http://dominion.isotropic.org/gamelog/201207/05/game-20120705-200505-7fece92d.htmlOn this board I open Potion with the idea of using Philosopher's Stones as a counter to Ambassador especially with no big draw other than Envoy available meaning the Bridge megaturn was unlikely at best (how wrong I was). Then my opponent opened Envoy. Envoy-BM would be absolute death to my original thought of PS countering Amb so I picked up an Ambassador. Then my opponent bought Amb to go with his Envoy setting up a clash of two bizarre openings - Potion/Ambassador with on PS for Potions against Envoy/Amb.
From there the game takes some interesting twists and I end up with a big lead after having had a bunch of copper passed to my deck to power my stones and then pairing that with Adventurer (my only non-points buy costing more than 4 in the game) to build an insurmountable lead. Then my opponent used Envoy-WV-Bridge for his megaturn and bought all the remaining points, still leaving him 7 points sure.
2 questions from this game.
1. Given the openings, what would you do from there (from either side)?
2. What would you open because I know most players sure as heck won't open Potion/Amb or Envoy/Amb there (or maybe ever)?