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Author Topic: Library in Dark Ages  (Read 2498 times)

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aaron0013

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Library in Dark Ages
« on: October 24, 2012, 11:06:20 pm »
+12

The other day I was thinking about how cards from other sets interact with Dark Ages, and suddenly I came to Library.  My first thought was how ruins would work in reducing hand size for the Library.  Obviously, something like Festival is best for this, but all of the ruins except Ruined Library reduce handsize.  Especially useful for this would be Ruined Village.

A second case is being able to skip all those ruins with the Library.  That is just cool.  In a cursing game, Library is terrible because it stalls out on the curses.  However, when it comes to a ruins it just skips it! (unless you want it of course) 

Next, I started thinking about shelters.  First thing that comes to mind.....Necropolis!  Epic Library enabler.  Not sure how the others would fit in since neither are actions, but you are trying to trash them anyway.

So, pretty cool.  I think the biggest boon for Library in DA is skipping ruins.  Anyone else have other interactions within Dark Ages?
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aaron0013

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Re: Library in Dark Ages
« Reply #1 on: October 25, 2012, 08:29:42 am »
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I must have covered it all. Thanks for the upvotes! ;D
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ehunt

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Re: Library in Dark Ages
« Reply #2 on: October 25, 2012, 09:56:48 pm »
0

The other day I was thinking about how cards from other sets interact with Dark Ages, and suddenly I came to Library.  My first thought was how ruins would work in reducing hand size for the Library.  Obviously, something like Festival is best for this, but all of the ruins except Ruined Library reduce handsize.  Especially useful for this would be Ruined Village.

A second case is being able to skip all those ruins with the Library.  That is just cool.  In a cursing game, Library is terrible because it stalls out on the curses.  However, when it comes to a ruins it just skips it! (unless you want it of course) 

Next, I started thinking about shelters.  First thing that comes to mind.....Necropolis!  Epic Library enabler.  Not sure how the others would fit in since neither are actions, but you are trying to trash them anyway.

So, pretty cool.  I think the biggest boon for Library in DA is skipping ruins.  Anyone else have other interactions within Dark Ages?

library skips over rats! It's probably still not a good reason to buy rats absent a plan to get rid of them, but it definitely increases their value.
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aaron0013

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Re: Library in Dark Ages
« Reply #3 on: November 02, 2012, 08:16:35 am »
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Just thought of Minion. It works well with decreased hand size (you don't want to be drawing all those good cards on your deck) so you don't mind playing your Ruined Market or Abandoned Mine before discarding your hand. Need more actions to play your ruins? One of your starting estates has turned into a card that decreases hand size AND gives extra actions!

It looks like Library and Minion are both getting better in DA.
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SirPeebles

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Re: Library in Dark Ages
« Reply #4 on: November 02, 2012, 09:27:30 am »
+1

Just thought of Minion. It works well with decreased hand size (you don't want to be drawing all those good cards on your deck) so you don't mind playing your Ruined Market or Abandoned Mine before discarding your hand. Need more actions to play your ruins? One of your starting estates has turned into a card that decreases hand size AND gives extra actions!

It looks like Library and Minion are both getting better in DA.

I agree with your comments regarding Library, but I'm not so convinced with Minion.  I don't particularly care about reducing hand size before playing Minion, and would really rather not waste actions on my Ruins.  Even with Necropolis, surely I have a better $3 or $4 terminal to use than Abandoned Mine.  And for that matter, why am I buying Minions while my opponent bloats my deck with Ruins?
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jomini

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Re: Library in Dark Ages
« Reply #5 on: November 02, 2012, 11:20:07 am »
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Another aid with library is Dark Age's rewarding and enabling of trashing. First, count the trashers - the base set has chapel (godly), moneylender (lousy), and remodel (highly situational); Dark ages has Altar, Count, Counterfeit, Forager, Hermit, Junk Dealer, Mercenary, Rats/Action junkers (e.g. Rats/Grave robber), and Dame Anna. Dark Ages is much better at getting rid of the biggest killers of Lib decks - curses, coppers, and estates.


So, first, you can just trash stuff more often with DA in the mix. Second, Dark Ages rewards you very heavily for the trashing that you so often want to do with a Lib deck. Yeah Oge, Rats, and Cultist are a wash, but things like Market square, Squire, and even Feodum can pack nice payouts for what Lib already wants you to do.

There are also a number of very powerful cards that like Libs mechanisms:
1. Count - So it can be a power trasher (though often not until the second reshuffle), it gives 3 coin for 1 action and -1 or -2 cards ... card loss directly made up by Lib's drawing.
2. Storeroom - so let's see it converts cards in hand to cash - so Lib/village/Strm is at least +4 coin, but it also allows you to sift so you can hunt for key cards not currently in your 7 card hand (e.g. have 2 actions, play Strm, pitch 6 cards, look for a village/Lib in the next 6). As an added benefit, it comes with a +buy so you can actually, you know use the 16 coin you generated off 3 Strm and 3 Lib).
3. Wandering minstrel. It is a village, great, Lib needs those. It filters out the crap Lib is forced to draw like coppers and estates, even better. It also let's you manage your to deck to say, place a Lib on top to be drawn so you can draw it with a cantrip and keep the turn going.
4. Squire - it's a village, it's a +buy, it's a cheap disappearing +coin card. Lib really likes all of those. Seven coin with 2 buys? Lib/Squire. It may not be as good as hamlet, but it is extremely good with Lib.
5. Poor house - the most cost effective spammable action-cash in the game. If you are trashing down for a Lib deck, this beats most other options silly.
6. Band of Misfits - yeah 5 coin  cards should have stronger effects than 2-4, but there is something extremely strong about being able to play BoM as a village, +coin, trashing, or even +cards as needed. Lib decks are prime candidates where you'd really rather buy the 3 coin card (like Chancellor) over the 5 card coin (like your second Ghost Ship) so added flexibility is big.




Shelters also favor traditional lib decks. As noted, Necro is extremely good with Lib. Hovel is also decent - if you have a money trasher (e.g. Loan), it is one fewer dead card to gum up a library engine. Another important shot is that this means a lean Lib deck isn't down 3 VP verses a BM deck or similar. Shelter concerns can tilt a close call between a Lib engine and a BM deck to the Lib.


Note, for most of this, Watchtower is even more favored than Lib. Wt's trash on gain and top deck on gain are just great with Dark Ages.
« Last Edit: November 02, 2012, 11:21:15 am by jomini »
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aaron0013

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Re: Library in Dark Ages
« Reply #6 on: November 03, 2012, 08:07:30 am »
0

Just thought of Minion. It works well with decreased hand size (you don't want to be drawing all those good cards on your deck) so you don't mind playing your Ruined Market or Abandoned Mine before discarding your hand. Need more actions to play your ruins? One of your starting estates has turned into a card that decreases hand size AND gives extra actions!

It looks like Library and Minion are both getting better in DA.

I agree with your comments regarding Library, but I'm not so convinced with Minion.  I don't particularly care about reducing hand size before playing Minion, and would really rather not waste actions on my Ruins.  Even with Necropolis, surely I have a better $3 or $4 terminal to use than Abandoned Mine.  And for that matter, why am I buying Minions while my opponent bloats my deck with Ruins?

Perhaps I got a little carried away with the decreased hand size for Minion. I meant to call attention to the fact that in a Minion engine, you don't really need draw. In fact, Minion hates reshuffles! So why not take advantage of the cards that are already in your deck as well as the good cards you have bought?
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