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Author Topic: Combo: Native Village & Bridge  (Read 19653 times)

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rinkworks

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Re: Combo: Native Village & Bridge
« Reply #25 on: June 22, 2011, 09:03:55 am »
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I have to wonder if buying a single Workshop at the earliest opportunity (possibly only the first opportunity where you cannot afford a Bridge instead) would improve things, because then you could use the workshop to gain an extra Bridge or Native Village on your turn.

On the other hand, perhaps using the +buy of the Bridges you acquire will be enough to ramp up.  Certainly it seems likely you'd get the Native Villages you need with that +buy.  But I wonder if using a Workshop to gain Bridges faster is still an improvement.  Can this variation be simulated?
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Thisisnotasmile

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Re: Combo: Native Village & Bridge
« Reply #26 on: June 22, 2011, 09:10:00 am »
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It wouldn't be of much use when your Workshop ends up on the NV mat before you ever see it in your hand. I'd expect this to happen in a fair few cases, and even when it doesn't, if you only get to play it once before it disappeared then you would have been no worse off buying a combo-card anyway. It would probably get you an extra province in your final big-turn though, when Provinces cost <$4.
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rinkworks

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Re: Combo: Native Village & Bridge
« Reply #27 on: June 22, 2011, 01:36:10 pm »
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Good point.  Maybe Workshop is a better card to get after all the Bridges are gone, then, as a way to boost up the final turn, provided the Native Villages give you more actions than you need to cover all your Bridges.
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ednever

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Re: Combo: Native Village & Bridge
« Reply #28 on: March 01, 2012, 10:54:15 am »
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I know this is an old thread, but just wanted to share a Colony game I just played with the combo. It definitely worked: http://dominion.isotropic.org/gamelog/201203/01/game-20120301-073854-ab84f436.html

Pretty sure I wouldn't of seen it if I hadn't read this thread recently.

(4 Colonies and 2 Nobles on the last turn finishing 4 piles - Bridges and NV being the other two)

My opponent had similar cards (4/4 B/NV vs. my 6/6), but did not play for the mega turn.

I realized a nice supplement to the strategy is any catnip card - after you do the big drop, you want to find a way to get the rest of your deck (i.e., all of your bridges) into your hand. Peddlers for example did that quite well.

Cheers,

ednever
 
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Geronimoo

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Re: Combo: Native Village & Bridge
« Reply #29 on: March 01, 2012, 11:16:34 am »
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catnip  :D
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Kuildeous

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Re: Combo: Native Village & Bridge
« Reply #30 on: March 01, 2012, 02:18:29 pm »
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catnip  :D

I'm totally calling those catnips now. I never really was a fan of calling them cantrips, so this really tickles me.

ůmuch like catnip.
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Re: Combo: Native Village & Bridge
« Reply #31 on: March 04, 2012, 10:53:00 pm »
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You say cantrip I say catnip.  8)
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