So, I introduced Hanabi to the lunch crowd. Not sure how much they liked it. I saw great potential, though. I had fun.
We didn't get to finish due to time constraints. I can see this being a quick game, but all four of us were new, so there was a fair amount of AP.
The hard part is not letting someone know that it's a bad move. One person was saying she was going to discard and then slowly move her hand to a card to gauge our responses. I had to tell her, "In or out." Noncommunication is hard, especially since it's a cooperative game where the only motivation to keep silent is for the sake of fair play (which is motivation enough for me, but not for everyone).
I didn't even tell one player that it's a bad move to discard blind since you might discard a 5 because she did have a 5, and that warning would have communicated the value of her hand.
When we wrapped it up prematurely, we already had one 5 in the discard pile and two 2s of the same color. One player had just drawn the 5 that would have let us finish a color.
Pretty interesting. I think they're willing to play it again now that they know the rules and common mistakes. They also know how important it is to keep track of what other people were told.
Although, talk about lucky. One clue was directed to me: "All four of your cards are 1s." As it turned out, they were all the same color, which I deduced because nobody warned me of duplicate colors. It was also dumb luck that the first person to play (second player) had the fifth 1.
I definitely will have to buy the game so I can have the real cards. Writing colored numbers in the upper-right corner of playing cards is kind of awkward.