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Author Topic: Goko log parser - now for Chrome!  (Read 65803 times)

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theory

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Re: Goko log parser - now for Chrome!
« Reply #175 on: May 16, 2013, 12:47:09 am »
+1

MS Paint

Pixlr

It should also help you auto-resize some pics
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qmech

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Re: Goko log parser - now for Chrome!
« Reply #176 on: May 16, 2013, 02:14:04 am »
+1

The avatars scale with the rest of the game, so the exact size of the image you upload isn't too important.

For general image editing I like the GIMP.
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Acher

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Re: Goko log parser - now for Chrome!
« Reply #177 on: May 18, 2013, 04:27:02 am »
+1

Thanks very much to philosophy guy and anyone else responsible for the log and vp counter!!!
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Acher

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Re: Goko log parser - now for Chrome!
« Reply #178 on: May 20, 2013, 11:57:51 pm »
0

In my game, the victory counter was off the end game log significantly. The counter said 22-21 in favor of Acher, while the log says 24-18 with Acher losing.

It might have been because of Masquerade?

http://dominionlogs.goko.com//20130520/log.5144f8dee4b0cf33e050e50d.1369108256903.txt
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jsh357

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Re: Goko log parser - now for Chrome!
« Reply #179 on: May 21, 2013, 12:07:34 am »
+1

In my game, the victory counter was off the end game log significantly. The counter said 22-21 in favor of Acher, while the log says 24-18 with Acher losing.

It might have been because of Masquerade?

http://dominionlogs.goko.com//20130520/log.5144f8dee4b0cf33e050e50d.1369108256903.txt

Yes.  Because of Masquerade it cannot accurately track points with public information (this was true on the Isotropic point counter extension too)
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ragingduckd

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Re: Goko log parser - now for Chrome!
« Reply #180 on: May 26, 2013, 07:44:28 pm »
+1

You know those guys who mash on the join icon so they rejoin your game the instant you kick them?  I love running into them now.  It's awesomely hilarious to watch them fight with the auto-kick.  :D
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Salvager not working for me at all today. ... Please help! I can't go back to playing without it like an animal!

yed

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Re: Goko log parser - now for Chrome!
« Reply #181 on: May 27, 2013, 03:05:25 am »
0

You know those guys who mash on the join icon so they rejoin your game the instant you kick them?  I love running into them now.  It's awesomely hilarious to watch them fight with the auto-kick.  :D
Maybe that are poor newbies who clicked on "Play now" and are wondering, why it is not working...
« Last Edit: May 27, 2013, 03:40:09 am by yed »
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ragingduckd

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Re: Goko log parser - now for Chrome!
« Reply #182 on: May 27, 2013, 04:19:13 am »
0

You know those guys who mash on the join icon so they rejoin your game the instant you kick them?  I love running into them now.  It's awesomely hilarious to watch them fight with the auto-kick.  :D
Maybe that are poor newbies who clicked on "Play now" and are wondering, why it is not working...

I think they actually click "Join Game" and receive the "You have been kicked" message, which is reasonably clear.  I do feel bad for players who are so new that they don't know what "5000+" means.
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yed

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Re: Goko log parser - now for Chrome!
« Reply #183 on: May 27, 2013, 06:09:07 am »
0

I think they actually click "Join Game" and receive the "You have been kicked" message, which is reasonably clear.  I do feel bad for players who are so new that they don't know what "5000+" means.
I somehow forgot that there is that message.
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Vermillion

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Re: Goko log parser - now for Chrome!
« Reply #184 on: June 07, 2013, 02:12:37 am »
0

Is it possible to view my previous games in this?
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qmech

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Re: Goko log parser - now for Chrome!
« Reply #185 on: June 07, 2013, 05:27:17 am »
+2

Is it possible to view my previous games in this?

Try here.
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Squidd

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Re: Goko log parser - now for Chrome!
« Reply #186 on: June 11, 2013, 11:24:02 am »
0

I really like the new Kingdom selector, but I can't get it to recognize Worker's Village as a valid card name. I thought it might be something related to the apostrophe, but Workers Village and Workers' Village don't work either and Fool's Gold does.

Would also be nice if an error in the selection constraints would kick you back to try again, instead of launching a pure random game. Don't know if that's something you have any control over.
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GwinnR

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Re: Goko log parser - now for Chrome!
« Reply #187 on: July 09, 2013, 01:44:59 am »
0

Did you change something with the size or the resolution of the log? Because now the normal game window is zoomed in, so i don't see all of it. And if i zoom out manually the log is very small.
Or does someone know, how to change this?
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ragingduckd

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Re: Goko log parser - now for Chrome!
« Reply #188 on: July 09, 2013, 02:23:28 am »
+1

Should this thread be locked maybe? I can't imagine what should be posted here rather than in the active, stickied User Extension thread.
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Salvager Extension | Isotropish Leaderboard | Game Data | Log Search & other toys | Salvager Bug Reports

Salvager not working for me at all today. ... Please help! I can't go back to playing without it like an animal!
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