...if we count going from a lead to a tie, or vice versa, as a change.
http://dominion.isotropic.org/gamelog/201301/20/game-20130120-201539-0444c165.htmlHere's a graph of points over time during Turn 17, the final turn:
— pleopod's turn 17 —
pleopod plays 4 Coppers and 2 Silvers.
pleopod buys a Province.
(pleopod reshuffles.)
(pleopod draws: a Governor, 2 Silvers, an Apprentice, and a Mountebank.)
— ycz6's turn 17 —
ycz6 plays an Apprentice.
... trashing a Province.
... drawing 8 cards and getting +1 action.
ycz6 plays a Governor.
... getting +1 action.
... ycz6 trashes a Gold.
... ycz6 gains a Province.
... pleopod trashes a Mountebank.
... pleopod gains a Nobles.
ycz6 plays a Governor.
... getting +1 action.
... ycz6 trashes a Curse.
... ycz6 gains an Estate.
... pleopod trashes an Apprentice.
... pleopod gains a Nobles.
ycz6 plays a Governor.
... getting +1 action.
... (ycz6 reshuffles.)
... drawing 3 cards.
... pleopod draws 1 card.
ycz6 plays a Governor.
... getting +1 action.
... ycz6 trashes a Curse.
... ycz6 gains an Estate.
... pleopod trashes a Governor.
... pleopod gains a Nobles.
ycz6 plays 5 Coppers and 2 Golds.
ycz6 buys a Duchy.
(ycz6 draws: 2 Governors, a Pearl Diver, and 2 Estates.)
All Provinces are gone.
ycz6 wins!