We just finished an IRL game with a deck suggested by Onigame's set generator. We swapped out Black Market for Mystic to make this just slightly less Double-Tac friendly:
Vagrant, University, Philosopher's Stone, Remodel, Mystic, Knight, Royal Seal, Tactician, Laboratory.
I am a sucker for double-Tac, so there really wasn't much option on what I was going to do. I played it pretty badly, and had to end the game on piles (Remodeling a Potion into a Duchy, gaining 3 Vagrants, buying a Duchy and an Estate) just as my double-Tac was starting to take off for a final score of 10 to 9 to 8.
Now, my question for the forum is sort of two parts.
1) is double-Tac the best way to go here? Can it set up fast enough? My gut says it can set up quickly - there are tons of things to help.
2) is there a strong counter in Knights? I have generally avoided Knights as they have typically seemed weak, esp in a 2-p game. However, I was eaten alive by a Warlord bot the other day on Goko who used Knights very effectively to ensure that I never had much of anything interesting in my deck. It felt very similar to be Saboteured into submission. Can you set something up with Lab and maybe Uni to churn out the Knight attacks to ensure that there are no Labs/Tacs/Markets/Mystics in the double-Tac deck? Would such a deck be able to generate enough economy to have the VP necessary to win?
I would suspect that the piles will run very quickly. There isn't good/fast trashing, so you have to compensate by getting more of the cards you need.
I think I am starting to ramble - any thoughts from the forum?
Thanks!