Ok... is this going to be a decent combo or strategy, or is it just poor?
So we have Develop, which ain't great. Then we have Poorhouse, that costs 1, and wants decks that ain't fill of cash. And you've got coppers and estates to work on. All we need now is a 3 cost village like Fishing Village or Village, and we've got the potential for Develop to very quickly make a deck that can generate $8 a turn.
So copper goes to -> poorhouse. Estate goes to village+poorhouse.
Now we've got the potential for Develop to very quickly make a deck that can generate $8 a turn.
Hell, if you don't have Village there, you can always develop estates into develop + poor house, and then develop your develop to get that worker village instead.
And here's another thought: if there's one thing develop IS good at, its getting three piles low before you get a chance to do much.
So maybe there's an opportunity here for a deck that builds towards getting one or two provinces fast, then running out piles?
What do you reckon? Combo or nombo?