These are good reasons, although it's unfortunate (but understandable) that Isotropic is going down as writing an "API interceptor" for that would be simpler than integrating with Goko. Of course Goko already has an AI; the main point would be making playing the AI actually challenging. Provincial isn't as good as it could be yet, but integrating its "pre-game buy analysis" with Goko's "mid-game card play awareness" is likely to be fairly effective. Although a few of the AIs advantages are a bit brutal (wishing well, for example, it can just pick the most likely card left in its deck, which it can always know precisely).
Of course sometimes you want to make sure you don't draw the card, and sometimes you only want to draw the card if it's dead, and sometimes you want to gamble on something more helpful than the most common card.
Goko has said that they will let people write bots for them. Dunno when that will happen.
It has always seemed to me, and this seems obvious but why not say it, that the best approach to tactics is to have two algorithms. One is full of ad hoc logic and just makes each decision as best it can, like what Goko has. The other algorithm considers each possible move, and for each move it plays out the rest of the game however many times you can do quickly enough, with each player using the ad hoc logic, and then it picks the move that did the best. This will let you do clever things that would normally be wrong, but won't find a combination of two normally wrong things.
Strategy seems much harder, since it necessarily involves combinations, and you only have so much time between turns. Pick-order seems good for the early game; obv. the endgame has important factors missing there, and sometimes the game can end any moment on a huge turn that runs out piles. You might just want an unrelated endgame algorithm. And then it seems great to re-evaluate your strategy as of turn 4, with where your initial buys ended up being the major factor but obv. endless other things about the specific state contributing.
@Toskk: They know about the Scout/Wishing Well thing; obv. they simply don't track their knowledge of the top cards.