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Author Topic: University of City-building  (Read 3074 times)

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Jack Rudd

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University of City-building
« on: June 16, 2011, 12:48:14 pm »
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University and City once again work together to devastating effect:

http://dominion.isotropic.org/gamelog/201106/16/game-20110616-094454-2d8c389f.html

(The presence of Wharf in the tableau helped a great deal, of course.)
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

Axe Knight

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Re: University of City-building
« Reply #1 on: June 16, 2011, 01:28:22 pm »
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It's a nice game, but some very questionable play by your opponent.   ;)

That being said, multiple Universities are a no-brainer when there are so many dominating $5 cards.  This is especially true in the case of Wharf , which only leads to drawing more Universities, which in turn leads to playing more Wharves.  Even $4 cards like Caravan combine well.  Donald X certainly met his goal when he wanted action cards from Alchemy to be worth going out of your way for on their own. 
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Mean Mr Mustard

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Re: University of City-building
« Reply #2 on: June 16, 2011, 08:37:29 pm »
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I have been beaten by a Uni/City deck with no other good $5 cards.  I underestimated the speed of which my opponent could clear the City pile and probably played terribly besides.
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Jack Rudd

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Re: University of City-building
« Reply #3 on: June 16, 2011, 09:09:04 pm »
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Another fun University game. My opponent made the perfect pile-emptying move...

...or so he thought.  8)
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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

theory

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Re: University of City-building
« Reply #4 on: June 16, 2011, 11:53:57 pm »
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I think University/City would work only if there are other good terminals (e.g., Swindler or Monument or Wharf) or if you couldn't consistently hit $5 for some reason (e.g., Mountebank).  Otherwise, is it that much faster than just buying the Cities directly?
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Jack Rudd

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Centuries later, archaeologists discover the remains of your ancient civilization.

Evidence of thriving towns, Pottery, roads, and a centralized government amaze the startled scientists.

Finally, they come upon a stone tablet, which contains but one mysterious phrase!

'ISOTROPIC WILL RETURN!'

Stoc

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Re: University of City-building
« Reply #6 on: June 18, 2011, 12:52:44 pm »
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Another fun University game. My opponent made the perfect pile-emptying move...

...or so he thought.  8)
Universities w/ Vineyards is a lot of fun. One of the rare board elements that will make me consider going multiple potions.
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Death to Sea Hags

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Re: University of City-building
« Reply #7 on: June 19, 2011, 02:52:25 pm »
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I think University/City would work only if there are other good terminals (e.g., Swindler or Monument or Wharf) or if you couldn't consistently hit $5 for some reason (e.g., Mountebank).  Otherwise, is it that much faster than just buying the Cities directly?

Not at the start, but the first time your City draws a second Uni, you're suddenly way ahead.
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Exuberance

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Re: University of City-building
« Reply #8 on: June 30, 2011, 12:24:11 pm »
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University is also great with City for activating City and playing it in the same turn. In many cases buying the last one gives your opponent first shot at a City mega-turn but University can bypass that risk.
« Last Edit: June 30, 2011, 12:26:31 pm by Exuberance »
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