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Author Topic: Role Madness VI: Mafia Noir - Home of the only TRUE Mafia: (MAFIA WIN)  (Read 112538 times)

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Galzria

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Welcome to Mafia-Noir!

Sign-ups are Closed!

This Game will NOT get underway until sometime after the New Year. Pokemon Mafia is getting ready to launch, and Voltgloss still has RMM5 Shakespeare lined up. I'm just drumming up interest here, and keeping myself moving forward with it so that I don't stall out myself.

This game will have room for exactly 13 players. If I HAD to expand it I could, but I would rather not:

1. Robz888 - Town Cop/Flatfoot
2. Eevee - Town Mason Jailer/Item Cop
3. mcmcsalot - Town Bulletproof Roleblocker
4. Shraeye - Mafia Godfather
5. Archetype - Lekkit - Town Businessman
6. Qvist - Town Mason Jailer/Item Cop
7. Jimmmmm - Town Doctor
8. Cayvie - Yuma - Mafia Corrupt Businessman (Traitor)
9. Insomniac - Mafia Doctor
10. Jotheonah - Town Watcher/Tracker
11. Dsell - Town Vig/Strong Bomb
12. Ashersky - Mafia Strongman
13. Cuzz - Serial Killer

This setup IS a Role-Madness game, so nothing of the roles will be published. I cannot promise that it will be completely balanced, but I can promise it'll be fun! Voltgloss and eHalcyon have both looked things over, and as such won't be able to play. Because of this, they've been unknowningly drafted into being back-up mods. This role requires no actual work, but they are allowed to Lock/Troll/Update anything important to their heart's content.

There will be nothing Bastard about this setup. No Jesters. No Alignment changes. No tricks. I will not lie in any fashion (PINL). Some roles ARE made up, and the generic theme to the game is a little bit different than most, but it should become clear to each player upon receiving their PM. The game itself is a pretty straight-forward and standard game of Mafia.


Mafia Ruleset (stolen and modified from eHalcyon's RMM-I intro post)

Game Rules:

General Gameplay and Etiquette:
1. You may not quote private Moderator-supplied information (either real or fabricated) of any kind.  Paraphrasing (for role claims, etc.) is acceptable. You may not name claim, or movie claim
2. There is to be NO personal communication outside of the forum postings unless your role PM specifically allows it.
3. If you have a role with a Night action (basically everyone!) your choices are due to me by the posted deadline.  If I do not receive your choice via PM by the posted deadline you will forfeit your actions.  In case of multiple submissions, the last valid one before the deadline will be used.
4. Roles with Night actions will not be able to submit an action on Night 0 (i.e. during the confirmation stage)
5. Any player with a Night action may instead submit a “No Action” PM to let the Mod know that you do not want to perform your expected action that Night phase.
6. As a general rule you should aim for one post every 48 hours, minimum, to keep the game moving.

Voting, Deadlines, and Player Death:
1. A simple majority (rounded up) of all living members must agree on one person for a lynch to occur prior to deadline.
2. Once you have reached a simple majority no further unvoting will change someone’s fate.  Further votes will also be ignored.
3. Once a player is lynched the game enters twilight until I post a death scene; all players including the one who was lynched may continue to post during twilight.
4. Please submit votes as: Vote: PlayerName.  Votes will NOT be counted if they are not bold or do not follow this syntax!  Obvious abbreviations or nicknames will be counted so long as they are unambiguous.
5. Please submit vote revocations as either Unvote: PlayerName or Unvote. Unvotes are not necessary before changing votes.
6. You may Vote: No Lynch - a simple majority of these vote types are required to send the game to Night phase without a lynch.
7. This game will generally have 2 week deadlines but this may change if an extension is needed for a V/LA player.  I may also move the deadline up if the day appears to be stagnating!  If a player or No Lynch does not have a simple majority at deadline, no lynch will occur, and the game will go into night.
8. Once you are killed (either via lynch or night kill) you may no longer post. This means that you do not even get a “Bah” post. The dead in this game are silent.
9. Do not edit or delete posts.  We don't want some players having more information than others.  If you want to clarify posts, feel free to double post.

Miscellaneous/Mechanics:
1. Bold, Summersky or shaded text is reserved for the Mod.  No invisible/small text is allowed, nor is cryptography.
2. If you have an issue/problem with the game, please PM the Mod privately.  Do not post issues/complaints in the game thread.
3. The Mod may make mistakes - please point out any mistakes gently.  Mistakes will be corrected where possible, but sometimes mistakes are made that cannot be reversed.  These will stand as final to be commiserated over after the game. Just remember, this is ROLE MADNESS.
4. Please bold all requests to the Mod so that they don’t get missed.
5. Prods of missing players will be issued upon request after 48 hours of no activity.  They will not be issued automatically.  A prodded player has 48 hours to respond or risks replacement.  A player who has been prodded 3 times is subject to replacement without further notice.
6. Rule violations will be dealt with according to their severity, up to and including a Modkill.
7. If you anticipate being unavailable for more than a 48-hour period please post a notice to that effect in the thread.  Treat this game as a commitment.  Be considerate – don’t leave us hanging.

The Golden Rule:

Please remember that this is a game and your main objective is to have fun! Be considerate of each other, don’t get personal, and enjoy the game.

Helpful Links:


(Probably not as helpful as they could be, given that the set up is entirely different from any regular Mafia game.)
Game Setup
Game Setup information:

You'll just have to wait and find out!

Actually, I've decided in the interest of keeping things clear to leak out a little of the setup, so enjoy the spoilers:

This game is going to be an evolving game of Mafia, where every player is a PR (of sorts), with limited ability.

Each player can only use their ability so long as they have the resources to do so. If at any time their resources run out, they become Vanilla for all intents and purposes for the remainder of the game (even if they receive resources in the future).
« Last Edit: February 11, 2013, 01:08:38 pm by Galzria »
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

shraeye

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Re: Role Madness VI (V?): Mafia Noir - Home of the only TRUE Mafia:
« Reply #1 on: December 09, 2012, 05:02:52 pm »

This sounds great, role madness is awesome, because I finally have a chance to get a PR.  Also, i can't read the intro text, as it looks really fuzzy.  Is it fuzzy to other people?
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Galzria

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Re: Role Madness VI (V?): Mafia Noir - Home of the only TRUE Mafia:
« Reply #2 on: December 09, 2012, 05:07:56 pm »

This sounds great, role madness is awesome, because I finally have a chance to get a PR.  Also, i can't read the intro text, as it looks really fuzzy.  Is it fuzzy to other people?

Is it impossible to read? I can fuss around with it. It's supposed to be fuzzy. Shadowy even. To fit the thematic styling.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Archetype

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Re: Role Madness VI (V?): Mafia Noir - Home of the only TRUE Mafia:
« Reply #3 on: December 09, 2012, 05:14:03 pm »

/in Can't miss a RMM game!

Shraeye! You should come join BMX!
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Qvist

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Re: Role Madness VI (V?): Mafia Noir - Home of the only TRUE Mafia:
« Reply #4 on: December 09, 2012, 05:16:16 pm »

/in

shraeye

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Re: Role Madness VI (V?): Mafia Noir - Home of the only TRUE Mafia:
« Reply #5 on: December 09, 2012, 05:19:39 pm »

/in Can't miss a RMM game!

Shraeye! You should come join BMX!
I find that me and Bastard mafia games don't mix super well.
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Archetype

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Re: Role Madness VI (V?): Mafia Noir - Home of the only TRUE Mafia:
« Reply #6 on: December 09, 2012, 05:22:48 pm »

/in Can't miss a RMM game!

Shraeye! You should come join BMX!
I find that me and Bastard mafia games don't mix super well.
Awww, but this one is nothing like Morgrim's!
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Jimmmmm

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Re: Role Madness VI (V?): Mafia Noir - Home of the only TRUE Mafia:
« Reply #7 on: December 09, 2012, 05:37:56 pm »

/in
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Galzria

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Re: Role Madness VI (V?): Mafia Noir - Home of the only TRUE Mafia:
« Reply #8 on: December 09, 2012, 05:45:08 pm »

Is that easier to read?
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Eevee

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Re: Role Madness VI (V?): Mafia Noir - Home of the only TRUE Mafia:
« Reply #9 on: December 09, 2012, 07:18:31 pm »

FINALLY someone auto ins me, yes! Looks thoroughly awesome too, can I twice?
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Robz888

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Re: Role Madness VI (V?): Mafia Noir - Home of the only TRUE Mafia:
« Reply #10 on: December 09, 2012, 07:19:48 pm »

Confirming my in, thanks!
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cayvie

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Re: Role Madness VI (V?): Mafia Noir - Home of the only TRUE Mafia:
« Reply #11 on: December 09, 2012, 07:44:45 pm »

/in
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Galzria

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Re: Role Madness VI (V?): Mafia Noir - Home of the only TRUE Mafia:
« Reply #12 on: December 09, 2012, 07:50:02 pm »

Added a little update in the game setup section. Tells a little bit of spoilers about how things will work!
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Insomniac

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Re: Role Madness VI (V?): Mafia Noir - Home of the only TRUE Mafia:
« Reply #13 on: December 09, 2012, 09:12:36 pm »

IN!
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Young Nick

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Re: Role Madness VI (V?): Mafia Noir - Home of the only TRUE Mafia:
« Reply #14 on: December 09, 2012, 09:37:50 pm »

I would like to hear from back-up mods on whether or not it is actually balanced before I decide whether or not to play.

Also, you use the acronym PINL, I have seen it used here before. What does it stand for?
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shraeye

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Re: Role Madness VI (V?): Mafia Noir - Home of the only TRUE Mafia:
« Reply #15 on: December 09, 2012, 09:39:57 pm »

Promise I Need to Lie
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Galzria

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Re: Role Madness VI (V?): Mafia Noir - Home of the only TRUE Mafia:
« Reply #16 on: December 09, 2012, 09:50:30 pm »

Promise I Need to Lie

No.

It means Promise I'm Not Lying.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Galzria

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Re: Role Madness VI (V?): Mafia Noir - Home of the only TRUE Mafia:
« Reply #17 on: December 09, 2012, 09:53:02 pm »

I would like to hear from back-up mods on whether or not it is actually balanced before I decide whether or not to play.

Also, you use the acronym PINL, I have seen it used here before. What does it stand for?

Much like any Role Madness game, it has the potential to be swingy. It just depends. There's nothing Bastard about the setup though, and it's designed to be equally winnable for all sides at gamestart.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

jotheonah

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Re: Role Madness VI (V?): Mafia Noir - Home of the only TRUE Mafia:
« Reply #18 on: December 09, 2012, 10:32:42 pm »

is this your first time behind the wheel Galz? Of course I'm in.
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Dsell

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Re: Role Madness VI (V?): Mafia Noir - Home of the only TRUE Mafia:
« Reply #19 on: December 10, 2012, 01:04:19 am »

In for this.
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eHalcyon

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Re: Role Madness VI (V?): Mafia Noir - Home of the only TRUE Mafia:
« Reply #20 on: December 10, 2012, 01:11:07 am »

If you have trouble reading the stylization, just highlight the text.
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Galzria

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Re: Role Madness VI (V?): Mafia Noir - Home of the only TRUE Mafia:
« Reply #21 on: December 10, 2012, 01:15:01 am »

If you have trouble reading the stylization, just highlight the text.

It was bolded instead of italicized before, with a darker shader. Still, if it's difficult that's a good tip. I actually had no problems myself on my PC, but I admit it's a bit harder to read from my mobile.
Logged
Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Insomniac

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Re: Role Madness VI (V?): Mafia Noir - Home of the only TRUE Mafia:
« Reply #22 on: December 10, 2012, 01:34:43 am »

If you have trouble reading the stylization, just highlight the text.

It was bolded instead of italicized before, with a darker shader. Still, if it's difficult that's a good tip. I actually had no problems myself on my PC, but I admit it's a bit harder to read from my mobile.

Jo is in ^^
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Galzria

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Re: Role Madness VI (V?): Mafia Noir - Home of the only TRUE Mafia:
« Reply #23 on: December 10, 2012, 02:51:29 am »

If you have trouble reading the stylization, just highlight the text.

It was bolded instead of italicized before, with a darker shader. Still, if it's difficult that's a good tip. I actually had no problems myself on my PC, but I admit it's a bit harder to read from my mobile.

Jo is in ^^

Corrected, thanks. I could've sworn I added him in a previous update, but I might've overwritten him subsequently from my mobile.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

ashersky

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Re: Role Madness VI (V?): Mafia Noir - Home of the only TRUE Mafia:
« Reply #24 on: December 10, 2012, 07:04:53 am »

In.
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