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Author Topic: Easy Puzzles  (Read 812275 times)

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schadd

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Re: Easy Puzzles
« Reply #2900 on: January 22, 2017, 12:57:24 pm »
+5

New quiz.
Play Overlord as Engineer.
throne overlord, play it as a feast, second time play it as bom which can now play as engineer because it has left play & doesn't cost $5. i dunno if i have the right rules for either card though
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schadd

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Re: Easy Puzzles
« Reply #2901 on: January 22, 2017, 12:59:58 pm »
0

New quiz.
Play Overlord as Engineer.
throne overlord, play it as a feast, second time play it as bom which can now play as engineer because it has left play & doesn't cost $5. i dunno if i have the right rules for either card though
yeah i think that works
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werothegreat

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Re: Easy Puzzles
« Reply #2902 on: January 22, 2017, 02:42:38 pm »
+1

New quiz.
Play Overlord as Engineer.
throne overlord, play it as a feast, second time play it as bom which can now play as engineer because it has left play & doesn't cost $5. i dunno if i have the right rules for either card though
yeah i think that works

Band of Misfits can't play Engineer.
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Re: Easy Puzzles
« Reply #2903 on: January 22, 2017, 03:02:21 pm »
+1

New quiz.
Play Overlord as Engineer.
throne overlord, play it as a feast, second time play it as bom which can now play as engineer because it has left play & doesn't cost $5. i dunno if i have the right rules for either card though
yeah i think that works

Band of Misfits can't play Engineer.

It can if it costs because it is currently an Overlord in the Trash.

heron

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Re: Easy Puzzles
« Reply #2904 on: January 22, 2017, 03:07:13 pm »
0

On a related note, I just tried playing overlord as band of misfits on ShIT. This led to the overlord staying in play forever. Is this correct behavior, and why?
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werothegreat

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Re: Easy Puzzles
« Reply #2905 on: January 22, 2017, 03:07:29 pm »
0

New quiz.
Play Overlord as Engineer.
throne overlord, play it as a feast, second time play it as bom which can now play as engineer because it has left play & doesn't cost $5. i dunno if i have the right rules for either card though
yeah i think that works

Band of Misfits can't play Engineer.

It can if it costs because it is currently an Overlord in the Trash.

That makes my head hurt
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Re: Easy Puzzles
« Reply #2906 on: January 22, 2017, 03:16:38 pm »
+1

On a related note, I just tried playing overlord as band of misfits on ShIT. This led to the overlord staying in play forever. Is this correct behavior, and why?
It's a known bug.
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ephesos

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Re: Easy Puzzles
« Reply #2907 on: January 22, 2017, 03:51:26 pm »
0

However, I also gained a second card besides the Province, and in fact, on account of which two cards were in my hand, I could not have fulfilled all the conditions in the last paragraph without also gaining that other card. What other card did I gain, and what two cards started the turn in my hand?

Hero + Venture, with Platinum on the board.

You could also just have two Platina in hand, then you don't need to gain anything
One of the conditions of the puzzle was you had to gain a specific card, and couldn't have gotten the Province if you hadn't.
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ConMan

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Re: Easy Puzzles
« Reply #2908 on: January 22, 2017, 05:50:46 pm »
0

In a game where all the Kingdom cards came from the same expansion, with no Events, Durations or Reactions available to any player, I ended my turn drawing the usual 5 cards, and started the next turn with 8 cards in hand. How did that happen? (Multiple solutions are possible, but one of them is, I feel, the simplest.)
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AdrianHealey

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Re: Easy Puzzles
« Reply #2909 on: January 22, 2017, 05:52:12 pm »
0

Someone bought 3 lost cities? :p
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Re: Easy Puzzles
« Reply #2910 on: January 22, 2017, 06:08:26 pm »
0

See also: Council Room, Torturer, Cultist + Knights, Fortress + Knights
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werothegreat

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Re: Easy Puzzles
« Reply #2911 on: January 22, 2017, 06:40:22 pm »
0

If you could fill your starting deck with any 10 unique kingdom cards, which roster would net you the most on your first turn?
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Re: Easy Puzzles
« Reply #2912 on: January 22, 2017, 06:46:03 pm »
0

Turns out I missed even simpler solutions. I like all of them. (FYI, my solution was Knights or Rogue + Cultist.)
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Re: Easy Puzzles
« Reply #2913 on: January 23, 2017, 07:09:47 am »
+1

If you could fill your starting deck with any 10 unique kingdom cards, which roster would net you the most on your first turn?
It probably gets arbitrarily large. But some questions first:

- there's only 1 of each in your deck, right?
- are these cards also required to be piles in the given game?
- the usual starting cards get replaced, right?
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Re: Easy Puzzles
« Reply #2914 on: January 23, 2017, 09:54:47 am »
+1

If you could fill your starting deck with any 10 unique kingdom cards, which roster would net you the most on your first turn?
It probably gets arbitrarily large. But some questions first:

- there's only 1 of each in your deck, right?
- are these cards also required to be piles in the given game?
- the usual starting cards get replaced, right?

Assuming the answers are all yes, here's a solution (it might stretch the rules a bit):

You starting cards are: Overlord, Watchtower, Mandarin, Lurker, Raze, Crown, King's Court, Fortune, Scyring Pool, Stonemason - this is also the Kingdom. (i.e. there is a Gladiator/Fortune split pile; this is me stretching the rules)

Starting hand: KC, Lurker, Stonemason, Fortune, Scyring Pool.

Play KC
  play Lurker 3 times
    trash 2 Overlords and gain 1
play Stonemason
  trash Fortune
    gain 2 Overlords
play Scrying Pool to draw everything
play Raze
  trash Mandarin (*)
%hand is now Crown, 4 Overlords, Watchtower. Now use a variation of majiponi's loop:
play Crown
  play Overlord1 as Crown
    play Overlord2 as Crown
      play Overlord3 as Crown
        play Overlord4 as Raze, trashing itself
        play Overlord4 as Lurker
          gain Mandarin (trahsed in (*))
          put Overlord1 - Overlord3 and the Crown on your deck
          reveal Watchtower to trash Mandarin
      play Overlord3 as Lurker, gaining Overlord4
    play Overlord2 as Mandarin
      put Watchtower on deck
  play Overlord1 as Watchtower
    draw Watchtower, Overlord1-4, Crown
repeat. Each iteration nets +$3, +3 actions.
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Re: Easy Puzzles
« Reply #2915 on: February 01, 2017, 07:05:10 pm »
+2

I play Storyteller, then three Treasures.  However, once I'm done resolving them, I don't end up drawing any cards from Storyteller.  How?

Trivial answer: Birdge Troll/Ball and three Horns of Plenty.  There's another answer that doesn't involve not producing any .
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Re: Easy Puzzles
« Reply #2916 on: February 01, 2017, 07:13:41 pm »
+3

I play Storyteller, then three Treasures.  However, once I'm done resolving them, I don't end up drawing any cards from Storyteller.  How?

Trivial answer: Birdge Troll/Ball and three Horns of Plenty.  There's another answer that doesn't involve not producing any .

Have your last treasure you play be crown, which crowns a poor house and you have lots of treasures in your hand.
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Re: Easy Puzzles
« Reply #2917 on: February 01, 2017, 07:23:05 pm »
0

3 Charms and for each choosing to gain an additional card.
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werothegreat

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Re: Easy Puzzles
« Reply #2918 on: February 01, 2017, 07:51:29 pm »
0

I play Storyteller, then three Treasures.  However, once I'm done resolving them, I don't end up drawing any cards from Storyteller.  How?

Trivial answer: Birdge Troll/Ball and three Horns of Plenty.  There's another answer that doesn't involve not producing any .

Have your last treasure you play be crown, which crowns a poor house and you have lots of treasures in your hand.

That certainly works! There's another answer, though!
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Re: Easy Puzzles
« Reply #2919 on: February 01, 2017, 08:00:24 pm »
0

3 Charms and for each choosing to gain an additional card.

You would still draw a card from the story teller.
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Re: Easy Puzzles
« Reply #2920 on: February 01, 2017, 08:29:04 pm »
+2

I play Storyteller, then three Treasures.  However, once I'm done resolving them, I don't end up drawing any cards from Storyteller.  How?

Trivial answer: Birdge Troll/Ball and three Horns of Plenty.  There's another answer that doesn't involve not producing any .

Have your last treasure you play be crown, which crowns a poor house and you have lots of treasures in your hand.
Similarly, have the last Treasure be Crown, which plays Black Market where you spend all the money from the other Treasures you played.
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ConMan

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Re: Easy Puzzles
« Reply #2921 on: February 02, 2017, 12:03:43 am »
+1

At the start of my turn, I have no cards in hand, deck or discard pile, nothing already in play, and nothing on any mat. I do, however, have an arbitrary number of cards set aside from buying multiple Summons in the previous turn. Find the fewest number of steps (represented by lines of play log) for each of the following challenges:

Challenge #1: Prince an Expand this turn.

Challenge #2: Prince an Expand this turn, with none of the Summoned cards costing more than $4 in the absence of cost reduction.

Challenge #3: As in Challenge #2, but with no cost reduction involved at all, with the Expand being played at the start of turn, and resulting in the gaining and/or trashing of cards costing $2, $3, $4, $5 and $6 as part of its resolution.

You can ignore the mechanism by which everything is set up, but otherwise the challenge must result in a valid kingdom.
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werothegreat

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Re: Easy Puzzles
« Reply #2922 on: February 02, 2017, 12:22:46 am »
0

At the start of my turn, I have no cards in hand, deck or discard pile, nothing already in play, and nothing on any mat. I do, however, have an arbitrary number of cards set aside from buying multiple Summons in the previous turn. Find the fewest number of steps (represented by lines of play log) for each of the following challenges:

Challenge #1: Prince an Expand this turn.

Challenge #2: Prince an Expand this turn, with none of the Summoned cards costing more than $4 in the absence of cost reduction.

Challenge #3: As in Challenge #2, but with no cost reduction involved at all, with the Expand being played at the start of turn, and resulting in the gaining and/or trashing of cards costing $2, $3, $4, $5 and $6 as part of its resolution.

You can ignore the mechanism by which everything is set up, but otherwise the challenge must result in a valid kingdom.

1: 3 Summoned Bridges, 1 Summoned Armory (gain Expand), one Summoned Ruined Library, 1 Summoned Prince (set aside Expand).  6 steps.
2: Four Summoned Bridges, two Summoned Armories (gain Prince, gain Expand), one Summoned Smithy, Prince Expand.  8 steps.

3 does not seem feasible.  To play Expand at the start of your turn, you would have to have Princed or Summoned Prince, which is not possible without cost reduction.
« Last Edit: February 02, 2017, 12:24:41 am by werothegreat »
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Re: Easy Puzzles
« Reply #2923 on: February 02, 2017, 12:36:53 am »
0

At the start of my turn, I have no cards in hand, deck or discard pile, nothing already in play, and nothing on any mat. I do, however, have an arbitrary number of cards set aside from buying multiple Summons in the previous turn. Find the fewest number of steps (represented by lines of play log) for each of the following challenges:

Challenge #1: Prince an Expand this turn.

Challenge #2: Prince an Expand this turn, with none of the Summoned cards costing more than $4 in the absence of cost reduction.

Challenge #3: As in Challenge #2, but with no cost reduction involved at all, with the Expand being played at the start of turn, and resulting in the gaining and/or trashing of cards costing $2, $3, $4, $5 and $6 as part of its resolution.

You can ignore the mechanism by which everything is set up, but otherwise the challenge must result in a valid kingdom.

1: 3 Summoned Bridges, 1 Summoned Armory (gain Expand), one Summoned Ruined Library, 1 Summoned Prince (set aside Expand).  6 steps.
2: Four Summoned Bridges, two Summoned Armories (gain Prince, gain Expand), one Summoned Smithy, Prince Expand.  8 steps.

3 does not seem feasible.  To play Expand at the start of your turn, you would have to have Princed or Summoned Prince, which is not possible without cost reduction.

Princing Expand in itself isn't possible without cost reduction. The closest you could get would be Princing Estate that is Inheriting Expand.

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Re: Easy Puzzles
« Reply #2924 on: February 02, 2017, 12:59:55 am »
0

At the start of my turn, I have no cards in hand, deck or discard pile, nothing already in play, and nothing on any mat. I do, however, have an arbitrary number of cards set aside from buying multiple Summons in the previous turn. Find the fewest number of steps (represented by lines of play log) for each of the following challenges:

Challenge #1: Prince an Expand this turn.

Challenge #2: Prince an Expand this turn, with none of the Summoned cards costing more than $4 in the absence of cost reduction.

Challenge #3: As in Challenge #2, but with no cost reduction involved at all, with the Expand being played at the start of turn, and resulting in the gaining and/or trashing of cards costing $2, $3, $4, $5 and $6 as part of its resolution.

You can ignore the mechanism by which everything is set up, but otherwise the challenge must result in a valid kingdom.

1: 3 Summoned Bridges, 1 Summoned Armory (gain Expand), one Summoned Ruined Library, 1 Summoned Prince (set aside Expand).  6 steps.
2: Four Summoned Bridges, two Summoned Armories (gain Prince, gain Expand), one Summoned Smithy, Prince Expand.  8 steps.

3 does not seem feasible.  To play Expand at the start of your turn, you would have to have Princed or Summoned Prince, which is not possible without cost reduction.
You're right. I think I confused myself there in trying to get a bit too clever. I will see if I can reformulate the challenge.
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