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Author Topic: Alchemy on Goko  (Read 29860 times)

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clb

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Alchemy on Goko
« on: January 14, 2013, 08:28:28 pm »
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Beta is open! See you there.
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ftl

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Re: Alchemy on Goko
« Reply #1 on: January 14, 2013, 08:30:15 pm »
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Minus possession. That might be a plus for a lot of people ;)
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Tables

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Re: Alchemy on Goko
« Reply #2 on: January 14, 2013, 08:30:35 pm »
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Oh man I'm so gonna see what I can break with Poss... oh.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

Beyond Awesome

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Re: Alchemy on Goko
« Reply #3 on: January 14, 2013, 08:35:25 pm »
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I can't get the Alchemy cards. It says I purchased it, so I tried buying the Mega Pack again, and still the cards won't show up in my account.

On a side note, I do like the way the new store looks
« Last Edit: January 14, 2013, 08:37:41 pm by Beyond Awesome »
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clb

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Re: Alchemy on Goko
« Reply #4 on: January 14, 2013, 08:37:28 pm »
+1

They said they allow re-connects now for faulty connections. That will be nice to get working well.
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Re: Alchemy on Goko
« Reply #5 on: January 14, 2013, 08:39:36 pm »
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I can't get the Alchemy cards. It says I purchased it, so I tried buying the Mega Pack again, and still the cards won't show up in my account.

On a side note, I do like the way the new store looks

Same issue here. As I said to you in the chat there though, it's no real issue for me.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

LastFootnote

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Re: Alchemy on Goko
« Reply #6 on: January 14, 2013, 08:44:46 pm »
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I'm a bit surprised they launched it without Possession, even in Beta. It's the card that'll need the most testing. Are they planning on releasing it to the public beta without Possession?
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ftl

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Re: Alchemy on Goko
« Reply #7 on: January 14, 2013, 08:51:04 pm »
+1

They probably launched it without possession precisely because it's the card that's hardest, and it's simply not ready for testing yet.
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Beyond Awesome

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Re: Alchemy on Goko
« Reply #8 on: January 14, 2013, 08:52:34 pm »
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I also wonder about Stash and Black Market. Both of those cards can be problematic as well.
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LastFootnote

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Re: Alchemy on Goko
« Reply #9 on: January 14, 2013, 09:07:17 pm »
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They probably launched it without possession precisely because it's the card that's hardest, and it's simply not ready for testing yet.

Clearly. But they could have waited until they were finished.
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ftl

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Re: Alchemy on Goko
« Reply #10 on: January 14, 2013, 09:07:58 pm »
+1

Why not get more testing for the other cards first?

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Insomniac

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Re: Alchemy on Goko
« Reply #11 on: January 14, 2013, 09:15:18 pm »
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I can't build decks with alchemy cards
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Re: Alchemy on Goko
« Reply #12 on: January 14, 2013, 09:19:32 pm »
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Nor am I getting them randomly it would seem
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Re: Alchemy on Goko
« Reply #13 on: January 14, 2013, 09:41:34 pm »
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Nor am I getting them randomly it would seem

Tables and I are having the same problem.
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werothegreat

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Re: Alchemy on Goko
« Reply #14 on: January 14, 2013, 09:44:50 pm »
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I tried the clearing of the cache, but, alas, I, too, cannot access Alchemy.  Commas!

I would also like to add that I also like the new store.
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michaeljb

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Re: Alchemy on Goko
« Reply #15 on: January 14, 2013, 09:58:41 pm »
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Same--in the store it tells me I have already purchased Alchemy, in the deckbuilder Alchemy is in "Available Sets" which links to the store.
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Beyond Awesome

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Re: Alchemy on Goko
« Reply #16 on: January 14, 2013, 10:29:21 pm »
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I sent them an email, so hopefully this gets fixed soon.
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Insomniac

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Re: Alchemy on Goko
« Reply #17 on: January 15, 2013, 01:00:02 pm »
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Still broken for me.
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

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Re: Alchemy on Goko
« Reply #18 on: January 15, 2013, 02:29:18 pm »
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They responded to my email and said they would get on it, so I would expect sometime today we should be able to access the cards.
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Re: Alchemy on Goko
« Reply #19 on: January 15, 2013, 09:26:56 pm »
+1

It's working now.

There's a bug they're aware of that Potion can appear as a kingdom card. I have a half-suspicious they did that as a placeholder for Possession, but whatever. If they know it's there, I don't think it's offensive in the private beta.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

michaeljb

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Re: Alchemy on Goko
« Reply #20 on: January 15, 2013, 09:31:48 pm »
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So I can't get on to GetSatisfaction (telling me to check my email for the verification code, but not actually sending me the verification code), so I'll just leave this here...

"When you discard this from play" effects should happen in an order the player chooses. Right now, Herbalist resolves before Alchemist, so Alchemist+Herbalist has turned into a nombo. Off the top of my head, Treasury and Scheme also care about that timing event.
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werothegreat

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Re: Alchemy on Goko
« Reply #21 on: January 15, 2013, 09:48:03 pm »
+1

So I can't get on to GetSatisfaction (telling me to check my email for the verification code, but not actually sending me the verification code), so I'll just leave this here...

"When you discard this from play" effects should happen in an order the player chooses. Right now, Herbalist resolves before Alchemist, so Alchemist+Herbalist has turned into a nombo. Off the top of my head, Treasury and Scheme also care about that timing event.

What would be nice would be, at the end of turns like this, to have a menu pop up with each differently named card listed, and a checkbox next to it labelled "all."  So if you have Scheme, Alchemist, Treasury and Herbalist there, instead of trying to hit the sliver of card visible, you check "all" for Treasury, then click its button, then check "all" for Alchemist, click its button, click once for Herbalist to put Potion back, and then check "all" for the Schemes, then click its button, to put the Herbalist and a Scheme back.
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Contrary to popular belief, I do not run the wiki all on my own.  There are plenty of other people who are actively editing.  Go bother them!

Check out this fantasy epic adventure novel I wrote, the Broken Globe!  http://www.amazon.com/Broken-Globe-Tyr-Chronicles-Book-ebook/dp/B00LR1SZAS/

Insomniac

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Re: Alchemy on Goko
« Reply #22 on: January 15, 2013, 10:49:32 pm »
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Still no alchemy for me even after a cache clear.

EDIT: I had to buy it again.
« Last Edit: January 15, 2013, 10:50:59 pm by Insomniac »
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Re: Alchemy on Goko
« Reply #23 on: January 16, 2013, 03:56:38 am »
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So I can't get on to GetSatisfaction (telling me to check my email for the verification code, but not actually sending me the verification code), so I'll just leave this here...

"When you discard this from play" effects should happen in an order the player chooses. Right now, Herbalist resolves before Alchemist, so Alchemist+Herbalist has turned into a nombo. Off the top of my head, Treasury and Scheme also care about that timing event.

Confirmed. I emailed them. As it is now, Scheme resolves first, Herbalist second, Alchemist third, and Treasury fourth.
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Insomniac

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Re: Alchemy on Goko
« Reply #24 on: January 16, 2013, 04:46:11 pm »
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Does the deck builder work for anyone? I can't save a deck and I can't actually edit a deck unless I go the the multiplayer screen first (the page hangs after I hit add deck)
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell
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