I am curious what the community thinks would be an improvement to my submission to the non-attack interaction category of rinkworks's contest. I would like to make the card better because I REALLY like the idea of a Stables externality. It gives opponents an interesting choice involving Treasures/discarding. Tacking it onto a super-Stables for you just made sense. For reference, this is the card I submitted:
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Horse Farm (Gooseberry) -- tied for 10th place
Action
Cost: $5
You may discard up to two cards. If you discard a Treasure, +4 Cards, +1 Action. If you discard two cards, +1 Buy.
Each other player may discard a Treasure. If he does, he draws 2 cards.
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From the comments during the contest it seemed like people thought
1) It was too complicated and 2) it seemed a little weak/externality a little strong.
I agree with 1). I am surprised about 2). Considering Stables and Laboratory are both priced at $5 I would think that as an externality the power would be about the same. I am curious about your opinions on this.
I did think the card was underpowered as just +4 Cards, +1 action plus stables externality, so I added a version of the Hamlet +Buy option to give it a little more strength (which also has the flavor of Horse Traders). But I can see why that just added too much confusion.
How about version B:
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Horse Farm (B)
Action
Cost: $5
+1 Buy
You may discard a Treasure. If you do, +4 Cards, +1 Action.
Each other player may discard a Treasure. If he does, he draws 2 cards.
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This adds a little more power (you get the buy for sure) and reduces the complexity in the text.