Observatory Village
$5 - Action
+4 Cards
+2 Actions
Put 4 cards on top of your deck in any order.
A version of this card was actually in two challenges: a 5-card version was in the deck improver challenge and this one was in the village challenge. I realized that the original version was probably too strong, but then this version was criticized for being too weak! *sigh*
But I really think this card has a lot of potential as a combo-maker. It's designed to anti-stack, but if it's well-timed, it can put 2 or 3-card combos together like few other cards can. It'll help treasure map, tournament, baron, fool's gold, trash-for-benefit cards and KC+pretty much anything. It combos brilliantly with tactician, which can take advantage of good cards on top of your deck, and it has cool interactions with weak cards that can take advantage or mitigate the damage of bad cards on top of your deck, i.e. harvest, scout, adventurer, even chancellor!
Some people said this could be cheaper and others said putting the cards back on the deck hampered the card too much. I disagree! Well maybe it could be cheaper, it originally looked at 5 cards! But I think that it's such a great helper for engines and IMO it's interesting strategic design space. Even when you're not running an amazing engine, you can give yourself a good and a bad turn, which is usually going to be better than 2 mediocre turns.
Anyway I'd love to hear more thoughts on this card! I think especially in the second challenge, a lot of people may have just looked at it as a recycled idea that's redundant with the winner of the deck-improver challenge. But maybe I'm wrong about it. In that case, tell me how you think it can be improved!