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Author Topic: Last game for a while -- a fun one  (Read 1863 times)

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dghunter79

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Last game for a while -- a fun one
« on: January 25, 2013, 04:05:46 am »
+2

I built this funky engine, unsure if it would work at all.  But it took on a 10 Fool's Golds-Embassy deck and won.  Then I looked at the clock and it was midnight.  Seemed like a good time to start a Dominion vacation.

Here's the game!

http://dominion.isotropic.org/gamelog/201301/25/game-20130125-000319-4b051182.html

Morgrim7

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Re: Last game for a while -- a fun one
« Reply #1 on: January 25, 2013, 05:45:37 am »
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cool! and it even beat FG/Embassy on 5/2
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Dominion Notation: http://forum.dominionstrategy.com/index.php?topic=7265.msg206246#msg206246

eliegel34

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Re: Last game for a while -- a fun one
« Reply #2 on: January 25, 2013, 12:51:20 pm »
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Nice engine! Its always fun to try and build an engine out of weird parts like this.  I never quite know how it will turn out.
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HiveMindEmulator

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Re: Last game for a while -- a fun one
« Reply #3 on: January 25, 2013, 02:18:20 pm »
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Why would you want 10 FGs in an Embassy deck?
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D Bo

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Re: Last game for a while -- a fun one
« Reply #4 on: January 25, 2013, 02:19:34 pm »
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Why would you want 10 FGs in an Embassy deck?

PileDriver goal?  Would've helped to win though...
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Morgrim7

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Re: Last game for a while -- a fun one
« Reply #5 on: January 25, 2013, 06:45:01 pm »
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Why would you want 10 FGs in an Embassy deck?

PileDriver goal?  Would've helped to win though...
There is no +buy except really Outpost.
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"Oh sweet merciful heavens.

I sit here, lost amongst the cloud, that which is the brain of the Morgrim Mod. Perhaps I will learn the inner workings of that storied mind. Perhaps I will simply go mad.

Mad, I tell you.

Maaaaaaaaaaaaad." -Voltgloss
Dominion Notation: http://forum.dominionstrategy.com/index.php?topic=7265.msg206246#msg206246

D Bo

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Re: Last game for a while -- a fun one
« Reply #6 on: January 26, 2013, 09:05:05 am »
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Why would you want 10 FGs in an Embassy deck?

PileDriver goal?  Would've helped to win though...
There is no +buy except really Outpost.

Talisman has the needed effect to get the FGs quicker, but yeah, not sure what he would do if he had like 5 FGs at once.
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Morgrim7

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Re: Last game for a while -- a fun one
« Reply #7 on: January 26, 2013, 09:37:19 am »
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Why would you want 10 FGs in an Embassy deck?

PileDriver goal?  Would've helped to win though...
There is no +buy except really Outpost.

Talisman has the needed effect to get the FGs quicker, but yeah, not sure what he would do if he had like 5 FGs at once.
I guess it just sets him up with decent money density.
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"Oh sweet merciful heavens.

I sit here, lost amongst the cloud, that which is the brain of the Morgrim Mod. Perhaps I will learn the inner workings of that storied mind. Perhaps I will simply go mad.

Mad, I tell you.

Maaaaaaaaaaaaad." -Voltgloss
Dominion Notation: http://forum.dominionstrategy.com/index.php?topic=7265.msg206246#msg206246

dghunter79

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Re: Last game for a while -- a fun one
« Reply #8 on: January 26, 2013, 05:29:51 pm »
+1

Why would you want 10 FGs in an Embassy deck?

PileDriver goal?  Would've helped to win though...
There is no +buy except really Outpost.

Talisman has the needed effect to get the FGs quicker, but yeah, not sure what he would do if he had like 5 FGs at once.

I think it's tricky to know exactly where to stop when you're not being contested on a power card.  It's also tricky to know when to start greening when you're playing money vs. an engine.  My guess is, this deck was designed to be able to guarantee-buy a Province on all Embassy hands, on most non-Embassy hands, and on some Outpost-Embassy hands.

But, some tinkering, and Iain's deck would probably have beaten mine.  Maybe opening Torturer-FG instead of Embassy-FG?
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