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Author Topic: Mini-Set Design Contest, Challenge #16: Treasure Card!  (Read 43295 times)

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rinkworks

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Mini-Set Design Contest, Challenge #16: Treasure Card!
« on: September 10, 2012, 09:39:42 am »
+2

Submission Rules

* Submit no more than one card per person per challenge.  You do not need to submit for all challenges if you don't want to, but of course you can't win if you don't compete.
* Submit your cards to me via this forum's messaging system.  Submissions made after each week's deadline cannot be accepted.
* Each card you submit must have a name, a cost, a list of types, and the exact wording that should appear on the card.  Also include a brief description of any special design considerations (e.g., Stash having a unique back), but do NOT include any other information, such as strategic commentary or examples about it would play.
* Although you must submit names for each of your cards, the names will not be listed on the voting ballots, so make sure your card's appeal does not depend on your choice of name.
* I will accept revisions to your contest entries provided they are submitted to me before the deadline.  If you submit a revision to an entry you have previously submitted to me, resubmit your revised card(s) in their entirety.  That is, don't tell me "Oh, can you make that +2 Cards say +3 Cards instead?"  Just resubmit the full card.
* Only submit cards that are your own design.
* You may submit cards that have been previously posted here in this forum, including those that have been refined by the community as a whole, provided you can still claim that the central conceit of the card -- and the majority of its final version -- is yours.  This applies to cards previously posted, however -- if your submissions aren't already posted on his board, please refrain from doing so until after the results have been announced.
* A single card might conceivably qualify for multiple challenges within this series.  However, you may not submit the same card for more than one concurrent challenge.  That is, if you have submitted a card to one challenge, you may not submit it to another challenge until the results of that first challenge have been announced.
* Do not disclose your submissions publicly, either in this thread or elsewhere

--

The deadline for this week's challenges is Monday, September 17, at 10am EDT.

--

Challenge #16 - Treasure Card

Objective: Create a card of type "Treasure."  It may have no other types.

Official Examples: Philosopher's Stone, Loan, Quarry, Talisman, Contraband, Royal Seal, Venture, Hoard, Bank, Horn of Plenty, Cache, Ill-Gotten Gains, Counterfeit, Spoils, Stash.

Official Non-Examples: Harem, Diadem, and Fool's Gold, because these cards also have other types.

--

The Ballot
The Results
« Last Edit: September 24, 2012, 12:25:13 pm by rinkworks »
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Davio

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Re: Mini-Set Design Challenge, #16: Treasure Card!
« Reply #1 on: September 10, 2012, 09:43:19 am »
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Finally!
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GendoIkari

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Re: Mini-Set Design Contest, Challenge #16: Treasure Card!
« Reply #2 on: September 10, 2012, 10:01:25 am »
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You forgot Counterfeit.
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Davio

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Re: Mini-Set Design Contest, Challenge #16: Treasure Card!
« Reply #3 on: September 10, 2012, 10:10:32 am »
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Must resist the temptation to submit Blood Money/Cursed Gold.  :P
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RichardNixon

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Re: Mini-Set Design Contest, Challenge #16: Treasure Card!
« Reply #4 on: September 10, 2012, 10:52:08 am »
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Is there any importance towards fitting in a "theme" for the set or the other 15 cards or is each card judged individually?
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Schneau

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Re: Mini-Set Design Contest, Challenge #16: Treasure Card!
« Reply #5 on: September 10, 2012, 11:05:56 am »
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Is there any importance towards fitting in a "theme" for the set or the other 15 cards or is each card judged individually?

Mostly judged individually. There have been light themes of Copper, Victory cards, and Potion-cost cards, but most voters will vote based entirely on the card, not how well it fits the set. And all those themes are accidental - they've just sort of evolved as the set has grown.
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eHalcyon

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Re: Mini-Set Design Contest, Challenge #16: Treasure Card!
« Reply #6 on: September 10, 2012, 11:08:53 am »
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Is there any importance towards fitting in a "theme" for the set or the other 15 cards or is each card judged individually?

Up to individual judges. I prefer submissions that fit in with existing cards. For example, I'm really unlikely to vote for a Victory card because the set already has three.
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Polk5440

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Re: Mini-Set Design Contest, Challenge #16: Treasure Card!
« Reply #7 on: September 10, 2012, 11:33:07 am »
+1

I AM EXCITED!
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One Armed Man

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Re: Mini-Set Design Contest, Challenge #16: Treasure Card!
« Reply #8 on: September 10, 2012, 05:28:30 pm »
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Could we avoid a $5 cost? They are the easiest to do and we already have so many in the game and 2 in the fan set. I will favor 2,3,4,6, and 7 cost ones that aren't exclusively for BM. I have no illusions of winning this one, so I will offer the advice before the submissions.
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Kirian

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Re: Mini-Set Design Contest, Challenge #16: Treasure Card!
« Reply #9 on: September 10, 2012, 06:01:56 pm »
+1

Could we avoid a $5 cost? They are the easiest to do and we already have so many in the game and 2 in the fan set. I will favor 2,3,4,6, and 7 cost ones that aren't exclusively for BM. I have no illusions of winning this one, so I will offer the advice before the submissions.

Our current distribution:

$2: 1
$3: 2
$4: 4
$5: 6
$6: 1
+P: 3

Full-size sets have 7-9 $5 cards in them except base--including the "cheap cards" set, Seaside--and we're certainly getting close to 25 cards.  We know there will be at least one more $2 card.  Based on other sets' distributions, there's really room for 2 more each of $3s, $4s, and $5s.
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Re: Mini-Set Design Contest, Challenge #16: Treasure Card!
« Reply #10 on: September 10, 2012, 06:18:25 pm »
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Kirian, I was talking about Treasures.
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Kirian

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Re: Mini-Set Design Contest, Challenge #16: Treasure Card!
« Reply #11 on: September 10, 2012, 06:20:40 pm »
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Kirian, I was talking about Treasures.

Oooooooh never mind then!  Though outside of this set, treasures are split equally between $5s and non-$5s.
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Re: Mini-Set Design Contest, Challenge #16: Treasure Card!
« Reply #12 on: September 10, 2012, 06:24:20 pm »
+1

I want to see a Copper variant, since we already have Silver and Gold.
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nopawnsintended

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Re: Mini-Set Design Contest, Challenge #16: Treasure Card!
« Reply #13 on: September 10, 2012, 08:24:40 pm »
+3

I want to see a Copper variant, since we already have Silver and Gold.

I'd like to see a Platinum variant.  Better yet... Diamonds.

Diamonds
$12 -- Treasure

Worth $7

Support Card:

Constellation
$14 -- Victory

Worth 15 VP
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Re: Mini-Set Design Contest, Challenge #16: Treasure Card!
« Reply #14 on: September 10, 2012, 08:48:47 pm »
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Our current distribution:

$2: 1
$3: 2
$4: 4
$5: 6
$6: 1
+P: 3

Full-size sets have 7-9 $5 cards in them except base--including the "cheap cards" set, Seaside--and we're certainly getting close to 25 cards.  We know there will be at least one more $2 card.  Based on other sets' distributions, there's really room for 2 more each of $3s, $4s, and $5s.

Here is the full breakdown of all the sets. Note that I'm still working out some of the percentages, so they might be slightly off - it's hard with Potion-cost cards. Our expansion is to the right. I think we're missing $3s and $4s the most, especially after the $2-cost challenge.
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Polk5440

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Re: Mini-Set Design Contest, Challenge #16: Treasure Card!
« Reply #15 on: September 10, 2012, 09:09:13 pm »
+1

I want to see a Copper variant, since we already have Silver and Gold.

Good. I submitted one. And it is my favorite fan card ever, if I do say so myself.
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Tables

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Re: Mini-Set Design Contest, Challenge #16: Treasure Card!
« Reply #16 on: September 10, 2012, 10:26:50 pm »
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Our current distribution:

$2: 1
$3: 2
$4: 4
$5: 6
$6: 1
+P: 3

Full-size sets have 7-9 $5 cards in them except base--including the "cheap cards" set, Seaside--and we're certainly getting close to 25 cards.  We know there will be at least one more $2 card.  Based on other sets' distributions, there's really room for 2 more each of $3s, $4s, and $5s.

Here is the full breakdown of all the sets. Note that I'm still working out some of the percentages, so they might be slightly off - it's hard with Potion-cost cards. Our expansion is to the right. I think we're missing $3s and $4s the most, especially after the $2-cost challenge.

Yeah, looking at that, and considering how Dominion works in general ($5's are the most important) I don't really think we've got a major problem. Ideally, we'd want a $3 or $4 and a $2 to win these, if it were the final two contests, as that balances things most nicely, but if a $5 wins here, well it only makes things a little top heavy, enough that an extra $3 and $4 would leave things balanced well.
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...spin-offs are still better for all of the previously cited reasons.
But not strictly better, because the spinoff can have a different cost than the expansion.

NoMoreFun

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Re: Mini-Set Design Contest, Challenge #16: Treasure Card!
« Reply #17 on: September 10, 2012, 10:50:06 pm »
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I wouldn't mind having 3 $5 treasures in the set. It could be a "theme".
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Re: Mini-Set Design Contest, Challenge #16: Treasure Card!
« Reply #18 on: September 11, 2012, 10:01:22 am »
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I just designed a card that I think is pretty crazy for a Treasure...it's probably broken!
And then I made a card that's probably weak and boring. Gah.
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nopawnsintended

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Re: Mini-Set Design Contest, Challenge #16: Treasure Card!
« Reply #19 on: September 11, 2012, 10:22:47 am »
+3

I just designed a card that I think is pretty crazy for a Treasure...it's probably broken!
And then I made a card that's probably weak and boring. Gah.

Submit the broken one!  Those are much more fun to read...

Disclaimer: I am submitting a card for this competition. ;)
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Re: Mini-Set Design Contest, Challenge #16: Treasure Card!
« Reply #20 on: September 11, 2012, 10:51:39 am »
+1

I just designed a card that I think is pretty crazy for a Treasure...it's probably broken!
And then I made a card that's probably weak and boring. Gah.

Submit the broken one!  Those are much more fun to read...

Disclaimer: I am submitting a card for this competition. ;)

I think we can probably have a side competition thing where we vote for the most fun broken card designed!

I am really leaning toward the broken one. I guess I'll give it a run later...
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Re: Mini-Set Design Contest, Challenge #16: Treasure Card!
« Reply #21 on: September 11, 2012, 09:09:35 pm »
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I have also submitted a probably totally broken card - this challenge is going to be fun to read! If a card is a good idea but broken as-written, I would still vote for it if it could be fixed with slight rewording etc. Got to reward good ideas!
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Re: Mini-Set Design Contest, Challenge #16: Treasure Card!
« Reply #22 on: September 14, 2012, 09:14:15 pm »
+1

I'm really excited for the card I submitted, which means it sucks and everyone will hate it.
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Kirian

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Re: Mini-Set Design Contest, Challenge #16: Treasure Card!
« Reply #23 on: September 14, 2012, 09:29:47 pm »
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I'm really excited for the card I submitted, which means it sucks and everyone will hate it.

Does it combo with Scout?
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Re: Mini-Set Design Contest, Challenge #16: Treasure Card!
« Reply #24 on: September 14, 2012, 09:37:44 pm »
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I'm really excited for the card I submitted, which means it sucks and everyone will hate it.

Does it combo with Scout?

I didn't say it was Scout. Wait, yes I did.
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