One of my fears, seeing for the first time new dominion cards, is that one card is strictly better than another of the same cost. The first time I saw cutpurse, I immediatly compared it to militia. And in fact, unfortunately, militia is often strictly better than cutpurse, when both are in the game.
So the purpose of this thread is to find counter-examples...
Cutpurse > Militia
- Opponent build a deck with coppersmith/Apothecary/counting house
- You want to open cutpurse and trash it after (procession, Apprentice ...)
- Tunnel
Lab > Hunting party
- Deck with useful duplicates (bridge, goons ?)
Council room > Wharf
- You build an engine with militia/goons ?
Thief > Noble brigand
- IGG, Fool's gold, HoP and other kingdom treasure cards.
Scout > Everything
- ?