My Village card for the rinkworks design contest received quite a bit of skepticism (maybe more like dislike/hate), but a surprising amount of support in the vote (placing 6th). It was originally worded as:
Mining Settlement
$5 - Action
Gain a Copper, Silver, or Gold in hand.
If you gain a Copper, +2 Cards, +2 Actions.
If you gain a Silver, +1 Action.
If you gain a Gold, discard two cards.
The discussion convinced me that this was overpowered. Here's my proposed fix:
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Mining Settlement
$5 - Action
Gain a Copper or Gold in hand.
If you gain a Copper, +2 Cards, +2 Actions.
If you gain a Gold, gain an Estate and discard five cards.
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The Copper option is the same, the Silver option is gone, and now, the Gold option plays more like a gimped early game Hoard (previously, there was no Estate gain and only discard two, so it was more like an amped Horse Traders).
I think the card could expose an interesting tradeoff between deck clog / quality reduction and ability to draw a lot of cards. Any comments/ suggestions for improvement?