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Author Topic: Diplomacy 2: Fool Me Twice  (Read 7094 times)

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shraeye

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Re: Diplomacy 2: Fool Me Twice
« Reply #25 on: December 17, 2012, 12:00:24 pm »

Yay Jimmmmm!  This is a great game, you must have a pretty neat girlfriend.
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Jimmmmm

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Re: Diplomacy 2: Fool Me Twice
« Reply #26 on: December 17, 2012, 12:01:22 pm »

Yay Jimmmmm!  This is a great game, you must have a pretty neat girlfriend.

+1 :D
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Grujah

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Re: Diplomacy 2: Fool Me Twice
« Reply #27 on: December 17, 2012, 03:54:33 pm »

maybe we can set it up so shra can play too?
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shraeye

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Re: Diplomacy 2: Fool Me Twice
« Reply #28 on: December 17, 2012, 03:57:43 pm »

I thought about it, but I think it's too tough to set up.  It would be optimal if another poor soul eager contender decided to give this a try.
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Robz888

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Re: Diplomacy 2: Fool Me Twice
« Reply #29 on: December 17, 2012, 04:17:03 pm »

So, you guys know there's like a website where we can just all play? No on has to facilitate it: http://www.playdiplomacy.com/

I'm in 2 games there right now.
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I have been forced to accept that lackluster play is a town tell for you.

shraeye

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Re: Diplomacy 2: Fool Me Twice
« Reply #30 on: December 17, 2012, 04:26:14 pm »

So, you guys know there's like a website where we can just all play? No on has to facilitate it: http://www.playdiplomacy.com/

I'm in 2 games there right now.
It's a nice website as far as user-base goes.  But the interface sucks.  Try http://www.playdiplomacyonline.com.  This has a very nice interface, and is growing it's user-base as it is a very new website.
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Galzria

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Re: Diplomacy 2: Fool Me Twice
« Reply #31 on: December 17, 2012, 04:29:53 pm »

Must be playable from my mobile to be worthy of notice.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

shraeye

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Re: Diplomacy 2: Fool Me Twice
« Reply #32 on: December 17, 2012, 04:47:16 pm »

Must be playable from my mobile to be worthy of notice.
PDO is indeed playable from a mobile, though it doesn't have a mobile-specific app.  No idea about Robz's website.
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Galzria

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Re: Diplomacy 2: Fool Me Twice
« Reply #33 on: December 17, 2012, 04:48:41 pm »

Must be playable from my mobile to be worthy of notice.
PDO is indeed playable from a mobile, though it doesn't have a mobile-specific app.  No idea about Robz's website.

No need for an App. I'll check it out later.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

liopoil

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Re: Diplomacy 2: Fool Me Twice
« Reply #34 on: December 19, 2012, 02:19:56 pm »

I thought about it, but I think it's too tough to set up.  It would be optimal if another poor soul eager contender decided to give this a try.

Poor soul eager competitor here.... /in
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shraeye

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Re: Diplomacy 2: Fool Me Twice
« Reply #35 on: December 19, 2012, 02:25:50 pm »

omg, that is seven.  My dreams have been realized.

Question:

would you the players like to be responsible for setting up quicktopics/messaging systems with eachother?  Should I make a QT for every pair of powers? 

I'd love to have the deadlines as follows:
spring deadlines: Tuesday 2pm EST
retreat deadlines (if needed): Wednesday 2pm EST
fall deadlines: Friday 2pm EST
Winter (adjustment) deadlines: Saturday 2pm EST (unless retreats are needed, then winter deadlines pushed back to Sunday after 24 hrs for retreating.)

If we start now, however, this puts the Spring 1901 deadline on the 25th.  I'm ok with that, are the players?
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Galzria

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Re: Diplomacy 2: Fool Me Twice
« Reply #36 on: December 19, 2012, 02:29:46 pm »

Just means that this week, plan on having orders in a little early, so you don't forget.

As for QT's, that's a loooot of them. 27? Yikes.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

cayvie

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Re: Diplomacy 2: Fool Me Twice
« Reply #37 on: December 19, 2012, 02:43:25 pm »

Yay Jimmmmm!  This is a great game, you must have a pretty neat girlfriend.

until they actually play diplomacy together
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18:28 MEASURE YOUR LIFE IN LOVE: you shouldve done the decent thing and resign rather than go on being that lucky all the time

she/her

Galzria

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Re: Diplomacy 2: Fool Me Twice
« Reply #38 on: December 19, 2012, 02:45:15 pm »

Yay Jimmmmm!  This is a great game, you must have a pretty neat girlfriend.

until they actually play diplomacy together

Shh! Diplomacy if awesome.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Grujah

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Re: Diplomacy 2: Fool Me Twice
« Reply #39 on: December 19, 2012, 03:26:17 pm »

I guess we should all set up our own communication systems? Like, I would probably make QTs for every nation anyway cuz I want to have it all recorded at one place (but I wouldn't mind if you do it for me :P), but last time I had Robz on my IM (gtalk or MSN or something) and that was nice to have.

@Galz - 21 sounds more like it. :P

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Grujah

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Re: Diplomacy 2: Fool Me Twice
« Reply #40 on: December 19, 2012, 03:27:12 pm »

Also,
lipoil is Jimmmm's girlfriend?
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shraeye

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Re: Diplomacy 2: Fool Me Twice
« Reply #41 on: December 19, 2012, 03:30:37 pm »

Also,
lipoil is Jimmmm's girlfriend?
I highly doubt it.  They are from different countries, and both male, according to profiles.
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Galzria

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Re: Diplomacy 2: Fool Me Twice
« Reply #42 on: December 19, 2012, 03:48:52 pm »

Also,
lipoil is Jimmmm's girlfriend?
I highly doubt it.  They are from different countries, and both male, according to profiles.

 ;D ;D ;D
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

liopoil

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Re: Diplomacy 2: Fool Me Twice
« Reply #43 on: December 19, 2012, 04:52:46 pm »

lol no XD

sounds good! I'd vote for just seven , one for each country
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shraeye

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Re: Diplomacy 2: Fool Me Twice
« Reply #44 on: December 19, 2012, 04:58:05 pm »

Ok, I've decided to set up QTs for each power, that'll be a lot of QTs, but I'll just be sending each player 1 PM, with all 6 of their QTs.  (1 for each power that isn't you)

If you want a multiple player QTs, let me know. 

I'd like votes from all the players before the end of the day on
1) whether this QT system is acceptable.
2) should we kick-off this week (ASAP) with the first Deadline on Dec 25th?
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Jimmmmm

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Re: Diplomacy 2: Fool Me Twice
« Reply #45 on: December 19, 2012, 05:00:45 pm »

1) Seems fine
2) I would vote for delaying until after Christmas, but I don't feel particularly strongly.
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liopoil

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Re: Diplomacy 2: Fool Me Twice
« Reply #46 on: December 19, 2012, 05:03:46 pm »

I vote yes on both. I don't feel terribly strongly on either one though.

and my username is liopoil, not lipoil, which is what you have on the OP. lipoil seems like lip-oil, and idk what that means XD.

when we've decided on those two you'll post what power each of us are and a starting map?
« Last Edit: December 19, 2012, 05:13:53 pm by liopoil »
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Qvist

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Re: Diplomacy 2: Fool Me Twice
« Reply #47 on: December 19, 2012, 05:08:12 pm »

As I'm a newb to this, shraeye go ahead and do what you feel what's best. I totally forgot all the rules since I read them when Diplomacy I was played. So I have to reread them soon.

Grujah

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Re: Diplomacy 2: Fool Me Twice
« Reply #48 on: December 19, 2012, 05:10:15 pm »

1) Yes, but other communication is allowed too, right?
1b) What is the rule on communication during retreat/build?

2) I am all for it (Xmas here is 7th of Jan so I don't care)
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shraeye

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Re: Diplomacy 2: Fool Me Twice
« Reply #49 on: December 19, 2012, 05:14:14 pm »

I vote yes on both. I don't feel terribly strongly on either one though.

and my name is liopoil, not lipoil, which is what you have on the OP. lipoil seems like lip-oil, and idk what that means XD.

when we've decided on two those you'll post what power each of us are and a starting map?
Sorry there, I even noted that your name was a palindrome, and then mistyped it.  yes, once I hear from all players, PMs will go out, and a starting map will be posted.  Also a brief rules reminder.


1) Yes, but other communication is allowed too, right?
1b) What is the rule on communication during retreat/build?

2) I am all for it (Xmas here is 7th of Jan so I don't care)
Other communication is allowed, but it may be nice to have a record of conversations for the endgame, hence the QTs.  The rule as I see it is supposed to allow for no talking during retreats/builds.  But due to players being in different timezones, I'm worried that trying to enforce the silent period will hinder regular negotiations.  Please submit Builds/Removals/retreats as soon as possible, and avoid discussing it with other players heavily.  But continuation of other talks is 100% ok.
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