Dominion Strategy Forum

Please login or register.

Login with username, password and session length
Pages: [1]

Author Topic: Traveling Merchant (Formerly Carpenter)  (Read 2453 times)

0 Members and 1 Guest are viewing this topic.

heron

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1055
  • Shuffle iT Username: heron
  • Respect: +1184
    • View Profile
Traveling Merchant (Formerly Carpenter)
« on: December 14, 2012, 10:31:38 pm »
0

Traveling Merchant: $4 Action-Duration
+1 Buy, +1 Coin
At the start of your next turn:
+1 Card
All cards (including cards in players’ hands) cost $1 less this turn, but not less than $0.

What do you think? I've always wanted a card with a delayed bridge effect.
« Last Edit: December 15, 2012, 02:42:34 pm by heron »
Logged

One Armed Man

  • Tactician
  • *****
  • Offline Offline
  • Posts: 410
  • Respect: +88
    • View Profile
Re: Carpenter
« Reply #1 on: December 15, 2012, 11:06:11 am »
0

The name is one of the winners of the Rinkworks set contest.

The wording on the delayed bridge is odd. At the start of your next turn and until the end of that turn, all cards cost $1 cheaper, but not less than $0. This wording might work.

This card is stronger than bridge. It trades +1 coin and the bonus this turn with +2 cards and the bonus next turn. Ordinarily, if you are using the bridge in an engine, you would play with villages. This card is only weaker when you a using it as a woodcutter with a bonus. At least Kings Court games give the opponent a turn to stew until you buy everything.

The interesting part about this card is that you need to play one every turn to be able to utilize the +buy on it each turn.
Logged

LastFootnote

  • Adventurer
  • ******
  • Offline Offline
  • Posts: 7495
  • Shuffle iT Username: LastFootnote
  • Respect: +10722
    • View Profile
Re: Carpenter
« Reply #2 on: December 15, 2012, 11:37:51 am »
0

I believe you can just say, "On your next turn, all cards cost $1 less, but not less than $0."
Logged

heron

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1055
  • Shuffle iT Username: heron
  • Respect: +1184
    • View Profile
Re: Carpenter
« Reply #3 on: December 15, 2012, 12:14:05 pm »
0

I think I like LastFootnote's wording best.
I guess I'll rename it to traveling merchant. Is that taken already?
Logged

ShinKyo

  • Steward
  • ***
  • Offline Offline
  • Posts: 29
  • Respect: +13
    • View Profile
Re: Carpenter
« Reply #4 on: December 15, 2012, 12:15:51 pm »
+1

Carpenter: $4 Action-Duration
+2 Cards, +1 Buy
At the start of your next turn and until the end of your next turn, all cards cost $1 cheaper, but not less than $0.

What do you think? I've always wanted a card with a delayed bridge effect.
Surely it's not bad to get delayed cheaper-effect. But most of the offical cards have effects that fit together well. One of the best example is surely the bridge. A perfect card from Donald! But at your card you get a +1 Buy by playing the card and some +cards. If you have a BM-Strategy surely good, the chance of draw treasure cards is bigger. But what you overlook is that your card has not much to do with a bridge. You get no +Coin and no +Buy when it counts (this is what the bridge makes really interesting). Highway is done for an engine and therefor it has a cantrip. The +Buy by playing has rarely a use. It fits way better to the duration-effect. My suggestions:

maybe too strong due to the 'tactician' effect:
Quote
Carpenter: $5 Action-Duration
+2 Cards
At the start of your next turn:
+1 Action
+1 Buy
All cards (including cards in players’ hands) cost $1 less this turn, but not less than $0.

to get a chain started which makes use of the cheap cards
Quote
Carpenter: $4 Action-Duration
+2 Cards
At the start of your next turn:
+1 Action
All cards (including cards in players’ hands) cost $1 less this turn, but not less than $0.

simple
Quote
Carpenter: $4 Action-Duration
+2 Cards
At the start of your next turn:
+1 Buy
All cards (including cards in players’ hands) cost $1 less this turn, but not less than $0.

to prepare your next turn
Quote
Carpenter: $5 Action-Duration
+4 Cards
Put 2 cards from your hand on top of your deck.
At the start of your next turn:
Choose one:
+1 Buy or +1 Action.

All cards (including cards in players’ hands) cost $1 less this turn, but not less than $0.
« Last Edit: December 15, 2012, 12:21:21 pm by ShinKyo »
Logged

heron

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1055
  • Shuffle iT Username: heron
  • Respect: +1184
    • View Profile
Re: Traveling Merchant (Formerly Carpenter)
« Reply #5 on: December 15, 2012, 12:41:06 pm »
0

By "bridge effect" I did not mean that I wanted my card to be a great megaturn enabler. I don't really like bridge megaturns.
So I thought to separate the buy and cheaper-effect. The card is likely to be difficult to use as a megaturn and better for big money.
Actually, if you buy 2 cards on the cheaper turn, it's a delayed version of the infamous +2 cards, +$2 card.
It appears that the card will have to be nerfed some.

However, I want to keep the cheapness and buy separate, as that was the whole idea of the card.
So, how about this:
Traveling Merchant: $4 Action-Duration
+1 Buy, +1 Action
At the start of your next turn, +1 card.
During your next turn, all cards cost $1 less, but not less than $0.
Logged

ShinKyo

  • Steward
  • ***
  • Offline Offline
  • Posts: 29
  • Respect: +13
    • View Profile
Re: Traveling Merchant (Formerly Carpenter)
« Reply #6 on: December 15, 2012, 01:34:58 pm »
+1

By "bridge effect" I did not mean that I wanted my card to be a great megaturn enabler. I don't really like bridge megaturns.
So I thought to separate the buy and cheaper-effect. The card is likely to be difficult to use as a megaturn and better for big money.
Actually, if you buy 2 cards on the cheaper turn, it's a delayed version of the infamous +2 cards, +$2 card.
It appears that the card will have to be nerfed some.

However, I want to keep the cheapness and buy separate, as that was the whole idea of the card.
So, how about this:
Traveling Merchant: $4 Action-Duration
+1 Buy, +1 Action
At the start of your next turn, +1 card.
During your next turn, all cards cost $1 less, but not less than $0.
Actually I don't think Dominion needs cards which make BM better. You are right it could also be a nice card without the buy next turn. But the cheapness would only be really good if you can play a Traveling Merchant or another card next turn which gives you the +Buy. If the card only decreases the costs it would be like Merchant Ship. Or else the cost $1 less without buy is simple a copper from Haven. I think the card shouldn't get a +1 Action directly. Wouldn't it be to easy to play a lot and then gain a Lab effect next turn (like Caravan) and the price fall for each card? Really strong! Then a Buy-Giver und lots of money next turn! Or you remove the buy and so it depends more on the setting. But a Merchant without the buy, I don't know.
Quote
Carpenter: $4 Action-Duration
+2 Coins
At the start of your next turn:
+1 Card
All cards (including cards in players’ hands) cost $1 less this turn, but not less than $0.
Quote
Carpenter: $4 Action-Duration
+1 Buy, +1 Coin
At the start of your next turn:
+1 Card
All cards (including cards in players’ hands) cost $1 less this turn, but not less than $0.
Quote
Carpenter: $4 Action-Duration
+1 Action, +1 Buy
At the start of your next turn:
All cards (including cards in players’ hands) cost $1 less this turn, but not less than $0.

« Last Edit: December 15, 2012, 01:40:16 pm by ShinKyo »
Logged

heron

  • Saboteur
  • *****
  • Offline Offline
  • Posts: 1055
  • Shuffle iT Username: heron
  • Respect: +1184
    • View Profile
Re: Traveling Merchant (Formerly Carpenter)
« Reply #7 on: December 15, 2012, 02:41:12 pm »
0

I really like your second design, ShinKyo, I think that I'll steal it and put it in the OP.
Logged

ShinKyo

  • Steward
  • ***
  • Offline Offline
  • Posts: 29
  • Respect: +13
    • View Profile
Re: Traveling Merchant (Formerly Carpenter)
« Reply #8 on: December 16, 2012, 07:30:22 am »
0

I really like your second design, ShinKyo, I think that I'll steal it and put it in the OP.
Ironically this is nearly exact a splitted bridge. ;)
Similar to Lab<->Caravan.
Logged
Pages: [1]
 

Page created in 0.221 seconds with 20 queries.