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Author Topic: Interview with Donald X.  (Read 2127668 times)

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Kirian

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Re: Interview with Donald X.
« Reply #2250 on: May 29, 2015, 06:23:28 pm »
+1

Port got 12 to get an even split in 2-player games.
Conveniently, it also splits in 3p games. And 6p, I guess. Gotta keep those 6-player games in mind. Can't have them getting unbalanced.

Port has a fun interaction with 6 player games. The pile can be easily emptied on turn 1.

Ignoring the juxtaposition of "fun" and "6 player," this is only a 1/64 chance without Borrow or Baker available.
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Asper

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Re: Interview with Donald X.
« Reply #2251 on: May 29, 2015, 09:40:51 pm »
0

Port got 12 to get an even split in 2-player games.
Conveniently, it also splits in 3p games. And 6p, I guess. Gotta keep those 6-player games in mind. Can't have them getting unbalanced.

Port has a fun interaction with 6 player games. The pile can be easily emptied on turn 1.

Ignoring the juxtaposition of "fun" and "6 player," this is only a 1/64 chance without Borrow or Baker available.

Isn't it 1/128? Wow, i'm surprised as to how unlikely that actually is.
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Tables

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Re: Interview with Donald X.
« Reply #2252 on: May 30, 2015, 08:36:39 am »
0

Port got 12 to get an even split in 2-player games.
Conveniently, it also splits in 3p games. And 6p, I guess. Gotta keep those 6-player games in mind. Can't have them getting unbalanced.

Port has a fun interaction with 6 player games. The pile can be easily emptied on turn 1.

Ignoring the juxtaposition of "fun" and "6 player," this is only a 1/64 chance without Borrow or Baker available.

Isn't it 1/128? Wow, i'm surprised as to how unlikely that actually is.

It's 1/2^6 which is 1/64
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...spin-offs are still better for all of the previously cited reasons.
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GendoIkari

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Re: Interview with Donald X.
« Reply #2253 on: May 30, 2015, 09:49:13 am »
0

Ok well it can happen before the first shuffle every time; even without weird things like Lost City and Noble Brigand.
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Asper

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Re: Interview with Donald X.
« Reply #2254 on: May 30, 2015, 10:01:09 am »
0

Port got 12 to get an even split in 2-player games.
Conveniently, it also splits in 3p games. And 6p, I guess. Gotta keep those 6-player games in mind. Can't have them getting unbalanced.

Port has a fun interaction with 6 player games. The pile can be easily emptied on turn 1.

Ignoring the juxtaposition of "fun" and "6 player," this is only a 1/64 chance without Borrow or Baker available.

Isn't it 1/128? Wow, i'm surprised as to how unlikely that actually is.

It's 1/2^6 which is 1/64

Wait...

1st player: 1/2
2nd: 1/4
3rd: 1/8
4th: 1/16
5th: 1/32
6th: 1/64

I can't explain how i got to 128...
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enfynet

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Re: Interview with Donald X.
« Reply #2255 on: May 30, 2015, 11:01:24 am »
0

Port got 12 to get an even split in 2-player games.
Conveniently, it also splits in 3p games. And 6p, I guess. Gotta keep those 6-player games in mind. Can't have them getting unbalanced.

Port has a fun interaction with 6 player games. The pile can be easily emptied on turn 1.

Ignoring the juxtaposition of "fun" and "6 player," this is only a 1/64 chance without Borrow or Baker available.

Isn't it 1/128? Wow, i'm surprised as to how unlikely that actually is.

It's 1/2^6 which is 1/64

Wait...

1st player: 1/2
2nd: 1/4
3rd: 1/8
4th: 1/16
5th: 1/32
6th: 1/64

I can't explain how i got to 128...
7 players?
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Asper

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Re: Interview with Donald X.
« Reply #2256 on: May 30, 2015, 12:10:38 pm »
+1

Port got 12 to get an even split in 2-player games.
Conveniently, it also splits in 3p games. And 6p, I guess. Gotta keep those 6-player games in mind. Can't have them getting unbalanced.

Port has a fun interaction with 6 player games. The pile can be easily emptied on turn 1.

Ignoring the juxtaposition of "fun" and "6 player," this is only a 1/64 chance without Borrow or Baker available.

Isn't it 1/128? Wow, i'm surprised as to how unlikely that actually is.

It's 1/2^6 which is 1/64

Wait...

1st player: 1/2
2nd: 1/4
3rd: 1/8
4th: 1/16
5th: 1/32
6th: 1/64

I can't explain how i got to 128...
7 players?

I... I used my fingers to count... And... Somehow i assumed my right hand had only four fingers, so i had to count two on the other one...  :o
Really, that was me having one of those super stupid moments, where your logic is fundamentally flawed but you don't realize it.

I'm not actually lacking any fingers, by the way.
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pacovf

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Re: Interview with Donald X.
« Reply #2257 on: May 30, 2015, 12:19:52 pm »
+10

I once tried to apply the Right-hand rule with my left hand during an exam because I was holding my pen with the other hand. Needless to say, I felt quite silly when I realized why my electrons were flying the wrong way.
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Kirian

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Re: Interview with Donald X.
« Reply #2258 on: May 30, 2015, 04:46:34 pm »
+3

I once tried to apply the Right-hand rule with my left hand during an exam because I was holding my pen with the other hand. Needless to say, I felt quite silly when I realized why my electrons were flying the wrong way.

I can't count the number of times I've done this.  It's worse to do it when you're the instructor, though.
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Dsell

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Re: Interview with Donald X.
« Reply #2259 on: May 30, 2015, 05:04:12 pm »
+4

I once tried to apply the Right-hand rule with my left hand during an exam because I was holding my pen with the other hand. Needless to say, I felt quite silly when I realized why my electrons were flying the wrong way.

I can't count the number of times I've done this.

Not even if you used both hands?
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Witherweaver

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Re: Interview with Donald X.
« Reply #2260 on: May 30, 2015, 05:05:56 pm »
+1

I once tried to apply the Right-hand rule with my left hand during an exam because I was holding my pen with the other hand. Needless to say, I felt quite silly when I realized why my electrons were flying the wrong way.

I can't count the number of times I've done this.  It's worse to do it when you're the instructor, though.

You have to remember to use the stage-right-hand rule.
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qmech

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Re: Interview with Donald X.
« Reply #2261 on: June 01, 2015, 04:49:24 am »
0

Port got 12 to get an even split in 2-player games.
Conveniently, it also splits in 3p games. And 6p, I guess. Gotta keep those 6-player games in mind. Can't have them getting unbalanced.

Port has a fun interaction with 6 player games. The pile can be easily emptied on turn 1.

Ignoring the juxtaposition of "fun" and "6 player," this is only a 1/64 chance without Borrow or Baker available.

Isn't it 1/128? Wow, i'm surprised as to how unlikely that actually is.

It's 1/2^6 which is 1/64

Isn't it something like (5/12)^6 because you might hit 5/2?
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Asper

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Re: Interview with Donald X.
« Reply #2262 on: June 01, 2015, 05:48:26 am »
+4

Port got 12 to get an even split in 2-player games.
Conveniently, it also splits in 3p games. And 6p, I guess. Gotta keep those 6-player games in mind. Can't have them getting unbalanced.

Port has a fun interaction with 6 player games. The pile can be easily emptied on turn 1.

Ignoring the juxtaposition of "fun" and "6 player," this is only a 1/64 chance without Borrow or Baker available.

Isn't it 1/128? Wow, i'm surprised as to how unlikely that actually is.

It's 1/2^6 which is 1/64

Isn't it something like (5/12)^6 because you might hit 5/2?

You have 4 possible openings, two of which can buy Port on turn one. What's more, 5/2 and 2/5 are equally likely, with only order mattering, and the same applies to 3/4 and 4/3. Therefore you can simplify down to 50% for an opening that can afford $4 or more.
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Seprix

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Re: Interview with Donald X.
« Reply #2263 on: June 01, 2015, 10:53:53 am »
+1

What is your least favorite card?

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qmech

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Re: Interview with Donald X.
« Reply #2264 on: June 01, 2015, 11:54:39 am »
0

Port got 12 to get an even split in 2-player games.
Conveniently, it also splits in 3p games. And 6p, I guess. Gotta keep those 6-player games in mind. Can't have them getting unbalanced.

Port has a fun interaction with 6 player games. The pile can be easily emptied on turn 1.

Ignoring the juxtaposition of "fun" and "6 player," this is only a 1/64 chance without Borrow or Baker available.

Isn't it 1/128? Wow, i'm surprised as to how unlikely that actually is.

It's 1/2^6 which is 1/64

Isn't it something like (5/12)^6 because you might hit 5/2?

You have 4 possible openings, two of which can buy Port on turn one. What's more, 5/2 and 2/5 are equally likely, with only order mattering, and the same applies to 3/4 and 4/3. Therefore you can simplify down to 50% for an opening that can afford $4 or more.

But why wouldn't you spend all of your money, especially in the opening?

That was embarrassing.
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AJD

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Re: Interview with Donald X.
« Reply #2265 on: June 01, 2015, 12:53:52 pm »
0

Port got 12 to get an even split in 2-player games.
Conveniently, it also splits in 3p games. And 6p, I guess. Gotta keep those 6-player games in mind. Can't have them getting unbalanced.

Port has a fun interaction with 6 player games. The pile can be easily emptied on turn 1.

Ignoring the juxtaposition of "fun" and "6 player," this is only a 1/64 chance without Borrow or Baker available.

Isn't it 1/128? Wow, i'm surprised as to how unlikely that actually is.

It's 1/2^6 which is 1/64

Isn't it something like (5/12)^6 because you might hit 5/2?

You have 4 possible openings, two of which can buy Port on turn one. What's more, 5/2 and 2/5 are equally likely, with only order mattering, and the same applies to 3/4 and 4/3. Therefore you can simplify down to 50% for an opening that can afford $4 or more.

But why wouldn't you spend all of your money, especially in the opening?

I mean, if the Port pile's going to empty on turn 1, you don't want to miss your chance to get a couple of them!
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GendoIkari

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Re: Interview with Donald X.
« Reply #2266 on: June 01, 2015, 01:19:13 pm »
+2

Port got 12 to get an even split in 2-player games.
Conveniently, it also splits in 3p games. And 6p, I guess. Gotta keep those 6-player games in mind. Can't have them getting unbalanced.

Port has a fun interaction with 6 player games. The pile can be easily emptied on turn 1.

Ignoring the juxtaposition of "fun" and "6 player," this is only a 1/64 chance without Borrow or Baker available.

Isn't it 1/128? Wow, i'm surprised as to how unlikely that actually is.

It's 1/2^6 which is 1/64

Isn't it something like (5/12)^6 because you might hit 5/2?

You have 4 possible openings, two of which can buy Port on turn one. What's more, 5/2 and 2/5 are equally likely, with only order mattering, and the same applies to 3/4 and 4/3. Therefore you can simplify down to 50% for an opening that can afford $4 or more.

But why wouldn't you spend all of your money, especially in the opening?

That was embarrassing.

Not that it's generally a good idea to buy Port with $5 on turn 1, but it's never a good rule to automatically spend the most you can each turn; it can easily be the right decision to buy a card that costs less than what you can afford.
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liopoil

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Re: Interview with Donald X.
« Reply #2267 on: June 01, 2015, 03:26:09 pm »
0

Hey, if it's my only chance to get one (two) because they are running out, I'd totally open port.
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Donald X.

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Re: Interview with Donald X.
« Reply #2268 on: June 01, 2015, 04:30:22 pm »
+27

What is your least favorite card?
The card I spent the most time hating was Pirate Ship. There were always people convinced it was crazy broken powerful. Having to endlessly prove them wrong, with the threat of them saying "aha I was right all along, wow you really blew it" if the card was ever any good just sucked all the joy out of those games. I am over it though, people worked out just how good Pirate Ship is.

I veto Oracle the most. It just ruins playtesting by endlessly flipping over whatever new card you wanted to test.

The card I am most embarrassed by is Rebuild. Scrying Pool by contrast is a card I blew it on (the grafted-on attack part makes it less cool, way more wordy, and contributes to Alchemy games being slow) but which I still enjoy playing with.
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Cuzz

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Re: Interview with Donald X.
« Reply #2269 on: June 01, 2015, 09:26:23 pm »
0

This is admittedly a silly question, but when naming Adventures, did you consider or worry in the slightest about confusion with the Adventures challenges of Dominion Online Formerly Known as Goko?
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werothegreat

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Re: Interview with Donald X.
« Reply #2270 on: June 01, 2015, 10:59:32 pm »
+4

What is your favorite card name?  Or the card name you're most proud of?  Are there any card names you'd change if you could?
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Re: Interview with Donald X.
« Reply #2271 on: June 02, 2015, 11:33:20 am »
0

Storyteller introduces the mechanic of using your coins on something else than a card (which i'm calling "special pay" for this post). It seems to me that "overpay" from Guilds behaves a lot like as a combination of this "special pay" mechanic with the "on-buy" mechanic. Like:

"When you buy this, you may pay any amount of $ [...]"

So i'm wondering: Is that the same? And would you have solved overpay differently if you had known Storyteller would come?

Edit: The reason why i'm asking is that this variant would have meant one less mechanic. But maybe having two mechanics interact is just as complex. And i guess one might argue it would mislead people into thinking they could pay less than the card's cost...?
« Last Edit: June 02, 2015, 11:36:24 am by Asper »
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Donald X.

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Re: Interview with Donald X.
« Reply #2272 on: June 02, 2015, 02:06:39 pm »
+2

This is admittedly a silly question, but when naming Adventures, did you consider or worry in the slightest about confusion with the Adventures challenges of Dominion Online Formerly Known as Goko?
When it came up, I said, they will just change that to Campaigns, which is what I've always called them anyway. And at some point I said, Jeff, change those to Campaigns. And in fact they will be called Campaigns.
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Re: Interview with Donald X.
« Reply #2273 on: June 02, 2015, 02:08:59 pm »
0

What is your least favorite card?
The card I spent the most time hating was Pirate Ship. There were always people convinced it was crazy broken powerful. Having to endlessly prove them wrong, with the threat of them saying "aha I was right all along, wow you really blew it" if the card was ever any good just sucked all the joy out of those games. I am over it though, people worked out just how good Pirate Ship is.

I veto Oracle the most. It just ruins playtesting by endlessly flipping over whatever new card you wanted to test.

The card I am most embarrassed by is Rebuild. Scrying Pool by contrast is a card I blew it on (the grafted-on attack part makes it less cool, way more wordy, and contributes to Alchemy games being slow) but which I still enjoy playing with.

Sorry if this has been asked before: have you ever considered issuing an official fix for those cards (Rebuild in particular) or just outright banning them from "official Dominion"?
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Donald X.

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Re: Interview with Donald X.
« Reply #2274 on: June 02, 2015, 02:10:47 pm »
+2

What is your favorite card name?  Or the card name you're most proud of?  Are there any card names you'd change if you could?
Well without pouring work into this, the one that immediately comes to mind as a favorite is Band of Misfits. I wouldn't say I'm proud of the card names; neither am I ashamed. I'd probably change several names in the main set and Intrigue; I started worrying way more about names as of Seaside.
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