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Author Topic: Ending Conditions  (Read 1266 times)

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DStu

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Ending Conditions
« on: March 05, 2013, 04:52:34 am »
+6

So there was a thread over at BGG discussing likelihood of ending conditions.  There is some 2year old data of dougz on this, but as it is two years old I was wondering on if something has changed.  I thought I could also share this here, in case anyone is interested.

Quoting myself:"
[...]I checked yesterdays logs (which have about half the sample-size of the data of one month 2 years ago that dougz used) and redid this.

I focused on 2player games, as there are only 790 multiplayer games anyway, and the 1700 1playergames will probably not say much about real games.

Anyway, in the case someone is interested, without nice pie-charts:
Province game: (13224 games)
Code: [Select]
Province: 9058 68,5% 79,6%
3pile: 2323 17,6% 20,4%
resign: 1843 13,9% ---

Colony game: (3042 games)
Code: [Select]
Colony: 1457 47,9% 57,7%
Province: 349 11,5% 13,8%
3pile: 718 23,6% 28,4%
resign: 518 17,0% ---
"
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GendoIkari

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Re: Ending Conditions
« Reply #1 on: March 05, 2013, 09:14:52 am »
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Thanks! I was reading that thread yesterday; and was surprised to see Province as high as it was.
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Drab Emordnilap

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Re: Ending Conditions
« Reply #2 on: March 05, 2013, 12:31:18 pm »
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I'm amazed there were twice as many 1 player games as 3 and 4 player, myself.
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cluckyb

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Re: Ending Conditions
« Reply #3 on: March 05, 2013, 03:18:58 pm »
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It would be really cool if this got added to councilroom on a per player basis. Given my own observations of low ranked players blowing games by not three piling, its almost certainly the case that that three pile victories / province victories in a colony deck go up once you start hitting the 10-20s range on Iso, but I wonder if that trend continues or if it peters outs once you get past a certain level.
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