The unfortunate first impression is that of a loading status bar. Someone needs to hack in the dial up beeps and static to that screen, because that's the message it sends. Slow. Old.
It's like AOL or Netscape. Only not hipster cool.
How many games nowadays don't have loading screens? I can think of almost none that aren't text-based. The loading time for Goko is significantly less than the loading time for, say, World of Warcraft. Or Civ V. Or Portal 2. Or Starcraft 2. Or 90% of the Flash games on Kongregate. And so on.
Isotropic is a major outlier here. Granted, and outlier in a great direction, but nonetheless an outlier.
That's the thing, I used to play WOW. It definitely had a loading screen. Multiple, in fact, like when flying across the ocean or going through a portal, etc.
But that was a computer program on discs I installed on a computer. Console games have loading screens, because they are games on cartridges or discs, etc. Goko is a website with a game on it. So apples and oranges, to me.
Goko is a website with a game on it. Iso is a website with a game on it. In this discussion of loading screens, apples to apples. Hence, not an outlier.
When your connection is slow, web pages take time to load. But I have relatively fast Internet. So no loading bars at google.com or dominionstrategy.com for me. How about you?
Remember, I am looking at this as a lay customer. I got a degree in creative writing, not computer science. All I know is that to play dominion online, a loading screen is not required, it's a choice. I go to a website and boom, it's just there, to play. Or I click and watch a loading screen.
When the Goko iOS app comes out, I'll give it a shot and NOT complain about loading screens. But for now, to John Q. Public, Goko is a website that takes forever to load.