So I played an excellent game with julie recently:
http://councilroom.com/game?game_id=game-20120711-132834-6299f89e.htmlThe key parts of the board were bishop, chapel, border village and market, nothing else was so relevent, though I used crossroads once near the end with an extra buy.
I felt good about this game for the following reasons:
- it was probably the first time I won against a 40+ opponent
- I correctly surmised that trashing border villages could beat trashing provinces here in the end game, because though it gets one less point per trash, your deck can get progressively better as you gain more markets. With such a small deck this is a big effect, and because you are not buying provinces, you have time to catch up to the other player, eventually with multiple buys/bishop-trashes.
I would like your comments on the following decisions:
I did not buy chapel: I figured buying chapel was more risky if my trashers collided, and I only needed to get up to six consistently and then things would come together. If my opponent had not opened with bishop, I would have definitely opened chapel. Was I correct?
I did not ever buy gold: it just never seemed like there was a right time.
Finally, I think I should have never bought a province till the very end, as my deck would have been stronger if I got to the point where I could buy multiple border villages in a single turn. I was winning the long game so I should have drawn it out.
I was careful not to buy too many non-cantrips, I never wanted to draw bishop-bishop-silver-crossroads-crossroads, with the rest of my markets still in my deck.
Any other comments?