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Author Topic: Easy Puzzles  (Read 269416 times)

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Chappy7

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Re: Easy Puzzles
« Reply #3150 on: March 26, 2018, 05:52:54 pm »
0

On a board with no Haunted Mirror, I gain a Ghost from the Ghost pile and play it on the same turn. How?

Exorcist for Ghost.  Devil's workshop for Villa.
Villa only returns to Action phase if it is your buy phase. When you play Exorcist, it is your Night phase.

Just when I think I'm starting to understand Nocturne cards....
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faust

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Re: Easy Puzzles
« Reply #3151 on: March 28, 2018, 06:52:42 am »
0

Play tracker in action phase, (get a boons that doesn't gain you anything), don't buy anything, use exorcist in night phase on an expensive card for ghost, topdeck ghost, play devils workshop for cemetery, trash overgrown estate, draw ghost, play ghost. Right? If there's a way to do it with no on-trash abilities then I have no clue. Unless it's something goofy with possession or masquerade or 22 player noble brigand/messenger/lost city shenanigans

Technically that doesn't work because you can't gain Cemetery if it's a board without Haunted Mirror, but obviously you can achieve the same effect very easily just by using any Night that trashes, such as another Exorcist.

EDIT: for extra hard mode, you can gain Blessed Village with Vampire and get the +1 card boon to draw the Ghost, or you can get the +2 cards, discard 2 cards boon to draw the Ghost. Does that count as two different possible solutions?
I suppose that's correct.

My two solutions work without Boons though.
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

humcalc216

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Re: Easy Puzzles
« Reply #3152 on: March 28, 2018, 08:52:19 am »
0

Play tracker in action phase, (get a boons that doesn't gain you anything), don't buy anything, use exorcist in night phase on an expensive card for ghost, topdeck ghost, play devils workshop for cemetery, trash overgrown estate, draw ghost, play ghost. Right? If there's a way to do it with no on-trash abilities then I have no clue. Unless it's something goofy with possession or masquerade or 22 player noble brigand/messenger/lost city shenanigans

Technically that doesn't work because you can't gain Cemetery if it's a board without Haunted Mirror, but obviously you can achieve the same effect very easily just by using any Night that trashes, such as another Exorcist.

EDIT: for extra hard mode, you can gain Blessed Village with Vampire and get the +1 card boon to draw the Ghost, or you can get the +2 cards, discard 2 cards boon to draw the Ghost. Does that count as two different possible solutions?
I suppose that's correct.

My two solutions work without Boons though.

+1 Card Token on Werewolf would do it.
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faust

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Re: Easy Puzzles
« Reply #3153 on: March 28, 2018, 02:25:41 pm »
0

Play tracker in action phase, (get a boons that doesn't gain you anything), don't buy anything, use exorcist in night phase on an expensive card for ghost, topdeck ghost, play devils workshop for cemetery, trash overgrown estate, draw ghost, play ghost. Right? If there's a way to do it with no on-trash abilities then I have no clue. Unless it's something goofy with possession or masquerade or 22 player noble brigand/messenger/lost city shenanigans

Technically that doesn't work because you can't gain Cemetery if it's a board without Haunted Mirror, but obviously you can achieve the same effect very easily just by using any Night that trashes, such as another Exorcist.

EDIT: for extra hard mode, you can gain Blessed Village with Vampire and get the +1 card boon to draw the Ghost, or you can get the +2 cards, discard 2 cards boon to draw the Ghost. Does that count as two different possible solutions?
I suppose that's correct.

My two solutions work without Boons though.

+1 Card Token on Werewolf would do it.
True! But that doesn't cover hard mode.
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

humcalc216

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Re: Easy Puzzles
« Reply #3154 on: March 29, 2018, 10:55:58 am »
0

Play tracker in action phase, (get a boons that doesn't gain you anything), don't buy anything, use exorcist in night phase on an expensive card for ghost, topdeck ghost, play devils workshop for cemetery, trash overgrown estate, draw ghost, play ghost. Right? If there's a way to do it with no on-trash abilities then I have no clue. Unless it's something goofy with possession or masquerade or 22 player noble brigand/messenger/lost city shenanigans

Technically that doesn't work because you can't gain Cemetery if it's a board without Haunted Mirror, but obviously you can achieve the same effect very easily just by using any Night that trashes, such as another Exorcist.

EDIT: for extra hard mode, you can gain Blessed Village with Vampire and get the +1 card boon to draw the Ghost, or you can get the +2 cards, discard 2 cards boon to draw the Ghost. Does that count as two different possible solutions?
I suppose that's correct.

My two solutions work without Boons though.

+1 Card Token on Werewolf would do it.
True! But that doesn't cover hard mode.

Right.  Forgot about that.
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faust

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Re: Easy Puzzles
« Reply #3155 on: March 29, 2018, 11:14:15 am »
0

After thinking some more, one of my solutions for extra hard doesn't work. But the other is still fine, and was actually the reason I came up with this puzzle in the first place.
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

AJD

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Re: Easy Puzzles
« Reply #3156 on: March 29, 2018, 10:40:51 pm »
+3

Why is there a puzzle with a "hard mode" and an "extra hard mode", 12 comments of discussion, and spoiler-blocked responses, in the "easy puzzles" thread?
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faust

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Re: Easy Puzzles
« Reply #3157 on: March 30, 2018, 01:48:13 am »
0

Why is there a puzzle with a "hard mode" and an "extra hard mode", 12 comments of discussion, and spoiler-blocked responses, in the "easy puzzles" thread?
I'm not sure what you want this thread to be. I don't find puzzles where the answer gets posted within 5 minutes to be very exciting.
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

Awaclus

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Re: Easy Puzzles
« Reply #3158 on: March 30, 2018, 03:06:31 am »
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Why is there a puzzle with a "hard mode" and an "extra hard mode", 12 comments of discussion, and spoiler-blocked responses, in the "easy puzzles" thread?

That's pretty standard for this thread. The only thing that doesn't belong here are the spoiler tags.
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AJD

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Re: Easy Puzzles
« Reply #3159 on: March 30, 2018, 12:33:39 pm »
0

Why is there a puzzle with a "hard mode" and an "extra hard mode", 12 comments of discussion, and spoiler-blocked responses, in the "easy puzzles" thread?
I'm not sure what you want this thread to be. I don't find puzzles where the answer gets posted within 5 minutes to be very exciting.

I mean, that is literally what this thread is supposed to be. Easy puzzles. Puzzles that are not easy, and inspire extended discussion, can have their own threads!
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faust

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Re: Easy Puzzles
« Reply #3160 on: March 30, 2018, 12:50:18 pm »
0

Why is there a puzzle with a "hard mode" and an "extra hard mode", 12 comments of discussion, and spoiler-blocked responses, in the "easy puzzles" thread?
I'm not sure what you want this thread to be. I don't find puzzles where the answer gets posted within 5 minutes to be very exciting.

I mean, that is literally what this thread is supposed to be. Easy puzzles. Puzzles that are not easy, and inspire extended discussion, can have their own threads!
So can you give me a good a priori way to determine whether a puzzle that I post is easy or not? When I thought it up, I thought it likely to just be answered right away.
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

Awaclus

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Re: Easy Puzzles
« Reply #3161 on: March 30, 2018, 01:05:31 pm »
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Why is there a puzzle with a "hard mode" and an "extra hard mode", 12 comments of discussion, and spoiler-blocked responses, in the "easy puzzles" thread?
I'm not sure what you want this thread to be. I don't find puzzles where the answer gets posted within 5 minutes to be very exciting.

I mean, that is literally what this thread is supposed to be. Easy puzzles. Puzzles that are not easy, and inspire extended discussion, can have their own threads!

Are you saying that we shouldn't be allowed to extendedly discuss puzzles ITT?
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Joseph2302

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Re: Easy Puzzles
« Reply #3162 on: March 30, 2018, 07:14:51 pm »
0

Why is there a puzzle with a "hard mode" and an "extra hard mode", 12 comments of discussion, and spoiler-blocked responses, in the "easy puzzles" thread?
I'm not sure what you want this thread to be. I don't find puzzles where the answer gets posted within 5 minutes to be very exciting.

I mean, that is literally what this thread is supposed to be. Easy puzzles. Puzzles that are not easy, and inspire extended discussion, can have their own threads!
Maybe we need a "reasonably easy puzzles" or "harder version of easy puzzles" thread
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ThetaSigma12

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Re: Easy Puzzles
« Reply #3163 on: March 30, 2018, 07:22:39 pm »
+3

It's not about difficulty guys, it's about length.  Nobody feels like starting a new topic just for a weird convoluted interaction problem.
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Re: Easy Puzzles
« Reply #3164 on: April 12, 2018, 11:38:16 am »
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Neat puzzles that seemed easy when you thought of them

ThetaSigma12

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Re: Easy Puzzles
« Reply #3165 on: April 12, 2018, 01:39:42 pm »
+5

Neat puzzles that seemed easy when you thought of them

Or more accurately:

"Interesting card interaction you dreamed up that was reverse-engineered into a puzzle"
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MeNowDealWithIt

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Re: Easy Puzzles
« Reply #3166 on: April 18, 2018, 08:00:15 pm »
+2

In a kingdom with no black market, reserves, or durations except tactician, I play 3 action cards on my turn, the first of which is a tactician. What events are in the kingdom?

Alms and Pathfinding; in a previous turn, I put pathfinding on Villa, then on the turn I just described, I used alms on a villa and played it, drawing another action card and playing that.
« Last Edit: April 18, 2018, 08:02:14 pm by MeNowDealWithIt »
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fisherman

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Re: Easy Puzzles
« Reply #3167 on: April 19, 2018, 05:41:28 pm »
+1

In a kingdom with no black market, reserves, or durations except tactician, I play 3 action cards on my turn, the first of which is a tactician. What events are in the kingdom?



Summon is enough with Bridge or Highway, so that you can Summon a Tactician and 2 other actions.
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Watno

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Re: Easy Puzzles
« Reply #3168 on: Today at 02:01:56 am »
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actually, you need no events with Prince+ highway
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faust

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Re: Easy Puzzles
« Reply #3169 on: Today at 02:09:11 am »
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You can also not have any Events or start-of-turn shenanigans by just doing Golem into Tactician and X.
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Since the number of points is within a constant factor of the number of city quarters, in the long run we can get (4 - ε) ↑↑ n points in n turns for any ε > 0.

AJD

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Re: Easy Puzzles
« Reply #3170 on: Today at 02:29:08 am »
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You can also not have any Events or start-of-turn shenanigans by just doing Golem into Tactician and X.

Not if Tactician is the first Action played on the turn.
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