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Author Topic: Interview with Donald X.  (Read 2127165 times)

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Witherweaver

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Re: Interview with Donald X.
« Reply #1725 on: February 02, 2015, 05:41:00 pm »
+7

What would a "Donald X." Dominion card do?

That one is easy.

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Donald X.

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Re: Interview with Donald X.
« Reply #1726 on: February 02, 2015, 07:26:59 pm »
+9

What would a "Donald X." Dominion card do?
I was the original Knights randomizer card. Sir X. So, trash the top card of each other player's deck, and then something else moderately exciting, depending on the Knight.
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jaketheyak

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Re: Interview with Donald X.
« Reply #1727 on: February 02, 2015, 08:05:42 pm »
+2

What would a "Donald X." Dominion card do?
I was the original Knights randomizer card. Sir X. So, trash the top card of each other player's deck, and then something else moderately exciting, depending on the Knight.

I love that you're not even paraphrasing. That is pretty close to the exact wording on the original Sir X card.
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jaketheyak

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Re: Interview with Donald X.
« Reply #1728 on: February 02, 2015, 08:15:51 pm »
0

Looking at those outtake sheets, I notice the original VP symbol is a crown, which seems entirely appropriate.
Was it changed to a shield because the colour of a crown is too close to the colour of a coin?
How did you choose the shield?
Were any other symbols considered?
What is the design on the shield (it looks like 4 playing card clubs in a cross to me)?
Does it bother you that it breaks the heraldic rule of tincture?
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Donald X.

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Re: Interview with Donald X.
« Reply #1729 on: February 02, 2015, 08:37:01 pm »
0

Looking at those outtake sheets, I notice the original VP symbol is a crown, which seems entirely appropriate.
Was it changed to a shield because the colour of a crown is too close to the colour of a coin?
How did you choose the shield?
Were any other symbols considered?
What is the design on the shield (it looks like 4 playing card clubs in a cross to me)?
Does it bother you that it breaks the heraldic rule of tincture?
I picked the crown, I liked the crown. I don't know why it was changed to a shield. A crown is better. If they considered other symbols they did not tell me about it.

I don't have any more information on the shield; I don't know what that's supposed to be. I don't know anything about heraldry; I have tried to get anachronisms fixed when I've spotted them. I don't even see the shield except when testing campaigns or something online; the prototype has crowns.
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jaketheyak

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Re: Interview with Donald X.
« Reply #1730 on: February 02, 2015, 09:01:11 pm »
0

Looking at those outtake sheets, I notice the original VP symbol is a crown, which seems entirely appropriate.
Was it changed to a shield because the colour of a crown is too close to the colour of a coin?
How did you choose the shield?
Were any other symbols considered?
What is the design on the shield (it looks like 4 playing card clubs in a cross to me)?
Does it bother you that it breaks the heraldic rule of tincture?
I picked the crown, I liked the crown. I don't know why it was changed to a shield. A crown is better. If they considered other symbols they did not tell me about it.

I don't have any more information on the shield; I don't know what that's supposed to be. I don't know anything about heraldry; I have tried to get anachronisms fixed when I've spotted them. I don't even see the shield except when testing campaigns or something online; the prototype has crowns.

Does that sort of "executive meddling" bother you, or are you happy to leave design decisions to publishers?
Do you get more of a say in things now that you are a well-known creator of a smash hit game?

Can you give any examples of anachronisms that you fixed?
Any that made it into the final game?
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werothegreat

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Re: Interview with Donald X.
« Reply #1731 on: February 02, 2015, 10:16:07 pm »
0

Can you give any examples of anachronisms that you fixed?
Any that made it into the final game?

The Poor House depicted in the artwork is definitely not contemporary with Knights and Wandering Minstrels.
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Donald X.

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Re: Interview with Donald X.
« Reply #1732 on: February 02, 2015, 11:09:20 pm »
+1

Does that sort of "executive meddling" bother you, or are you happy to leave design decisions to publishers?
Do you get more of a say in things now that you are a well-known creator of a smash hit game?

Can you give any examples of anachronisms that you fixed?
Any that made it into the final game?
I will make any decisions they let me; I like everything the way I like it. How much I'm bothered depends on how badly they blow it; possibly they improve on something, that would be ideal. I wouldn't say I get more say now in general. It varies a lot from company to company. These days I have a lot of say on how things go at RGG; that doesn't mean they're going to send me all of the art sketches though, that's just more work.

The padlock on Philosopher's Stone is an example of an anachronism in the game. There was a gun on an Adventures card that I got taken out.
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Kirian

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Re: Interview with Donald X.
« Reply #1733 on: February 03, 2015, 10:45:56 am »
0

Does that sort of "executive meddling" bother you, or are you happy to leave design decisions to publishers?
Do you get more of a say in things now that you are a well-known creator of a smash hit game?

Can you give any examples of anachronisms that you fixed?
Any that made it into the final game?
I will make any decisions they let me; I like everything the way I like it. How much I'm bothered depends on how badly they blow it; possibly they improve on something, that would be ideal. I wouldn't say I get more say now in general. It varies a lot from company to company. These days I have a lot of say on how things go at RGG; that doesn't mean they're going to send me all of the art sketches though, that's just more work.

The padlock on Philosopher's Stone is an example of an anachronism in the game. There was a gun on an Adventures card that I got taken out.


Don't padlocks date back to the Roman Empire era?
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GeoLib

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Re: Interview with Donald X.
« Reply #1734 on: February 03, 2015, 11:07:45 am »
+1

Does that sort of "executive meddling" bother you, or are you happy to leave design decisions to publishers?
Do you get more of a say in things now that you are a well-known creator of a smash hit game?

Can you give any examples of anachronisms that you fixed?
Any that made it into the final game?
I will make any decisions they let me; I like everything the way I like it. How much I'm bothered depends on how badly they blow it; possibly they improve on something, that would be ideal. I wouldn't say I get more say now in general. It varies a lot from company to company. These days I have a lot of say on how things go at RGG; that doesn't mean they're going to send me all of the art sketches though, that's just more work.

The padlock on Philosopher's Stone is an example of an anachronism in the game. There was a gun on an Adventures card that I got taken out.


Don't padlocks date back to the Roman Empire era?

Yeah, but they didn't look like that, I don't think. The one in PStone looks pretty much like a modern padlock with the hole in the top for the lock to push into. I think that style is modern.
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petegeo

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Re: Interview with Donald X.
« Reply #1735 on: February 03, 2015, 12:59:59 pm »
0

Is there going to be a tenth annversary expansion?

If yes: Large or small?
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werothegreat

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Re: Interview with Donald X.
« Reply #1736 on: February 03, 2015, 01:55:00 pm »
+3

Is there going to be a tenth annversary expansion?

If yes: Large or small?

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This card is a lie.
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DStu

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Re: Interview with Donald X.
« Reply #1737 on: February 03, 2015, 04:53:15 pm »
+5

Is there going to be a tenth annversary expansion?

If yes: Large or small?
I can't remember Jay saying something about this...
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Donald X.

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Re: Interview with Donald X.
« Reply #1738 on: February 03, 2015, 04:59:53 pm »
+1

Don't padlocks date back to the Roman Empire era?
Yes, but my minimal research suggested that the style of padlock on Philosopher's Stone was post-medieval.
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Donald X.

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Re: Interview with Donald X.
« Reply #1739 on: February 03, 2015, 05:07:57 pm »
+3

Is there going to be a tenth annversary expansion?

If yes: Large or small?
The thing is, if I had any actual information then I would have to say, dude, any new products will be announced by RGG when they want to announce them. That's not my department; it's not up to me; I care more about RGG being pleased with those announcements than I do about you, petegeo, being pleased with them.

If I don't have any actual information then I have to say the same thing, or people can just keep asking if something is coming until I stop saying no.
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jaketheyak

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Re: Interview with Donald X.
« Reply #1740 on: February 03, 2015, 05:16:36 pm »
+6

Is there going to be a tenth annversary expansion?

If yes: Large or small?
The thing is, if I had any actual information then I would have to say, dude, any new products will be announced by RGG when they want to announce them. That's not my department; it's not up to me; I care more about RGG being pleased with those announcements than I do about you, petegeo, being pleased with them.

If I don't have any actual information then I have to say the same thing, or people can just keep asking if something is coming until I stop saying no.

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GendoIkari

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Re: Interview with Donald X.
« Reply #1741 on: February 03, 2015, 05:22:59 pm »
0

Is there going to be a tenth annversary expansion?

If yes: Large or small?
The thing is, if I had any actual information then I would have to say, dude, any new products will be announced by RGG when they want to announce them. That's not my department; it's not up to me; I care more about RGG being pleased with those announcements than I do about you, petegeo, being pleased with them.

If I don't have any actual information then I have to say the same thing, or people can just keep asking if something is coming until I stop saying no.

Yeah I always hate it in movies when after someone says "I don't know", someone responds with  "you tell me if you did?" I mean, how can you answer that? If you say "no", then how can they believe your original "I don't know"?
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Re: Interview with Donald X.
« Reply #1742 on: February 03, 2015, 05:25:26 pm »
0

Is there going to be a tenth annversary expansion?

If yes: Large or small?
The thing is, if I had any actual information then I would have to say, dude, any new products will be announced by RGG when they want to announce them. That's not my department; it's not up to me; I care more about RGG being pleased with those announcements than I do about you, petegeo, being pleased with them.

If I don't have any actual information then I have to say the same thing, or people can just keep asking if something is coming until I stop saying no.



Hey, guys, one expansion at a time.  This one's a doozy.
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GendoIkari

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Re: Interview with Donald X.
« Reply #1743 on: February 03, 2015, 05:29:48 pm »
+2

  This one's a doozy.

Hey, you're not supposed to give away the names of new cards!
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Re: Interview with Donald X.
« Reply #1744 on: February 03, 2015, 05:32:10 pm »
0

  This one's a doozy.

Hey, you're not supposed to give away the names of new cards!

Er, I mean, a bombshell!  Crap, I MEAN
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Re: Interview with Donald X.
« Reply #1745 on: February 03, 2015, 05:34:57 pm »
+1

  This one's a doozy.

Hey, you're not supposed to give away the names of new cards!

Er, I mean, a bombshell!  Crap, I MEAN

Wait, Bomb is one of the new cards?  All is lost!  Donald has lost his mind!
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jaketheyak

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Re: Interview with Donald X.
« Reply #1746 on: February 03, 2015, 05:36:42 pm »
+1

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Seprix

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Re: Interview with Donald X.
« Reply #1747 on: February 03, 2015, 05:58:03 pm »
+1



Sorry I couldn't get those swirly things on the side edited in. I'm sure it's possible.
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Co0kieL0rd

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Re: Interview with Donald X.
« Reply #1748 on: February 04, 2015, 05:28:14 am »
0



Sorry I couldn't get those swirly things on the side edited in. I'm sure it's possible.
Have you even read the fan card creation guide? This card should appropriately cost $0, or $1 at best, compare with Moat. I mean, duh.

Mr. Vaccarino, I assume Temporum will be released in Germany as well. Do you know when? I can't wait to play it!
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Donald X.

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Re: Interview with Donald X.
« Reply #1749 on: February 04, 2015, 05:34:29 am »
0

Mr. Vaccarino, I assume Temporum will be released in Germany as well. Do you know when? I can't wait to play it!
I think it's coming out in Germany, but don't know when or for sure.
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