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Author Topic: New images for new goals?  (Read 14419 times)

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rrenaud

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New images for new goals?
« on: September 01, 2011, 01:20:04 pm »
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David Lu implemented a bunch of new goals, making your player pages look a bit more interesting.  But now we lack images for some of the new goals.

Anyone want to either make some art, or do some image hunting?
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Graystripe77

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Re: New images for new goals?
« Reply #1 on: September 01, 2011, 06:23:20 pm »
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I'd be willing, i do art. :)
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Kirian

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Re: New images for new goals?
« Reply #2 on: September 01, 2011, 06:59:02 pm »
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I might be able to do a little bit of art.

A couple of suggestions:
Can the badges that have obvious orders (Peer----Archon, Slam----Onslaught) be placed in order?  It would also be nice if the same obvious groupings were in their own separate rows.
Artwork on the Peer----Archon scale is a bit less obvious than it could be (though if they were in order that might change).  If I've some time to work on art, I'll try to create art for those as well.  Were those made by someone or image-searched?

PM coming to you as well.
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Stoc

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Re: New images for new goals?
« Reply #3 on: September 02, 2011, 12:09:52 am »
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Where can we see the complete list of goals and which ones need images?

MrGreenGenes: http://forums.digitalpoint.com/image.php?u=37512&dateline=1156783450
« Last Edit: September 02, 2011, 12:20:24 am by Stoc »
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biopower

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Re: New images for new goals?
« Reply #4 on: September 02, 2011, 01:00:28 am »
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From the Source Code: These are the ones which appear implemented

# BOM: Bought only money and Victory.
# BOMMinator: Won buying only money and Victory.
# NegativeSum: Won with a negative score.
# Salted Earth: Had a negative score.
# PileDriver: Owned all copies of a card.
#("I thought it was Golf") Winning with a negative score
# buy 6 differently named Victory cards
# Peer: Scored 60 points.
# Regent: Scored 70 points.
# Royal Heir: Scored 80 points.
# Monarch: Scored 90 points.
# Imperial: Scored 100 points.
# Archon: Scored 110 points.   
# ("Buzzer Beater") Winning by exactly one point
# Slam: 20 or more points in one turn.
# Crash: 30 or more points in one turn.
# Charge: 40 or more points in one turn.
# KO: 50 or more points in one turn.
# Blitz: 60 or more points in one turn.
# Onslaught: 70 or more points in one turn.
# Mega-Turn: you buy all the starting Provinces (or Colonies) in a single turn.
# ("Oscar The Grouch") Trash more than 7 cards in one turn

These appear unimplemented in the code
# Bought more than 10 green cards in a turn
# won without ever buying money
# played 20 actions in a turn
# Protego: Reacted to all attacks against you (and at least 5).
#("Penny Pincher") Winning by buying out the Coppers
#("Estate Sale") Winning by buying out the Estates
#("This card sucks?") Winning with an Opening Chancellor
#("Bully") Play an attack every turn after the fourth.
#("The Biggest Loser") Losing with over 60 points.
#("Puppet Master") Play more than 4 Possession in one turn.
#("Dominator") Have at least one of each type of available victory card (and at least 1 chip, if available).
#buying at least one of every kingdom card in a game
# gifted a Province or Colony to an opponent (through Masquerade or Ambassador),
# Researcher: Acquire 7 Alchemists or Laboratories.
# Evil Overlord: Acquire 7 or more Minions.
# Badges? We Don't Need No Stinking Badges: Win a game while holding no VP Tokens and your opponent holds 25 or more.
# It's Good to be the King: Acquire 4 Throne Rooms or King's Courts.
# 99 Problems: Acquire the majority of Harems.
# Crucio: Use the Torturer three times in a single turn.
# Imperio: Use Possession three times in a single turn.
# Game of Settlers Anyone?: Acquire 7 of a single Village-type card.
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rrenaud

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Re: New images for new goals?
« Reply #5 on: September 05, 2011, 01:26:05 am »
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I partially implemented the grouping.  Now at least the like goals are consective.  I added MrGreenGenes.

Matt Arnold did the original images for the score based goals.  I am not sure if the zoomed in feel of Archon was intended.
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pst

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Re: New images for new goals?
« Reply #6 on: September 05, 2011, 08:27:34 am »
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# NegativeSum: Won with a negative score.
#("I thought it was Golf") Winning with a negative score

Duplicate?
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rrenaud

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Re: New images for new goals?
« Reply #7 on: September 06, 2011, 12:47:02 am »
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I fail at code review ;(.
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Kirian

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Re: New images for new goals?
« Reply #8 on: September 06, 2011, 01:01:21 am »
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Matt Arnold did the original images for the score based goals.  I am not sure if the zoomed in feel of Archon was intended.

Haha Matt and I will have to tussle over them at ConFusion.  Or not, we'll see :)

Alas, I code in PHP and not Python or I'd try to help out with some of the implementations as well.

Edit:  How often does the code scan for the achievements?  In this game:  http://councilroom.com/game?game_id=game-20110901-184845-669de011.html  I score 70 pts on T31, but it doesn't show up on my list yet.  Meanwhile, two later games show up for Piledriver and Buzzer-Beater.

Also:  Are the achievements not cumulative?  I've apparently scored 110 points more times than I've scored 100... which makes no sense!  Achievements like Imperial should be for x <= 100, not 91 <= x <= 100.
« Last Edit: September 06, 2011, 02:03:44 am by Kirian »
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DStu

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Re: New images for new goals?
« Reply #9 on: September 06, 2011, 02:40:06 am »
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Also, the Achievement says: "More than X points", while it seems to count "At least X points" (or "between X and X+9 points", not sure about this.). See http://councilroom.com/player?player=DStu for X=100.
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def

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Re: New images for new goals?
« Reply #10 on: September 06, 2011, 11:43:48 am »
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For Mega-Turn, I once bought 8 Provinces in one turn and didn't get it. Is this because it was a Colony game?
Edit: Thinking about it, I had this turn and neither got Mega-Turn nor Onslaught. Are older games irrelevant?
« Last Edit: September 06, 2011, 11:48:24 am by def »
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rrenaud

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Re: New images for new goals?
« Reply #11 on: September 06, 2011, 12:28:44 pm »
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The range based ones aren't cumulative.  def, It seems like you certainly deserve onslaught and megaturn.
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rrenaud

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Re: New images for new goals?
« Reply #12 on: October 01, 2011, 12:48:18 am »
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David Lu implemented more goals.  They are still in the process of re-filling, but now you can see the goals that you accomplished on each game page. 

https://github.com/rrenaud/dominionstats/pull/6
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WanderingWinder

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Re: New images for new goals?
« Reply #13 on: October 01, 2011, 10:07:31 am »
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Can you explain why the arbitrary-seeming values of 24 for gardens, 36 for fairgrounds, and 64 for duke/duchy?

rrenaud

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Re: New images for new goals?
« Reply #14 on: October 01, 2011, 12:22:37 pm »
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They are arbitrary.
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biopower

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Re: New images for new goals?
« Reply #15 on: October 01, 2011, 05:51:36 pm »
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Looking at the source, the values are actually 20 for gardens, 30 for fairgrounds, and 42 for duke/duchy.
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Matt_Arnold

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Re: New images for new goals?
« Reply #16 on: November 02, 2011, 11:25:47 pm »
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Matt Arnold did the original images for the score based goals.  I am not sure if the zoomed in feel of Archon was intended.
It was intended. It was the best way to give the impression that it is bigbighuge. An Archon is too large and in charge to respect things like image borders.

I still have the original Adobe Illustrator source files.
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chogg

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Re: New images for new goals?
« Reply #17 on: November 23, 2011, 09:28:45 am »
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What about a new goal for gaining all 5 prizes?  And maybe a second one if you gain them all on the same turn?

Last night I gained all 5 prizes in one turn, where at the start of the turn I didn't even have any Provinces.  I couldn't help but think, "there oughta be a goal for that!" :)
http://councilroom.com/game?game_id=game-20111122-191722-51bd9f23.html#chogg-show-turn-13
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Kirian

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Re: New images for new goals?
« Reply #18 on: November 23, 2011, 10:49:05 am »
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An Archon is too large and in charge to respect things like image borders.

That's awesome.
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