http://dom.retrobox.eu/?/20130311/log.50893139a2e67cff211cd7e5.1363033931247.txtImportant cards: Border Village, Bazaar, Bridge, Chapel, Library, Scheme (not so important, but fun addition and made sure I don't get screwed by a hand of 5x Bridge).
I opened Chapel/Bridge and went for Border Village into Bridge as soon as possible. After a few turns I got rid of all treasure and had the deck going nicely, getting all the Bridges, many Border Villages, adding Schemes when they costed 0 and I had a spare buy, finally getting 2 Libraries and 7 Bazaars. Turn 14 I ended with 11 buys, 17 coins and everything costing 0, too bad there were no Colonies in this game.