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Author Topic: Greatest Dominion moments 2013  (Read 198549 times)

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  • Margrave
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Greatest Dominion moments 2013
« on: January 03, 2013, 04:14:26 pm »
+3

Well we've had the 2012 edition, so someone might as well start the 2013 one!

Because we now have Goko and Isotropic, as well as some people submitting things that happen in face to face games, I think a more neutral name was in order.

For those who don't know, these threads are for showcasing those hilarious and bizarre moments in Dominion where maybe something unusual happens, you get ridiculously lucky or unlucky, and other such events that just really need to be shared. Logs are appreciated, and when theory gets around to posting the greatest moments from 2011 (not a typo) having the log handy is always useful!
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Greatest Dominion moments 2013
« Reply #1 on: January 03, 2013, 04:56:19 pm »
0

Here's a bad luck one: What you don't want your deck to look like after 4 turns:

Quote
resigned (1st); 4 turns
                          opening: Envoy / Swindler
                          [15 cards] 1 Envoy, 1 Hamlet, 1 Swindler, 5 Coppers, 3 Estates, 4 Curses

http://dominion.isotropic.org/gamelog/201301/02/game-20130102-093530-83158744.html
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GendoIkari

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Re: Greatest Dominion moments 2013
« Reply #2 on: January 04, 2013, 06:19:25 pm »
+5

In which I buy a curse for 11 points:

http://dominion.isotropic.org/gamelog/201301/04/game-20130104-151635-feedb6c2.html

— Your turn 35 —
You play a Native Village.
... You get +2 actions.
... Your Native Village mat contains nothing.
... You draw a Fairgrounds and add it to the Native Village mat.
You play a Stables.
... You have no treasure to discard.
You buy a Curse.

The game was close enough to over that I couldn't be guaranteed another turn, and that Curse was my 20th unique card in a deck with 6 Fairgrounds.
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Re: Greatest Dominion moments 2013
« Reply #3 on: January 08, 2013, 11:28:25 pm »
0

I played a game with my dad with the shelters and bureaucrat on the board. His always ALWAYS hit my overgrown estate. Mine hit victory cards I think once in the entire game.
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Re: Greatest Dominion moments 2013
« Reply #4 on: January 08, 2013, 11:44:41 pm »
0

Another great moment was my opponent was building an Alchemist deck with masquerade on the board. I play masquerade, pass him a copper, he has to pass me an Alchemist. Good times

Looked on councilroom.com, couldn't find which game it was!
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Re: Greatest Dominion moments 2013
« Reply #5 on: January 09, 2013, 07:58:16 am »
0

Makes me think:
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

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Re: Greatest Dominion moments 2013
« Reply #6 on: January 11, 2013, 02:59:53 pm »
+2

This might be better under "stupid pet tricks", but it's pretty neat.

http://dominion.isotropic.org/gamelog/201301/11/game-20130111-112935-c2cda39e.html

Turn 7:
Gendo buys a Mint.
... trashing 5 Coppers from the play area.
... revealing a Watchtower.
... trashing the Mint.

Turn 28:
Gendo buys a Mint.
... trashing 3 Silvers and 2 Coppers from the play area.
... revealing a Watchtower.
... trashing the Mint.

It was a Goons game, so Treasures were really in the way.

I actually over-trashed at the beginning, because I hadn't bought a Silver before the first Mint. But it all worked out in the end, probably largely because my opponent opened Potion specifically for Familiar, and then proceeded to buy Silver with $3P on turn 3.
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Re: Greatest Dominion moments 2013
« Reply #7 on: January 11, 2013, 04:53:11 pm »
+16

I actually over-trashed at the beginning, because I hadn't bought a Silver before the first Mint. But it all worked out in the end, probably largely because my opponent opened Potion specifically for Familiar, and then proceeded to buy Silver with $3P on turn 3.

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Re: Greatest Dominion moments 2013
« Reply #8 on: January 12, 2013, 05:06:54 pm »
+1

My opponent was going for some fishing village/bridge type thing, and I was going for minions (with universities to gain them, and some bridges of my own).  He got all the fishing villages, a lot of the bridges, and I had gotten 9 of the minions, and all but one of the rest of the bridges.  I played two bridges, and with a bit of extra money, bought the last minion, bridge, and a single estate to win me the game.

http://dominion.isotropic.org/gamelog/201301/12/game-20130112-140308-85de78a3.html
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   Quote from: sudgy on June 31, 2011, 11:47:46 pm

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Re: Greatest Dominion moments 2013
« Reply #9 on: January 12, 2013, 09:16:05 pm »
0

http://dominion.isotropic.org/gamelog/201301/12/game-20130112-180231-95f4194f.html

There was no trashing, and Alchemist was the only way to draw except for maybe trying to hack together FV-Watchtower; and there was no +Buy except for Grand Market, which was going to be hard to get with no trashing, no virtual coin besides FV (and Coppersmith, but that obviously doesn't help) and no magic enablers like Quarry or Vault.

But, as glossed over, there was Coppersmith. So I resolved to build the Alchemist stack (and I won the split 6-4), get an FV and a couple Coppersmiths, and an extra Potion or two for insurance. Even though I wasn't going to get enough Alchs to draw deck reliably, I figured I could maintain the stack pretty easily, and I'd only need to dig up 4 coppers with both Coppersmiths (or 6 with one) to buy a Colony. I guess I could have grabbed a Plat or two, but whatever.

And then:

Code: [Select]
— zahlman's turn 16 —
zahlman plays an Alchemist.
... drawing 2 cards and getting +1 action.
zahlman plays an Alchemist.
... drawing 2 cards and getting +1 action.
zahlman plays an Alchemist.
... drawing 2 cards and getting +1 action.
zahlman plays an Alchemist.
... drawing 2 cards and getting +1 action.
zahlman plays an Alchemist.
... (zahlman reshuffles.)
... drawing 2 cards and getting +1 action.
zahlman plays an Alchemist.
... drawing 2 cards and getting +1 action.
zahlman plays a Fishing Village.
... getting +2 actions and +$1.
zahlman plays a Pearl Diver.
... drawing 1 card and getting +1 action.
... but leaving the bottom card of the deck where it is.
zahlman plays a Coppersmith.
... making each Copper worth $2.
zahlman plays a Coppersmith.
... making each Copper worth $3.
zahlman plays 5 Coppers.
zahlman buys a Colony.
(zahlman draws: 3 Potions and 2 Coppers.)

Insult to injury, I had bought the third potion on the previous turn when I turned up 5 Coppers but missed both Coppersmiths.

(I still won, though. I was pretty far ahead at this point, and just switched to "buy ALL the greens" mode.)
« Last Edit: January 12, 2013, 09:19:32 pm by zahlman »
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Re: Greatest Dominion moments 2013
« Reply #10 on: January 13, 2013, 04:51:04 am »
+1

I played this game in veto mode:
Code: [Select]
The 12 chosen cards are Apprentice, Bishop, Black Market, Chapel, Duchess, Fishing Village, Jester, Smugglers, Thief, Throne Room, Upgrade, and Worker's Village.
So we vetoed...
Code: [Select]
GwinnR vetoes Chapel.
RobF vetoes Duchess.

...the only two 2$-cards. And I drawed what? You're right:
Code: [Select]
(GwinnR's first hand: 3 Estates and 2 Coppers.)
And my opponent drawed what? You're also right ;-):
Code: [Select]
(RobF's first hand: 3 Estates and 2 Coppers.)
And we didn't play with identical start hands. Was quit funny.
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Re: Greatest Dominion moments 2013
« Reply #11 on: January 14, 2013, 02:34:25 pm »
+5

http://dominionlogs.goko.com//20130114/log.5079f9070cf28ed55d9d778f.1358191905321.txt

In which I used Band of Misfits as Rats to perform the trick where you gain 20 Rats in one turn, and had enough to buy 3 Provinces.
« Last Edit: January 14, 2013, 06:46:29 pm by RiemannZetaJones »
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Re: Greatest Dominion moments 2013
« Reply #12 on: January 15, 2013, 02:29:48 pm »
+10

The ultimate way to use Governor's remodelling ability...

Code: [Select]
  — Jack Rudd's turn 22 —
   Jack Rudd plays a Nobles.
   ... getting +2 actions.
   Jack Rudd plays a Rabble.
   ... drawing 3 cards.
   ... vka draws and reveals a Copper, a Familiar, and a Potion.
   ... vka discards a Copper, a Familiar, and a Potion.
   Jack Rudd plays a Worker's Village.
   ... drawing 1 card and getting +2 actions and +1 buy.
   Jack Rudd plays a Governor.
   ... getting +1 action.
   ... drawing 3 cards.
   ... vka draws 1 card.
   Jack Rudd plays a King's Court.
   ... and plays a King's Court.
   ... ... and plays a Governor.
   ... ... ... getting +1 action.
   ... ... ... drawing 3 cards.
   ... ... ... vka draws 1 card.
   ... ... and plays the Governor again.
   ... ... ... getting +1 action.
   ... ... ... Jack Rudd trashes a Silver.
   ... ... ... Jack Rudd gains a Rabble.
   ... ... ... vka trashes a Curse.
   ... ... ... There's nothing for vka to gain.
   ... ... and plays the Governor a third time.
   ... ... ... getting +1 action.
   ... ... ... Jack Rudd trashes a Silver.
   ... ... ... Jack Rudd gains a Rabble.
   ... ... ... vka trashes a Sea Hag.
   ... ... ... vka gains a Governor.
   ... and plays the King's Court again.
   ... ... and plays a King's Court.
   ... ... ... and plays a Nobles.
   ... ... ... ... drawing 3 cards.
   ... ... ... and plays the Nobles again.
   ... ... ... ... drawing 3 cards.
   ... ... ... and plays the Nobles a third time.
   ... ... ... ... drawing 3 cards.
   ... ... and plays the King's Court again.
   ... ... ... and plays a King's Court.
   ... ... ... ... and plays a Nobles.
   ... ... ... ... ... drawing 3 cards.
   ... ... ... ... and plays the Nobles again.
   ... ... ... ... ... drawing 3 cards.
   ... ... ... ... and plays the Nobles a third time.
   ... ... ... ... ... drawing 3 cards.
   ... ... ... and plays the King's Court again.
   ... ... ... ... and plays a Bridge.
   ... ... ... ... ... getting +1 buy, +$1, and reducing all costs by $1.
   ... ... ... ... and plays the Bridge again.
   ... ... ... ... ... getting +1 buy, +$1, and reducing all costs by $1.
   ... ... ... ... and plays the Bridge a third time.
   ... ... ... ... ... getting +1 buy, +$1, and reducing all costs by $1.
   ... ... ... and plays the King's Court a third time.
   ... ... ... ... and plays a Bridge.
   ... ... ... ... ... getting +1 buy, +$1, and reducing all costs by $1.
   ... ... ... ... and plays the Bridge again.
   ... ... ... ... ... getting +1 buy, +$1, and reducing all costs by $1.
   ... ... ... ... and plays the Bridge a third time.
   ... ... ... ... ... getting +1 buy, +$1, and reducing all costs by $1.
   ... ... and plays the King's Court a third time.
   ... ... ... and plays a Bridge.
   ... ... ... ... getting +1 buy, +$1, and reducing all costs by $1.
   ... ... ... and plays the Bridge again.
   ... ... ... ... getting +1 buy, +$1, and reducing all costs by $1.
   ... ... ... and plays the Bridge a third time.
   ... ... ... ... getting +1 buy, +$1, and reducing all costs by $1.
   ... and plays the King's Court a third time.
   ... ... and plays a Governor.
   ... ... ... getting +1 action.
   ... ... ... Jack Rudd trashes a Curse.
   ... ... ... Jack Rudd gains a Colony.
   ... ... ... vka trashes nothing.
   ... ... and plays the Governor again.
   ... ... ... getting +1 action.
   ... ... ... Jack Rudd trashes a Curse.
   ... ... ... Jack Rudd gains a Colony.
   ... ... ... vka trashes nothing.
   ... ... and plays the Governor a third time.
   ... ... ... getting +1 action.
   ... ... ... Jack Rudd trashes a Copper.
   ... ... ... Jack Rudd gains a Colony.
   ... ... ... vka trashes a Silver.
   ... ... ... There's nothing for vka to gain.
   Jack Rudd plays a Governor.
   ... getting +1 action.
   ... Jack Rudd trashes a Copper.
   ... Jack Rudd gains a Colony.
   ... vka trashes nothing.
   Jack Rudd plays a Worker's Village.
   ... drawing 1 card and getting +2 actions and +1 buy.
   Jack Rudd plays a Worker's Village.
   ... drawing 1 card and getting +2 actions and +1 buy.
   Jack Rudd plays a Nobles.
   ... drawing 3 cards.
   Jack Rudd plays 5 Coppers, a Gold, and 5 Silvers.
   Jack Rudd buys a Colony.
   Jack Rudd buys a Colony.
   Jack Rudd buys a Colony.
   Jack Rudd buys a Colony.
   Jack Rudd buys a Province.
   Jack Rudd buys a Province.
   Jack Rudd buys a Province.
   Jack Rudd buys a Province.
   Jack Rudd buys a Province.
   Jack Rudd buys a Province.
   Jack Rudd buys a Province.
   Jack Rudd buys a Province.
   Jack Rudd buys a Duchy.
   (Jack Rudd reshuffles.)
   (Jack Rudd draws: a King's Court, 2 Provinces, a Nobles, and a Bridge.)

All Colonies are gone.
Jack Rudd wins!
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hsiale

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Re: Greatest Dominion moments 2013
« Reply #13 on: January 15, 2013, 02:53:07 pm »
0

I've just played a board perfectly suited for Poor House madness (maybe except Saboteur which could target Workers' Villages and stop me completely, luckily this was against a Goko bot which did not have this idea). There was Chapel to get rid of treasures and Estates, Workers' Village to get +actions and +buy and Watchtower to redraw once I played all Poor Houses. Island was useful too to get rid of Chapel once I didn't need it.

Quote
---------- hsiale_: turn 16 ----------
hsiale_ - plays Worker's Village
hsiale_ - draws Worker's Village
hsiale_ - plays Worker's Village
hsiale_ - draws Worker's Village
hsiale_ - plays Worker's Village
hsiale_ - draws Watchtower
hsiale_ - plays Worker's Village
hsiale_ - draws Poor House
hsiale_ - plays Worker's Village
hsiale_ - draws Poor House
hsiale_ - plays Poor House
hsiale_ - reveals hand: Watchtower, Watchtower, Poor House, Poor House
hsiale_ - plays Poor House
hsiale_ - reveals hand: Watchtower, Watchtower, Poor House
hsiale_ - plays Poor House
hsiale_ - reveals hand: Watchtower, Watchtower
hsiale_ - plays Watchtower
hsiale_ - draws Poor House, Poor House, Island, Worker's Village, Poor House
hsiale_ - plays Worker's Village
hsiale_ - draws Worker's Village
hsiale_ - plays Worker's Village
hsiale_ - draws Poor House
hsiale_ - plays Poor House
hsiale_ - reveals hand: Watchtower, Poor House, Island, Poor House, Poor House
hsiale_ - plays Poor House
hsiale_ - reveals hand: Watchtower, Island, Poor House, Poor House
hsiale_ - plays Poor House
hsiale_ - reveals hand: Watchtower, Island, Poor House
hsiale_ - plays Poor House
hsiale_ - reveals hand: Watchtower, Island
hsiale_ - buys Province
hsiale_ - gains Province
hsiale_ - buys Province
hsiale_ - gains Province
hsiale_ - buys Province
hsiale_ - gains Province
hsiale_ - buys Island
hsiale_ - gains Island
hsiale_ - draws Province, Province, Province, Province, Worker's Village
 
------------ Game Over ------------
hsiale_ - cards: 8 Worker's Village, 7 Poor House, 3 Island, 2 Watchtower, 1 Chapel, 7 Province
hsiale_ - total victory points: 48
hsiale_ - turns: 16

I also bought 3 Provinces turn 13 :) Full log: http://dominionlogs.goko.com//20130115/log.50893139a2e67cff211cd7e5.1358278147586.txt
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werothegreat

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Re: Greatest Dominion moments 2013
« Reply #14 on: January 16, 2013, 02:16:56 pm »
+1

---------- werothegreat: turn 28 ----------
werothegreat - plays Smugglers
werothegreat - gains Silver
werothegreat - plays 1 Copper
werothegreat - plays Philosopher's Stone
werothegreat - receives 10 coins
werothegreat - plays Philosopher's Stone
werothegreat - receives 10 coins
werothegreat - buys Province
werothegreat - gains Province
werothegreat - draws Province, Potion, Philosopher's Stone, Copper, Estate
 
------------ Game Over ------------
werothegreat - cards: 3 Smugglers, 2 Survivors, 2 Jester, 2 Ruined Village, 13 Copper, 1 Marauder, 1 Ruined Library, 6 Philosopher's Stone, 2 Potion, 2 Silver, 1 Spoils, 1 Gold, 6 Estate, 5 Province, 5 Gardens, 3 Duchy, 3 Curse
werothegreat - total victory points: 67
werothegreat - turns: 28
 
Conqueror Bot - cards: 2 Jester, 2 Abandoned Mine, 1 Marauder, 1 Spice Merchant, 1 Ruined Library, 1 Wandering Minstrel, 3 Philosopher's Stone, 3 Silver, 2 Copper, 1 Potion, 1 Spoils, 7 Estate, 5 Duchy, 3 Province, 3 Gardens, 1 Curse
Conqueror Bot - total victory points: 48
Conqueror Bot - turns: 27
 
1st place: werothegreat
2nd place: Conqueror Bot

Aww yeah.  Philosopher's Stone fielding $10.

http://dominionlogs.goko.com/20130116/log.5057ee40f93b9113b758b6b5.1358363697804.txt
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Re: Greatest Dominion moments 2013
« Reply #15 on: January 16, 2013, 03:50:39 pm »
0

And no +Buy? First World Problems?
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Re: Greatest Dominion moments 2013
« Reply #16 on: January 16, 2013, 05:25:43 pm »
+2

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Re: Greatest Dominion moments 2013
« Reply #17 on: January 17, 2013, 02:29:47 am »
0

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Re: Greatest Dominion moments 2013
« Reply #18 on: January 17, 2013, 02:55:19 am »
0

---------- werothegreat: turn 28 ----------
werothegreat - plays Smugglers
werothegreat - gains Silver
werothegreat - plays 1 Copper
werothegreat - plays Philosopher's Stone
werothegreat - receives 10 coins
werothegreat - plays Philosopher's Stone
werothegreat - receives 10 coins
werothegreat - buys Province
werothegreat - gains Province
werothegreat - draws Province, Potion, Philosopher's Stone, Copper, Estate

Nice lol. I myself just had a game like this (with $10 PS's)... and there WAS +Buy in the kingdom. I won that game.

(I'll post the log as soon as it comes up on CouncilRoom.)
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Re: Greatest Dominion moments 2013
« Reply #19 on: January 17, 2013, 03:19:04 am »
0

---------- werothegreat: turn 28 ----------
werothegreat - plays Smugglers
werothegreat - gains Silver
werothegreat - plays 1 Copper
werothegreat - plays Philosopher's Stone
werothegreat - receives 10 coins
werothegreat - plays Philosopher's Stone
werothegreat - receives 10 coins
werothegreat - buys Province
werothegreat - gains Province
werothegreat - draws Province, Potion, Philosopher's Stone, Copper, Estate

Nice lol. I myself just had a game like this (with $10 PS's)... and there WAS +Buy in the kingdom. I won that game.

(I'll post the log as soon as it comes up on CouncilRoom.)
And so you changed your Avatar in Philosopher's Stone? ;-)
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Re: Greatest Dominion moments 2013
« Reply #20 on: January 17, 2013, 01:17:52 pm »
0

And so you changed your Avatar in Philosopher's Stone? ;-)

Oh that's been my avatar since I joined here lol.

Found the game. Gardens + Wharf + Hoard + Coppersmith (making all those coppers somewhat viable) made this a nice board for PS. I have one word for that last turn: Overkill.
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Eevee

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Re: Greatest Dominion moments 2013
« Reply #21 on: January 18, 2013, 10:52:24 pm »
+18

http://dominion.isotropic.org/gamelog/201301/18/game-20130118-184939-79738bd8.html
So, my opponent plays big money while I buy out all the cities and some swindlers and fortune tellers. Going into the last turn, I'm tailing 23-6 with just two provinces left. Then I hit a province twice with my swindler, draining the pile without getting any myself. Then my next two swindlers both hit provinces again, trashing them. I have just enough money to buy out the 7 duchies for the win. My opponent wasn't pleased.

MrEevee plays a Swindler.
   ... getting +$2.
   ... (NovaRising reshuffles.)
   ... NovaRising turns up a Province and trashes it.
   ... replacing NovaRising's Province with a Province.
   MrEevee plays a Trader.
   ... trashing a Library.
   ... gaining 5 Silvers.
   MrEevee plays a Swindler.
   ... getting +$2.
   ... NovaRising turns up a Province and trashes it.
   ... replacing NovaRising's Province with a Province.
   MrEevee plays a Swindler.
   ... getting +$2.
   ... NovaRising turns up a Province and trashes it.
   ... No replacement is available.
   MrEevee plays a Swindler.
   ... getting +$2.
   ... NovaRising turns up a Province and trashes it.
   ... No replacement is available.

   MrEevee buys a Duchy.
   MrEevee buys a Duchy.
   MrEevee buys a Duchy.
   MrEevee buys a Duchy.
   MrEevee buys a Duchy.
   MrEevee buys a Duchy.
   MrEevee buys a Duchy.

All Provinces are gone.
MrEevee wins!
« Last Edit: January 20, 2013, 12:04:55 am by Eevee »
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Warrior

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Re: Greatest Dominion moments 2013
« Reply #22 on: January 18, 2013, 11:57:24 pm »
0

http://dominion.isotropic.org/gamelog/201301/18/game-20130118-184939-79738bd8.html
So, my opponent plays big money while I buy out all the cities and some swindlers and fortune tellers. Going into the last turn, I'm tailing 23-6 with just two provinces left. Then I hit province twice with my swindler, draining the pile without getting any myself. Then my next two swindlers both hit provinces again, trashing them. I have just enough money to buy out the 7 duchies for the win. My opponent wasn't pleased.

MrEevee plays a Swindler.
   ... getting +$2.
   ... (NovaRising reshuffles.)
   ... NovaRising turns up a Province and trashes it.
   ... replacing NovaRising's Province with a Province.
   MrEevee plays a Trader.
   ... trashing a Library.
   ... gaining 5 Silvers.
   MrEevee plays a Swindler.
   ... getting +$2.
   ... NovaRising turns up a Province and trashes it.
   ... replacing NovaRising's Province with a Province.
   MrEevee plays a Swindler.
   ... getting +$2.
   ... NovaRising turns up a Province and trashes it.
   ... No replacement is available.
   MrEevee plays a Swindler.
   ... getting +$2.
   ... NovaRising turns up a Province and trashes it.
   ... No replacement is available.

   MrEevee buys a Duchy.
   MrEevee buys a Duchy.
   MrEevee buys a Duchy.
   MrEevee buys a Duchy.
   MrEevee buys a Duchy.
   MrEevee buys a Duchy.
   MrEevee buys a Duchy.

All Provinces are gone.
MrEevee wins!

I remember you showing me that game log. That was awesome!!

warrior297
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Warrior

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Re: Greatest Dominion moments 2013
« Reply #23 on: January 19, 2013, 12:13:15 am »
+1

http://councilroom.com/game?game_id=game-20130114-212952-ddeec1af.html

In this game against olneyce, I planned to go for a Cartographer/Wishing Well engine. I opened Bcrat/Wishing Well. The Bcrat was for a source of income so I could buy Wishing Wells instead of Silvers with $3. Well, my Bcrat opening and some bad shuffle luck prevented me from hitting Mountebank until T6 while he gets Mountebank T4. Well he gets his own Cartographer/Wishing Well engine up while I am way behind. I decided I had to switch game plans and went for Bcrat BM with Caravans I had previously purchased. Somehow I manage to catch up, and on his last turn, when we are tied with two piles gone, my opponent buys the second to last Estate, giving me a chance to end it with a tie. However, luckily I have $6 and a Curse in hand, so I buy a Farmland, trashing a curse, gaining the last Estate for an unexpected victory. Great game olneyce!

warrior297
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werothegreat

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Re: Greatest Dominion moments 2013
« Reply #24 on: January 19, 2013, 01:30:44 am »
0

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