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Author Topic: So Pokemon X and Y.  (Read 118398 times)

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AndrewisFTTW

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Re: So Pokemon X and Y.
« Reply #250 on: October 23, 2014, 07:39:48 pm »
+1

Uh, no. Rock>Bug, and Rock>Flying, and Scyther only has physical attacks, so it should be a pretty easy matchup as long as your Onyx isn't way lower level compared to that Scyther.

Wow, that solved my problem REAL quick. I guess I was using the wrong attack with Onyx or something. Thanks!
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eHalcyon

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Re: So Pokemon X and Y.
« Reply #251 on: October 23, 2014, 07:42:05 pm »
+2

Stuck at the Azalea gym in Soulsilver. There's no available fire pokemon to take down the Scyther and I've already beat every trainer so I have to fight lvl. 6 Zubats for hours on end to train my Hoothoot. So boring.

In Johto I always start Cyndaquil, so bugs were never a problem. :P

You have access to Union Cave, right?  There are Geodude there, with Rock Throw at level 11.  Also Onix (rare at 5%), with Rock Throw at level 9.  They're at higher levels deeper in the cave.

You should also have picked up TM39 Rock Tomb in Union Cave, which would be 4x effective against Scyther.  You could teach it to Totodile.  This may not be a palatable choice if you hoard TMs like I did (they became unlimited use in gen V though).  But if you aren't a hoarder, it's fine to "waste" Rock Tomb because it's rather weak in the late game (in gen IV only 50 base power and 80% accuracy).  It's decent early on though.

Also, if you really want to train Hoothoot, you can wander into Ilex Forest and beat on more bugs instead of Zubat.

Edit: Oops, I missed a bunch of extra messages.  Yeah, Rock squishes Bug. :P
« Last Edit: October 23, 2014, 07:44:37 pm by eHalcyon »
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pacovf

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Re: So Pokemon X and Y.
« Reply #252 on: October 23, 2014, 07:45:04 pm »
0

Back in Generation II, that Scyther had Fury Cutter. If you mucked around a bit, he destroyed your team quite easily, so trying to soften him a bit before switching in your starter was a bad idea. Especially if you were like me and picked chikorita for some reason.
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AndrewisFTTW

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Re: So Pokemon X and Y.
« Reply #253 on: October 23, 2014, 07:45:44 pm »
0

I traded a Cottonee for an Onyx and taught it Rock Throw. I think my problem was I had it in my head that Rocck was weak against Bug (which is ridiculous now that I think about it) and so I never tried Rock Throw.
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eHalcyon

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Re: So Pokemon X and Y.
« Reply #254 on: October 23, 2014, 07:49:26 pm »
0

I traded a Cottonee for an Onyx and taught it Rock Throw. I think my problem was I had it in my head that Rocck was weak against Bug (which is ridiculous now that I think about it) and so I never tried Rock Throw.

Do you mean that it learned Rock Throw by level up?  It's not a TM, and it's more of a waste to teach Onix Rock Tomb by TM because it learns it naturally (I think).  And Rock Throw is more accurate, though it doesn't lower the opponent's speed like Rock Tomb does.

Also... isn't Cottonee gen V?  How did you get one in Soul Silver?  Or are you mixing up SS and Black?

Edit: Or you traded a Bellsprout, most likely.  That was a thing.
« Last Edit: October 23, 2014, 07:52:20 pm by eHalcyon »
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AndrewisFTTW

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Re: So Pokemon X and Y.
« Reply #255 on: October 23, 2014, 07:51:11 pm »
0

I traded a Cottonee for an Onyx and taught it Rock Throw. I think my problem was I had it in my head that Rocck was weak against Bug (which is ridiculous now that I think about it) and so I never tried Rock Throw.

Do you mean that it learned Rock Throw by level up?  It's not a TM, and it's more of a waste to teach Onix Rock Tomb by TM because it learns it naturally (I think).

Also... isn't Cottonee gen V?  How did you get one in Soul Silver?  Or are you mixing up SS and Black?

Sorry I meant Rock Smash. And yeah I'm all confused but I traded something for Onyx, his name is Rocky!

EDIT: OK! My Onyx knows both Rock Throw and Rock Smash, I can't remember where it got what but you guys probably know. Sorry I'm confused about everything.
« Last Edit: October 23, 2014, 07:53:13 pm by AndrewisFTTW »
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eHalcyon

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Re: So Pokemon X and Y.
« Reply #256 on: October 23, 2014, 07:53:15 pm »
0

I traded a Cottonee for an Onyx and taught it Rock Throw. I think my problem was I had it in my head that Rocck was weak against Bug (which is ridiculous now that I think about it) and so I never tried Rock Throw.

Do you mean that it learned Rock Throw by level up?  It's not a TM, and it's more of a waste to teach Onix Rock Tomb by TM because it learns it naturally (I think).

Also... isn't Cottonee gen V?  How did you get one in Soul Silver?  Or are you mixing up SS and Black?

Sorry I meant Rock Smash. And yeah I'm all confused but I traded something for Onyx, his name is Rocky!

Rock Smash is actually really bad against Scyther, don't use it!  Despite the name, it is a Fighting type attack, which Scyther doubly resists (1/4x damage).
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AndrewisFTTW

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Re: So Pokemon X and Y.
« Reply #257 on: October 23, 2014, 07:56:38 pm »
+1

I traded a Cottonee for an Onyx and taught it Rock Throw. I think my problem was I had it in my head that Rocck was weak against Bug (which is ridiculous now that I think about it) and so I never tried Rock Throw.

Do you mean that it learned Rock Throw by level up?  It's not a TM, and it's more of a waste to teach Onix Rock Tomb by TM because it learns it naturally (I think).

Also... isn't Cottonee gen V?  How did you get one in Soul Silver?  Or are you mixing up SS and Black?

Sorry I meant Rock Smash. And yeah I'm all confused but I traded something for Onyx, his name is Rocky!

Rock Smash is actually really bad against Scyther, don't use it!  Despite the name, it is a Fighting type attack, which Scyther doubly resists (1/4x damage).

I used Rock Throw in the battle and it took him down pretty easily.
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eHalcyon

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Re: So Pokemon X and Y.
« Reply #258 on: October 23, 2014, 07:58:20 pm »
0

I traded a Cottonee for an Onyx and taught it Rock Throw. I think my problem was I had it in my head that Rocck was weak against Bug (which is ridiculous now that I think about it) and so I never tried Rock Throw.

Do you mean that it learned Rock Throw by level up?  It's not a TM, and it's more of a waste to teach Onix Rock Tomb by TM because it learns it naturally (I think).

Also... isn't Cottonee gen V?  How did you get one in Soul Silver?  Or are you mixing up SS and Black?

Sorry I meant Rock Smash. And yeah I'm all confused but I traded something for Onyx, his name is Rocky!

Rock Smash is actually really bad against Scyther, don't use it!  Despite the name, it is a Fighting type attack, which Scyther doubly resists (1/4x damage).

I used Rock Throw in the battle and it took him down pretty easily.

Yep, Rock Throw is the way to go.

And just a reminder, the pokemon is Onix, which is similar to the real life mineral onyx.
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AndrewisFTTW

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Re: So Pokemon X and Y.
« Reply #259 on: October 23, 2014, 08:00:06 pm »
0

Ah ok, I could've sworn it was spelled Onyx in Gen I but I could be wrong.
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eHalcyon

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Re: So Pokemon X and Y.
« Reply #260 on: October 23, 2014, 08:02:07 pm »
+1

You should stream your playthrough, somehow.

Or just give us updates.  What's your team?  Have you given them nicknames?  What are their natures and characteristics?
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AndrewisFTTW

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Re: So Pokemon X and Y.
« Reply #261 on: October 23, 2014, 08:06:18 pm »
0

You should stream your playthrough, somehow.

Or just give us updates.  What's your team?  Have you given them nicknames?  What are their natures and characteristics?

Not sure how entertaining a stream would be but I can give updates. What's with the team thing? I think I just skipped it because I assumed it had something to do with interacting online which I don't think is possible anymore.
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eHalcyon

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Re: So Pokemon X and Y.
« Reply #262 on: October 23, 2014, 08:07:55 pm »
0

You should stream your playthrough, somehow.

Or just give us updates.  What's your team?  Have you given them nicknames?  What are their natures and characteristics?

Not sure how entertaining a stream would be but I can give updates. What's with the team thing? I think I just skipped it because I assumed it had something to do with interacting online which I don't think is possible anymore.

I'm not sure what team think you're talking about.  I'm asking about which pokemon are in your party.
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AndrewisFTTW

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Re: So Pokemon X and Y.
« Reply #263 on: October 23, 2014, 08:13:33 pm »
0

You should stream your playthrough, somehow.

Or just give us updates.  What's your team?  Have you given them nicknames?  What are their natures and characteristics?

Not sure how entertaining a stream would be but I can give updates. What's with the team thing? I think I just skipped it because I assumed it had something to do with interacting online which I don't think is possible anymore.

I'm not sure what team think you're talking about.  I'm asking about which pokemon are in your party.

Oh ok, there was some team or group thing, it might've been in Black version though, I've been getting them mixed up it seems. Here's what I'm working with right now:

Flaaffy Lv. 15, Careful nature, likes to thrash about.
Totodile Lv. 16, Gentle nature, a little quick tempered.
Onix (Rocky!) Lv. 16, Hasty nature, loves to eat.
Bellsprout Lv. 15, Bashful nature, sturdy body.
Hoothoot Lv. 15, Impish nature, highly curious.
Togepi Lv. 17, Hardy nature, hates to lose.

You're going to have to fill me in on the nature and characteristic thing because I no clue what they're supposed to mean.
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eHalcyon

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Re: So Pokemon X and Y.
« Reply #264 on: October 23, 2014, 08:30:11 pm »
+4

Aww, no nicknames?

Preface: this is mostly background technical stuff that you might want to ignore.  If so, just think of characteristics and nature as just flavour.


Every pokemon has six stats: HP, Attack, Defense, Special Attack, Special Defense and Speed.

Moves fall under 3 categories: Physical, Special or Status.  Status just means it does something other than damage.  Physical vs. Special determines whether Atk/Def or SpA/SpDef are used to calculate damage.

Pokemon natures raise one stat by 10% and lower another stat by 10%.  Every combination is present, except no natures deal with HP.  There are also 4 neutral natures.  So for example, your Onix is Hasty so his speed is higher but his defense is lower.  Your Bellsprout and your Togepi have neutral natures.  If you check the stats for your pokemon, you should notice for most that one stat is tinted red and the other tinted blue.  Red is the increased stat, blue is the decreased stat.

The characteristic is determined by the IVs of your pokemon.  IVs are Individual Values, which range from 0-31.  These are all hidden values that are randomly generated when you encounter a new pokemon, sort of like their genetics.  The higher the stat, the stronger it will be.  Characteristic is determined by the exact value of its highest IV.  So for example, your Totodile's highest IV is Attack, with a value of 2, 7, 12, 17, 22 or 27.

Keep in mind that positive nature and highest IV doesn't mean it'll be your pokemon's best stat.  For example, your Onix's best stat is almost certainly its defense even though it has a negative defense nature and its characteristic tells us that its highest IV'd stat is HP.

Try not to worry about IVs or natures.  They are only important if you are going to play competitively, and it's incredibly difficult to get perfect pokemon prior to Pokemon XY (where it is easier, though still tedious -- lots of breeding).
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AndrewisFTTW

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Re: So Pokemon X and Y.
« Reply #265 on: October 25, 2014, 06:17:09 pm »
+2

Thanks for all the info! I'm probably going to not pay much attention to that stuff though as I'm only interested in playing through the various games. I'm not even necessarily interested in catching every Pokemon. I'll have another updates for you guys after I play some more later.
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qmech

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Re: So Pokemon X and Y.
« Reply #266 on: October 25, 2014, 07:19:51 pm »
+1

This may not be a palatable choice if you hoard TMs like I did (they became unlimited use in gen V though).

That is great news, and I had no idea.  I had exactly that problem when playing the cartridge games.
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AndrewisFTTW

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Re: So Pokemon X and Y.
« Reply #267 on: October 27, 2014, 12:57:32 pm »
0

Ok here's what I've got right now:

Rocky (Onix) Lv. 25
Weepinbell Lv. 25
Croconaw Lv. 25
Noctowl Lv. 26
Flaaffy Lv. 27
Togetic Lv. 27

I need a fighting/ground/fire pokemon to get past the Olivine City gym leader (steel-type pokemon). I'm thinking a fighting pokemon would be best as they're also effective against normal type but ground would be good too as it's very effective against electric. Any thoughts? Also I'd like to chase after the legendary pokemon at some point but I need to make sure they don't run away from me.
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eHalcyon

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Re: So Pokemon X and Y.
« Reply #268 on: October 27, 2014, 01:24:40 pm »
0

Onix is part ground type, but he might not have any good moves or the offensive stats to back it up.

I don't know if you have a way to trap the roaming legendary yet. Later, you could hold them with an Arena Trap Dugtrio. Or a Wobuffet, which has Shadow Tag.

Fire type is really nice offensively.
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AndrewisFTTW

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Re: So Pokemon X and Y.
« Reply #269 on: October 27, 2014, 01:30:24 pm »
0

Yeah the Onix isn't doing any good in that fight. I'm hanging around the Safari Zone right now and I just caught a Vulpix so maybe I'll get him up to speed and see how he does unless someone recommends using a fight or ground type instead.
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LastFootnote

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Re: So Pokemon X and Y.
« Reply #270 on: October 27, 2014, 01:53:51 pm »
0

Yeah the Onix isn't doing any good in that fight. I'm hanging around the Safari Zone right now and I just caught a Vulpix so maybe I'll get him up to speed and see how he does unless someone recommends using a fight or ground type instead.

Probably a Quagsire is your best bet. It shouldn't be too hard to find one, or to find a Wooper and evolve it at level 20. It's a Water/Ground type, so you can use Mud Shot or Mud Bomb on the Magnemites and then Surf on the Steelix.
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AndrewisFTTW

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Re: So Pokemon X and Y.
« Reply #271 on: October 27, 2014, 02:43:16 pm »
0

Very confused by this. There have been a couple times I've gotten a pokemon's HP down as far as it could go and used multiple ultra balls and they just don't want to be caught. Am I missing something here?
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LastFootnote

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Re: So Pokemon X and Y.
« Reply #272 on: October 27, 2014, 02:50:19 pm »
+1

Very confused by this. There have been a couple times I've gotten a pokemon's HP down as far as it could go and used multiple ultra balls and they just don't want to be caught. Am I missing something here?

Ideally you want the target to be asleep, or at least paralyzed. After that, it's all up to luck.
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eHalcyon

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Re: So Pokemon X and Y.
« Reply #273 on: October 27, 2014, 04:03:15 pm »
+2

Very confused by this. There have been a couple times I've gotten a pokemon's HP down as far as it could go and used multiple ultra balls and they just don't want to be caught. Am I missing something here?

Different pokemon have different catch rates.  Typically, the rarer, more powerful and further evolved pokemon have lower catch rates.

You can improve your chances by damaging the pokemon, inflicting status (especially Sleep), and using special pokeballs.  Ultra Balls actually aren't that great -- they have a 2x catch rate modifier.  One of the best general pokeballs you can use is the Dusk Ball, which gives 3.5x at night and inside caves.  But gen II (and HGSS) have a bunch more specialty pokeballs (made from Apricorns) that are really good for catching pokemon with certain characteristics.  I think you should have run into the "pokeball maker" character, Kurt (in Azalea Town, I think).  As an example, you can get a Heavy Ball which adds a flat (non-multiplicative) modifier that is really good against heavy pokemon with low catch rates, or the Fast Ball which has a 4x modifier against pokemon with base speeds of 100+.

What are you trying to catch?




Also, the pokemon is more likely to stay in the ball if you hold down the B button really, really hard. ;)
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XerxesPraelor

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Re: So Pokemon X and Y.
« Reply #274 on: October 27, 2014, 06:35:52 pm »
0

I'm designing a Pokemon LCG because the CCG is stupid and I'm not allowed to play video games. (It's purely for personal use - I know there's no chance of getting a license)

So here's my problem. I really dislike the "Fairy" type, but I don't want to get rid of it if it's too popular. Same thing with keeping the stats; as a designer, I want to give every Pokemon a reasonable benefit over the others, but I don't know how much people care about staying true to the stats and actual move effects. What do you guys think?
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