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Author Topic: Donald X.'s new game Kingdom Builder  (Read 57645 times)

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Thisisnotasmile

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Donald X.'s new game Kingdom Builder
« on: September 06, 2011, 07:44:22 am »
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« Last Edit: July 09, 2012, 08:10:58 am by Thisisnotasmile »
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guided

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Re: I did a little sex wee (SFW)
« Reply #1 on: September 06, 2011, 10:19:37 am »
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Saw this yesterday because I'm subscribed to Donald's posts. I'm excited ;D
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Jimmmmm

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Re: I did a little sex wee (SFW)
« Reply #2 on: September 06, 2011, 10:32:11 am »
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Is it just me, or does the cover look like a Village?

Looks like it could be pretty good. Staying tuned.
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Thisisnotasmile

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Re: I did a little sex wee (SFW)
« Reply #3 on: September 06, 2011, 10:41:06 am »
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The cover looks like a Kingdom! If your kingdom looks like a village than you are going to be bad at this game...
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Jimmmmm

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Re: I did a little sex wee (SFW)
« Reply #4 on: September 06, 2011, 11:25:56 am »
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Okay, so it looks like a big Village. But I mean, guy in red with red flag on horse from behind looking at the place of interest...
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Davio

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Re: I did a little sex wee (SFW)
« Reply #5 on: September 06, 2011, 03:17:37 pm »
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From what I've read on BGG and especially Donald's comment in the forum thread, it's supposed to be some sort of "deckbuilder" without deckbuilding.
And an actual boardgame (i.e. "with a board") instead of the Dominion series.

I am having a hard time to understand it perfectly from the early specs, but I think it's some Euro-style game with economy development.

We'll just have to wait and see, Essen is just around the corner...
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Copernicus

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Re: Donald X.'s new game Kingdom Builder
« Reply #6 on: September 08, 2011, 02:30:27 am »
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From what it sounds like--

* Simple rules on expanding the empire
* Three different scoring objectives each game out of a possible 10
* Four random powerups out of a possible 8
* Random map built out of quadrants

I don't see much Dominion in it actually.  It's mostly a simple empire-expansion game (the engine) with complex objectives.
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Thisisnotasmile

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Re: Donald X.'s new game Kingdom Builder
« Reply #7 on: September 08, 2011, 03:51:07 am »
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Yep, from what I've heard so far it's looking similar to Hacienda. I like Hacienda so I'm looking forward to this!
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Jimmmmm

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Re: Donald X.'s new game Kingdom Builder
« Reply #8 on: September 08, 2011, 05:03:43 am »
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I like that it's borrowed what I think is the best thing about Dominion, the fact that every game is different. It would be interesting working out how all the different Kingdom Builder cards interact with each other.

At this stage I'm not sure if games will be more or less varied than in Dominion. The Dominion base game has (25 choose 10) = 3,268,760 combinations, while this has a measly (10 choose 3) = 120. But possibly using a much smaller subset of the overall cards will mean that any two games are likely to be more different than any two Dominion base games.

On the other hand, maybe there are sets of two cards that will make the third irrelevant. Knights + Discoverers = make lots of horizontal lines. Citizens + Lords = build big in one place. Hermits + Discoverers = build in lots of different places.

Of course, I know next to nothing about the game at this point, but having thought about it I now want to give it a go.
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Donald X.

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Re: Donald X.'s new game Kingdom Builder
« Reply #9 on: September 08, 2011, 05:46:46 am »
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I like that it's borrowed what I think is the best thing about Dominion, the fact that every game is different. It would be interesting working out how all the different Kingdom Builder cards interact with each other.

At this stage I'm not sure if games will be more or less varied than in Dominion. The Dominion base game has (25 choose 10) = 3,268,760 combinations, while this has a measly (10 choose 3) = 120. But possibly using a much smaller subset of the overall cards will mean that any two games are likely to be more different than any two Dominion base games.
I am all about games being different every time.

In Kingdom Builder the board varies too. So it's 120 times the number of possible boards. The 120 is the most significant part of that though.
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Davio

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Re: Donald X.'s new game Kingdom Builder
« Reply #10 on: September 08, 2011, 06:58:31 am »
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Well, a number like that doesn't say much.

There are gazillions of possible Dominion setups, but replacing one Village with another may not have much effect on most games. Neither will switching a Chancellor for a Navigator in most games.

So with a smaller number it's safe to say that each pick will differ a lot, not like the endless chain of Villages in Dominion.


I don't think this will really be comparable to Dominion. I like Dominion for its high replayability, caused not only by the difference in setups, but also the relatively short length of the game. Seeing as this will be an old fashioned board game, it may take a little longer, but the replayability doesn't have to suffer.
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Stick In The Mud

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Re: Donald X.'s new game Kingdom Builder
« Reply #11 on: September 08, 2011, 07:44:25 am »
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Is there a release date yet?
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Thisisnotasmile

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Re: Donald X.'s new game Kingdom Builder
« Reply #12 on: September 08, 2011, 08:03:47 am »
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Essen.
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guided

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Re: Donald X.'s new game Kingdom Builder
« Reply #13 on: September 08, 2011, 08:43:28 am »
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Essen.
So soon? Awesome!

Hopefully there will be copies at BGG.con ;D
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play2draw

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Re: Donald X.'s new game Kingdom Builder
« Reply #14 on: September 08, 2011, 12:02:28 pm »
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Is anybody else happy that this game is *not* a deckbuilding game? Don't get me wrong, I enjoy myself some good deckbuilding, but the number of such games has gotten a bit out of hand in the last couple of years.
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guided

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Re: Donald X.'s new game Kingdom Builder
« Reply #15 on: September 08, 2011, 12:14:45 pm »
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I'm happy it's not a deckbuilding game just because I'm excited to see what Donald can do with a different sort of game. Honestly, Dominion is not remotely stale to me, and whenever I play another deckbuilding game I find I spend the time wishing it were Dominion instead. I simply do not know of another example in the genre that fares other-than-horribly in the comparison.*

I'm sure Donald is happy he doesn't have to design deckbuilding games and only deckbuilding games forever, too ;)


*OK, I just remembered that A Few Acres of Snow is built around a deckbuilding mechanic, and it's a phenomenal game. So that's a thing. It's not really the same genre though.
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DG

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Re: Donald X.'s new game Kingdom Builder
« Reply #16 on: September 08, 2011, 12:31:04 pm »
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There are probably a lot more tile/token placement games (that can be played in 45 minutes) on the market than there are deck building games. A lot of them have very neat mechanics and clever play too. I'm very happy to see another game from Donald X. but I don't see it being particularly comparable to Dominion.
« Last Edit: September 08, 2011, 12:36:22 pm by DG »
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Matt_Arnold

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Re: Donald X.'s new game Kingdom Builder
« Reply #17 on: September 08, 2011, 04:14:41 pm »
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I am so blogging this.
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Thisisnotasmile

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Re: Donald X.'s new game Kingdom Builder
« Reply #18 on: July 09, 2012, 08:12:10 am »
+6

So... SdJ 2012.

Congrats Donald X. for your second!
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Davio

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Re: Donald X.'s new game Kingdom Builder
« Reply #19 on: July 09, 2012, 08:55:59 am »
+1

Yeah, it's a real hall of fame for the double winners.

I guess this means I have to try this. :)
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Lekkit

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Re: Donald X.'s new game Kingdom Builder
« Reply #20 on: July 09, 2012, 09:39:40 am »
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Do it. I think it's really fun.
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pingpongsam

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Re: Donald X.'s new game Kingdom Builder
« Reply #21 on: July 09, 2012, 09:47:39 am »
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I plan on picking up Dark Ages in August so maybe I'll toss this in the cart at the same time.
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Kuildeous

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Re: Donald X.'s new game Kingdom Builder
« Reply #22 on: July 09, 2012, 11:55:10 am »
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I got to play a couple of games of this. I read the rules online first some months back, and the reading of the rules for some reason just did not thrill me.

I still wanted to try it out, and I had my opportunity when someone brought it to game day. The play is a lot more exciting than the impression I got from reading the rules.  The scoring criteria look kind of boring until you actually understand the game and can plan for them. In my second game, I got a perfect score for the Farmers (I think that's what it's called; the one where your score equals the number of pieces on the quadrant with the fewest pieces of your color—which can be maxed out by putting 10 in each quadrant), though that didn't win me the game.

I question the replayability of the game, which is why I haven't picked it up yet. How has it been for others who own the game and have played more than single-digit times?

I don't know why that's going to stop me. I have so many games and so little time that I am in no danger of overplaying a game. I'm sure I'll pick up KB, play it three times when we open the box and then not pull it out for another 4 months.
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Insomniac

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Re: Donald X.'s new game Kingdom Builder
« Reply #23 on: July 09, 2012, 11:56:58 am »
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Its a good game, I think the expansion adds a lot to it though I haven't been able to pick it up as none of my FLGS's have it yet. But I'm still playing the base game, I play dominion more obviously but you can't always play the same game.
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Kuildeous

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Re: Donald X.'s new game Kingdom Builder
« Reply #24 on: July 09, 2012, 12:06:18 pm »
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Its a good game, I think the expansion adds a lot to it though I haven't been able to pick it up as none of my FLGS's have it yet. But I'm still playing the base game, I play dominion more obviously but you can't always play the same game.

I am curious about the expansion. The game was pretty new to me, so any tile and scoring condition was new to me, but I could see playing it a few times and wanting to see more. I also haven't seen all of the interactions between tile pieces and scoring mechanism. I can see where there is some awesome synergy (being able to more quickly build a straight line when long lines score more points) along with contradictory criteria. I would imagine the expansion would make it difficult to get bored of these combinations.
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