several.
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ConMan

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Re: Easy Puzzles
« Reply #115 on: April 25, 2013, 07:33:22 pm »
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Assuming a large enough supply of coppers so that that pile has no chance of going empty, in what situation would it be correct play to embargo curses? I thought of two, but I might well have missed several.
1. Trader
2. Watchtower and you want to 3-pile
3. Gardens and you want to 3-pile
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liopoil

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Re: Easy Puzzles
« Reply #116 on: April 25, 2013, 07:39:03 pm »
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wait, isn't just "you are more than 10 points ahead and want to three-pile" enough?
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KingZog3

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Re: Easy Puzzles
« Reply #117 on: April 25, 2013, 07:48:47 pm »
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wait, isn't just "you are more than 10 points ahead and want to three-pile" enough?

Only if you can end it fast enough. Your opponent could pick-up enough points to stop you winning by three pilling.
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liopoil

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Re: Easy Puzzles
« Reply #118 on: April 25, 2013, 07:50:10 pm »
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well, let's say you know you will have five buys this turn.
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liopoil

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Re: Easy Puzzles
« Reply #119 on: April 25, 2013, 07:50:37 pm »
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or if there's only two curses left.
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ashersky

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Re: Easy Puzzles
« Reply #120 on: April 26, 2013, 12:28:08 am »
+1

Assuming a large enough supply of coppers so that that pile has no chance of going empty, in what situation would it be correct play to embargo curses? I thought of two, but I might well have missed several.

I think there is another way of looking at this, as all the reasons suggested so far have to do with buying the curses you embargo; one might embargo the curses because they want to buy all other cards without hinderance but want/need the 2 coin.  Another could be that you want to discourage your opponent from buying curses to ambassador your way by forcing him to get multiple (if you embargo enough, it's counterproductive).
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itchiko

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Re: Easy Puzzles
« Reply #121 on: April 26, 2013, 10:54:16 am »
0

Assuming a large enough supply of coppers so that that pile has no chance of going empty, in what situation would it be correct play to embargo curses? I thought of two, but I might well have missed several.

You are in the wrong side of the curse giving for that game (maybe your sea hag got discarded, maybe your opponent buys a lot of IGG when you really don't want them) and you have a Watchtower.
You want to be able to buy/gain most of the curses with a watchtower in hand to empty the pile. Especially if Watchtower is the only trasher in the board.
Works with Trader instead of Watchtower too.
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eHalcyon

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Re: Easy Puzzles
« Reply #122 on: April 26, 2013, 03:44:51 pm »
0

Assuming a large enough supply of coppers so that that pile has no chance of going empty, in what situation would it be correct play to embargo curses? I thought of two, but I might well have missed several.

You are in the wrong side of the curse giving for that game (maybe your sea hag got discarded, maybe your opponent buys a lot of IGG when you really don't want them) and you have a Watchtower.
You want to be able to buy/gain most of the curses with a watchtower in hand to empty the pile. Especially if Watchtower is the only trasher in the board.
Works with Trader instead of Watchtower too.

No it doesn't.  Trader won't trash the Curses.  You could do it if you just wanted a really easy way of getting multiple cheap Silvers, but you could do that with Coppers too so it doesn't really work.
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itchiko

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Re: Easy Puzzles
« Reply #123 on: April 26, 2013, 04:45:43 pm »
0

Assuming a large enough supply of coppers so that that pile has no chance of going empty, in what situation would it be correct play to embargo curses? I thought of two, but I might well have missed several.

You are in the wrong side of the curse giving for that game (maybe your sea hag got discarded, maybe your opponent buys a lot of IGG when you really don't want them) and you have a Watchtower.
You want to be able to buy/gain most of the curses with a watchtower in hand to empty the pile. Especially if Watchtower is the only trasher in the board.
Works with Trader instead of Watchtower too.

No it doesn't.  Trader won't trash the Curses.  You could do it if you just wanted a really easy way of getting multiple cheap Silvers, but you could do that with Coppers too so it doesn't really work.

Oh yes, forgot trader actually doesn't trash. The watchtower solution still is valid though ^^

Another one would be you are a chameleon trying to buy the whole kingdom on turn 4 on that strange kingdom and needs to play all those pesky embargoes for the money but can't really play them on any piles because gaining curses at this point will prevent your crazy combo for working and will just empty the curse pile last. But of course that may be a little far fetched ^^
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Asper

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Re: Easy Puzzles
« Reply #124 on: April 29, 2013, 08:12:28 pm »
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About the question how much space is needed for maximum setup:

Maximum setup includes:
10 kingdom cards, one of which is Black Market
1 bane card
copper, silver, gold, estate, duchy, province
colony, platin, potion
curses, ruins
spoils, mercanary, madman, prices
black market pile
trash pile

Pirate ship, island, native village mats (6 each)
6 vp mats and trade route mat

This comes to a total of 28 piles, 25 play mats (with 7 of them actually being quadratic) and 6 play areas.

I'm pretty sure i didn't forget anything.
« Last Edit: April 29, 2013, 08:13:41 pm by Asper »
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