Current Game State:
HereCurrent Auction: None
Power GridThe object of Power Grid is to supply the most cities with power when someone's network gains a predetermined size. In this new edition, players mark pre-existing routes between cities for connection, and then bid against each other to purchase the power plants that they use to power their cities.
However, as plants are purchased, newer, more efficient plants become available, so by merely purchasing, you're potentially allowing others access to superior equipment.
Additionally, players must acquire the raw materials (coal, oil, garbage, and uranium) needed to power said plants (except for the 'renewable' windfarm/ solar plants, which require no fuel), making it a constant struggle to upgrade your plants for maximum efficiency while still retaining enough wealth to quickly expand your network to get the cheapest routes.
Description from BGGThis is the thread for a Play By Forum game of Freidemann Friese's Power Grid.
Rules:
http://riograndegames.com/uploads/Game/Game_5_gameRules.pdfMy plan here is just to run the game. My understanding is that it's best with 4-5 players, So I'll take sign-ups till we hit 5. If we fall short, I can play as well, but my intention in the forum games is to stick to games I don't get to play with friends and family. We'll be playing one of the maps from the base game (USA or Germany). So, if everyone could state their preference for which map in their in-post that would be great. If you have anything more severe than a preference note that as well.
Sign-ups1.
Galzria2.
bozzball3.
QVist4.
Tables5.
liopoilLet me know if you've got any questions.
Auctions will be handled in an e-bay style. When bidding each player PMs me a maximum auto-bid. I'll then increment the bidding until we pass the lowest auto-bid maximum, and offer the player the chance to increase their auto-bid or give a set value bid.
During auto-bidding bids default to increasing by 1.
See Galzria's post three down for an example.
As an option, you may tell me you want to "force max". If you do so, then the last bid you make before you would be expected to exceed your maximum will be your maximum bid. Expectation is determined by the other player's "increments", if at least one round has been completed, otherwise it is assumed to be 1.
See my post (reply #22) for an example of a forced max.
PM structure for Auto-bidding:
Bidding on Plant ##. Max Bid: $## (optional-force max). (optionally) Increment by: $##.
Turn Summary Reminder: (These are the phases of the turn)
1. Determine Turn Order: (most cities first, tiebreakers determined by highest power plant #)
2. Auction Power Plants: In turn order.
3. Buy Resources: In reverse turn order.
4. Build City Connections: In reverse turn order.
5. Beaureaucracy (power cities and receive money). I will as a default assume you are powering as many cities as you can. Let me know if you want to do differently, if there is a non-obvious choice of which plants you will fire, I'll ask.
Other Relevant Game Information:
-During Step 1, only one player may build in each city. The first player to build in a city pays $10.
Step 2 begins at the END of "Phase 4" when at least 1 player has built to 7 cities.
-During step 2, a second player can build in each city. The second player to build in a city pays $15.
Step 3 begins at the end of the phase when the Step 3 card is turned over from the Power Plant deck. (This can happen in any of phases 2, 4, or 5)
-During Step 3 a third player may build in each city. The third player pays $20.
Game End triggers at the end of Phase 4 when at least one player has built to 15 cities. At this time the winner is the player who can POWER the most cities, ties broken by cash in hand, then by # cities connected.
Restock Rates (for 5 players):
Step | 1 | 2 | 3 |
Coal: | 5 | 7 | 5 |
Oil: | 4 | 5 | 6 |
Garbage: | 3 | 3 | 5 |
Uranium: | 2 | 3 | 2 |
Income Table
# Cities | Income | # Cities | Income | # Cities | Income |
0 | 10 | 5 | 64 | 10 | 105 |
1 | 22 | 6 | 73 | 11 | 112 |
2 | 33 | 7 | 82 | 12 | 118 |
3 | 44 | 8 | 90 | 13 | 124 |
4 | 54 | 9 | 98 | 14 | 129 |