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Author Topic: So. Guilds.  (Read 80171 times)

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bedlam

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Re: So. Guilds.
« Reply #250 on: April 15, 2013, 08:20:41 pm »
0

Given the last couple expansions, I don't think we should expect previews until at least late May...
I am just hoping to get them at all! May is fine. The way I had read DXV's previous comments, it sounded pretty pessimistic about seeing any previews.

Yeah, considering he hasn't even logged on here to the forums in over a month, I wonder if we've lost his favor.
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Mic Qsenoch

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Re: So. Guilds.
« Reply #251 on: April 15, 2013, 08:48:19 pm »
0

Given the last couple expansions, I don't think we should expect previews until at least late May...
I am just hoping to get them at all! May is fine. The way I had read DXV's previous comments, it sounded pretty pessimistic about seeing any previews.

Yeah, considering he hasn't even logged on here to the forums in over a month, I wonder if we've lost his favor.

He was just tired of the isotropic vs. Goko arguments I think.
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Re: So. Guilds.
« Reply #252 on: April 15, 2013, 08:51:21 pm »
0

Turns out Yahoo! Answers has the best answer!

Quote
Astronomically speaking you would be justified in calling the summer solstice the middle of summer. In fact, the Celtics have a festival held near the summer solstice called the Midsummer's Day festival, so they know that astronomically it is the middle of summer. But meteorological summer is based on average temperature and not the position of the sun. The Earth has a large heat capacity, which means it takes a long time to warm up and a long time to cool off. The result is the the weather doesn't get really hot until well after the peak solar heating has already come and gone. And the same for winter. The coldest weather doesn't come until quite some time after the date of minimum heating has been passed.
"Long time to cool off and a long time to warm up" yeah right. Tell that to April in Utah.
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werothegreat

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Re: So. Guilds.
« Reply #253 on: April 16, 2013, 12:15:38 am »
0

Given the last couple expansions, I don't think we should expect previews until at least late May...
I am just hoping to get them at all! May is fine. The way I had read DXV's previous comments, it sounded pretty pessimistic about seeing any previews.

Yeah, considering he hasn't even logged on here to the forums in over a month, I wonder if we've lost his favor.

He just posted a jokey post in the Dominion: Guilds forum of BoardGameGeek... I'd hate to think he prefers them over us now.  Eurgh.  BGG.
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enfynet

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Re: So. Guilds.
« Reply #254 on: April 16, 2013, 01:23:28 am »
0

Nice, he quoted me in his last post.

YOU'RE WELCOME!

And for the record, I like leftovers.
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ashersky

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Re: So. Guilds.
« Reply #255 on: April 16, 2013, 03:15:38 am »
0

Nice, he quoted me in his last post.

YOU'RE WELCOME!

And for the record, I like leftovers.

Wait, are we f.dsers leftovers to DXV now?
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Re: So. Guilds.
« Reply #256 on: April 16, 2013, 08:09:16 am »
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Wasn't he always more active there, in a sense? There are lots more people there than here, it only makes sense.

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Re: So. Guilds.
« Reply #257 on: April 16, 2013, 08:52:48 am »
+1

Wasn't he always more active there, in a sense? There are lots more people there than here, it only makes sense.

Indeed.  He also, notably, has other published games he might feel the need to talk about.
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spiritbears

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Re: So. Guilds.
« Reply #258 on: April 16, 2013, 10:54:58 pm »
0

I'm sure it gets under his skin that a large part of the games' fan base will never be happy with the goko decision.  I'm not sure how he could have expected otherwise.  However, he could just ignore the iso threads... Pretty easy to do.  And with a new Dom game coming out within 2-3 months, his absence is fairly notable and noticeable.
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eHalcyon

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Re: So. Guilds.
« Reply #259 on: April 16, 2013, 11:27:31 pm »
+2

I'm sure it gets under his skin that a large part of the games' fan base will never be happy with the goko decision.  I'm not sure how he could have expected otherwise.  However, he could just ignore the iso threads... Pretty easy to do.  And with a new Dom game coming out within 2-3 months, his absence is fairly notable and noticeable.

I would guess that it doesn't bother him, especially because it wasn't his decision anyway.
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Re: So. Guilds.
« Reply #260 on: April 17, 2013, 12:21:49 am »
0

He only really popped in and out infrequently anyway - I guess we all just got used to the "ask donald x questions" thread.  Oh, and him yelling at people.
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Re: So. Guilds.
« Reply #261 on: April 17, 2013, 02:05:05 am »
0

He only really popped in and out infrequently anyway - I guess we all just got used to the "ask donald x questions" thread.  Oh, and him yelling at people.

Yelling, dude? Really? I guess I just read his tone differently than you. He always seemed calm to me.
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Davio

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Re: So. Guilds.
« Reply #262 on: April 17, 2013, 02:28:23 am »
+1

He only really popped in and out infrequently anyway - I guess we all just got used to the "ask donald x questions" thread.  Oh, and him yelling at people.

Yelling, dude? Really? I guess I just read his tone differently than you. He always seemed calm to me.
Yes, being calm is the best way to shout sometimes.
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pst

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Re: So. Guilds.
« Reply #263 on: April 17, 2013, 04:03:07 am »
+1

Yelling, dude? Really?

More doing that "dude" thing.
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WanderingWinder

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Re: So. Guilds.
« Reply #264 on: April 17, 2013, 07:58:51 am »
0

He only really popped in and out infrequently anyway - I guess we all just got used to the "ask donald x questions" thread.  Oh, and him yelling at people.
Man, (heh, see what I did), he did not 'yell' that much. And I don't think he complained any more than you did. Though people complained at him a lot more. Also, he did a heckuvalot more than just the interview with Donald X threads - maybe you just weren't around or don't remember.

Davio

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Re: So. Guilds.
« Reply #265 on: April 17, 2013, 08:00:56 am »
+6

He certainly did a lot more than other game designers usually do after their games are published.
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Stealth Tomato

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Re: So. Guilds.
« Reply #266 on: April 17, 2013, 10:28:58 am »
+3

I'm sure it gets under his skin that a large part of the games' fan base will never be happy with the goko decision.  I'm not sure how he could have expected otherwise.  However, he could just ignore the iso threads... Pretty easy to do.  And with a new Dom game coming out within 2-3 months, his absence is fairly notable and noticeable.

I assume he was hopeful we wouldn't act like entitled assholes about the free game he gave us to play online for years after it was taken down. And regardless of where you stand on the current quality of Goko, the community discourse has largely been dominated by people acting like entitled assholes.
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Re: So. Guilds.
« Reply #267 on: April 17, 2013, 10:47:31 am »
0

I'm sure it gets under his skin that a large part of the games' fan base will never be happy with the goko decision.  I'm not sure how he could have expected otherwise.  However, he could just ignore the iso threads... Pretty easy to do.  And with a new Dom game coming out within 2-3 months, his absence is fairly notable and noticeable.

I assume he was hopeful we wouldn't act like entitled assholes about the free game he gave us to play online for years after it was taken down. And regardless of where you stand on the current quality of Goko, the community discourse has largely been dominated by people acting like entitled assholes.
I'm not sure that's a fair or accurate.  Certainly there were a few entitled assholes.  But the vast majority of the iso community was willing to pay, etc to keep it online.  I know some even sent money to Dougz. 
EHal-  true it may be that it wasn't his choice.  But he didn't disagree with it, fight it, object, etc.  He vocally defended the move at almost every opportunity. And yes,   I'm sure all the griping and complaining has probably driven him away....but what did they expect would happen?  Iso really was a community...that community was destroyed by goko/RGG. It remains to be seen whether goko will develop into a real community beyond its interface.
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Re: So. Guilds.
« Reply #268 on: April 17, 2013, 11:01:11 am »
+5

Good lord. The "seasons" derailment was bad enough, but now this thread is becoming another iso vs. Goko debate? Knock it off.
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werothegreat

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Re: So. Guilds.
« Reply #269 on: April 17, 2013, 11:09:16 am »
0

Well, "yelling" is perhaps too harsh of a word.  And, yes, he was around moderately frequently, but he was there a lot more with the asking questions thread.
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Re: So. Guilds.
« Reply #270 on: April 17, 2013, 01:26:39 pm »
0

I'm sure it gets under his skin that a large part of the games' fan base will never be happy with the goko decision.  I'm not sure how he could have expected otherwise.  However, he could just ignore the iso threads... Pretty easy to do.  And with a new Dom game coming out within 2-3 months, his absence is fairly notable and noticeable.

Bolding mine.
Good lord. The "seasons" derailment was bad enough, but now this thread is becoming another iso vs. Goko debate? Knock it off.

Yeah...

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Re: So. Guilds.
« Reply #271 on: April 17, 2013, 01:28:01 pm »
0

He only really popped in and out infrequently anyway
he was around moderately frequently
???

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Re: So. Guilds.
« Reply #272 on: April 17, 2013, 05:47:41 pm »
+2

However, he could just ignore the iso threads... Pretty easy to do. 

That would probably just leave him reading the Forum Members Map thread!
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Re: So. Guilds.
« Reply #273 on: April 19, 2013, 06:44:03 am »
+2

Back to Guilds, I noticed this text in the Dark Ages rules:
Quote
If you use Band of Misfits as a
Throne Room (from Dominion), King's Court (from Prosperity),
or Procession

To my knowledge there is currently no way to ever have KC cost less than BoM - the best you can do is make them both $0 - but this may be a small Guilds spoiler. It's not uncommon for rules to incorporate some info about future expansions. When you read the rules for the first time things sometimes don't seem to make sense. Rules may seem more complicated or confusing than need be, but as new expansions come out you can see why the original rules had to be formulated that way.

In this case we can imagine there might be a card in Guilds that looks like the following:
Discounter - Action - $4
+1 Buy
Name a card. While this is in play that card costs $3 less.


As Guilds deals with paying more for cards and might otherwise modify costs, I think this might be a good fit.

Obligatory convoluted example:
- Play Spy, opponent reveals Silver, let him keep it
- Play Village
- Play Discounter, name Silver
- Play Swindler
- Give Curse
- Profit $$$$ (barring obligatory edge cases)
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Watno

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Re: So. Guilds.
« Reply #274 on: April 19, 2013, 08:35:35 am »
+1

I think Donald said the card that reduced cost of a specific card was dropped from DA for being too complicated or something.
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