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Author Topic: Power Grid strategy  (Read 14981 times)

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theory

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Re: Power Grid strategy
« Reply #25 on: January 10, 2013, 07:22:34 pm »
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I throughly enjoyed this. If there were a way (haven't looked yet) to do this in PBF, I would /in in a heartbeat (bidding might be slow).

It wouldn't be "Real Power Grid" but you could do blind bidding.  Where for a given plant each player submits their maximum bid and whoever submits the highest maximum bid gets it for $1 more than the second highest bid.  This could speed up the bidding process and I have no idea how balanced it would be.

I like this idea.  It's called a Vickrey auction and solves a lot of problems with blind, one-shot bidding.

Problematic.  The auction is such a key to the strategy of PG that this would make for a serious problem.  You might want to bluff someone into going higher than they otherwise might; it's risky but I've done it often.  (It's especially successful when two other players want the plant!)

Well it depends on how much you are willing to sacrifice from real Power Grid in order to play it by forum.  Standard PBF PG is probably unimaginably slow with bidding unless you have people submit conditional orders and such to the mod.
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Galzria

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Re: Power Grid strategy
« Reply #26 on: January 10, 2013, 07:30:28 pm »
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I throughly enjoyed this. If there were a way (haven't looked yet) to do this in PBF, I would /in in a heartbeat (bidding might be slow).

It wouldn't be "Real Power Grid" but you could do blind bidding.  Where for a given plant each player submits their maximum bid and whoever submits the highest maximum bid gets it for $1 more than the second highest bid.  This could speed up the bidding process and I have no idea how balanced it would be.

I like this idea.  It's called a Vickrey auction and solves a lot of problems with blind, one-shot bidding.

Problematic.  The auction is such a key to the strategy of PG that this would make for a serious problem.  You might want to bluff someone into going higher than they otherwise might; it's risky but I've done it often.  (It's especially successful when two other players want the plant!)

Well it depends on how much you are willing to sacrifice from real Power Grid in order to play it by forum.  Standard PBF PG is probably unimaginably slow with bidding unless you have people submit conditional orders and such to the mod.

Took us one day to get through the first round of bidding/resource buying, which isn't terrible. The later plants will take more controlled bidding, but it shouldn't be a problem. Hopefully.

http://forum.dominionstrategy.com/index.php?topic=6358.0

(Link for those that might not know that we are indeed running this here - along with lots of other great games. Come join us!)
« Last Edit: January 10, 2013, 07:31:51 pm by Galzria »
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.


Blitz:
TOWN Wins: ZM11, ZM13
TOWN Losses: ZM3, ZM5, ZM6, ZM8, ZM9, ZM10
SCUM Wins: ZM1
SCUM Losses: ZM4

Total Wins: 3
Total Losses: 7

Normal Games:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31
SCUM Wins: M2, M19, M23, M100
SCUM Losses: M15 (SK), M102 (Traitor)

Total Wins: 13
Total Losses: 10

Other:
TOWN Wins: DM1, BM4, BM4, BM5, BM8, BM13, DoM1, OZ2, RM45
TOWN Losses: BM1, BM2, BM3, BM6, BM11, RM3, RM4
SCUM Wins: DM3, BM7, RM1, RM2
SCUM Losses: BM9, OZ1

Total Wins: 13
Total Losses: 9

liopoil

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Re: Power Grid strategy
« Reply #27 on: January 10, 2013, 07:35:07 pm »
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And we are playing with original power grid rules, but we are pm-ing conditions on bidding to the mod (theorel).
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Galzria

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Re: Power Grid strategy
« Reply #28 on: February 01, 2013, 12:06:46 pm »
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Gonna go pick up a copy of this today for my birthday. Very excited. Can't wait to get more RL play in. One game just wasn't enough!
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.


Blitz:
TOWN Wins: ZM11, ZM13
TOWN Losses: ZM3, ZM5, ZM6, ZM8, ZM9, ZM10
SCUM Wins: ZM1
SCUM Losses: ZM4

Total Wins: 3
Total Losses: 7

Normal Games:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31
SCUM Wins: M2, M19, M23, M100
SCUM Losses: M15 (SK), M102 (Traitor)

Total Wins: 13
Total Losses: 10

Other:
TOWN Wins: DM1, BM4, BM4, BM5, BM8, BM13, DoM1, OZ2, RM45
TOWN Losses: BM1, BM2, BM3, BM6, BM11, RM3, RM4
SCUM Wins: DM3, BM7, RM1, RM2
SCUM Losses: BM9, OZ1

Total Wins: 13
Total Losses: 9

Lekkit

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Re: Power Grid strategy
« Reply #29 on: February 01, 2013, 12:19:41 pm »
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Happy birthday, and stuff. Now go get the game! It's fun. ;)
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Drab Emordnilap

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Re: Power Grid strategy
« Reply #30 on: February 01, 2013, 12:33:25 pm »
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Gonna go pick up a copy of this today for my birthday. Very excited. Can't wait to get more RL play in. One game just wasn't enough!

I want to play more Power Grid; I don't own it because the only people who will play it with me already own it. Your birthday party is open-invitation, right?
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