http://dominion.isotropic.org/gamelog/201208/20/game-20120820-215643-303e3125.htmlcards in supply: Cartographer, Coppersmith, Duke, Feast, Market, Native Village, Royal Seal, Scheme, Spice Merchant, and Trade Route
Pretty weak board, so with a 5/2 opening I go Market/Native Village, aiming for a NV/Bridge-style megaturn with Coppersmith. It more or less plays out how I expect; I keep an eye on the Province pile as I build up, grab some Trade Routes for the requisite +Buy, and am able to squeak out the win. I didn't need as many Coppersmiths as I thought I would, but my midgame Copper buys turned out to be the right choice, I think.
I end up trashing mostly Native Villages with my Trade Routes on my megaturn, which I think is kind of funny.