http://dominion.isotropic.org/gamelog/201207/04/game-20120704-081448-117f28b7.htmlcards in supply: Apothecary, Apprentice, Chapel, Noble Brigand, Philosopher's Stone, Pirate Ship, Potion, Scrying Pool, Stables, Tactician, and Wharf
Chapel, Pirate Ship, no +2 actions, no big +$ lead to a very strange game lasting 45 turns.
I miss Tactician completely, my opponent gets one, but only one Pirate Ship.
I manage to take the win with getting more money out of his deck before it was gone than him from mine, resulting in my being able to get all the duchies and later pile on pirate ships and estates