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Smuggler explosion
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Topic: Smuggler explosion (Read 723 times)
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ycz6
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Smuggler explosion
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January 05, 2013, 03:53:39 pm »
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http://dominion.isotropic.org/gamelog/201301/05/game-20130105-124349-30ffcf70.html
Key cards: Smugglers, Chapel, Throne Room, Caravan
At the end of turn 6, I have a 3-card deck. Five turns later I have 7 Golds and 3 Throne Rooms.
Anyway, I was thinking, if both players went for this kind of strategy, would it be possible to end up in a stalemate, where neither player wants to buy any cards for fear of the other player TR-Smuggling them? It seems like it could happen.
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dondon151
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Re: Smuggler explosion
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January 05, 2013, 11:38:13 pm »
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-Stef- posted a hypothetical scenario of a trashed down deck with 3x each of KC, Smugglers, Highway, Scheme and probably a Chapel.
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Smuggler explosion