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Author Topic: 7-cost Victory Card?  (Read 1056 times)

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jotheonah

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7-cost Victory Card?
« on: December 24, 2012, 12:42:48 pm »
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We have actions and treasures at 7, but no 7-cost victory cards.

What would you put on such a card? How would you balance it? What would its existence do to the game re: Develop, Upgrade, Remake?

No particular reason for asking, just interested to see ideas as a theoretical exercise.

For that matter, what would you see on a 1-cost Victory Card?
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khanh93

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Re: 7-cost Victory Card?
« Reply #1 on: December 24, 2012, 03:32:34 pm »
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With Develop, Upgrade, and Remake, the effect is the same as other 7-costs. The problem with a 7-cost victory is that it's practically competing with provinces. I bet it would be really really hard to design a card that can fill that slot.

As for a 1-cost, vanilla 1 VP already costs 2. You want a victory card with a drawback? Or that DA card, overgrown estate, which is actually worth 0.
« Last Edit: December 24, 2012, 03:33:50 pm by khanh93 »
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