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Author Topic: Mafia IV: Within These Estate Walls (GAME OVER - MAFIA WINS!)  (Read 330605 times)

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Voltgloss

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Welcome to Mafia IV: Within These Estate Walls!

Per the players' unanimous vote, a Discussion Quicktopic for spectators (and deceased non-Mafia players) has now been created for this game.  If you would like to join, please PM me and I will send you the link.  Thanks.

The Game Is Over - Mafia Wins!
Players Signed Up:
1 - Galzria (DEAD - Killed Night 2; Town Vanilla)
2 - Dsell (Mafia Goon)
3 - Insomniac (DEAD - Killed Night 1; Town Vanilla)
4 - Robz888 (DEAD - Killed Night 5; Town Vanilla)
5 - Captain_Frisk (DEAD - Lynched Day 5; Witch)
6 - O (DEAD - Lynched Day 2; Mafia Goon)
7 - Axxle1 (DEAD - Lynched Day 1; Town Vanilla)
8 - theorel (DEAD - Killed Night 1; Town Village Idiot)
9 - Glooble (Mafia Thief)
10 - popsofctown (DEAD - Killed Night 4; Town Vanilla)
11 - Tables (ENDGAMED; Town Chaplain)
12 - Grujah (DEAD - Killed Night 2; Town Woodcutter)
13 - jotheonah (DEAD - Lynched Day 3; Town Vanilla)
14 - SwitchedFromStarcraft (ENDGAMED; Town Spy)
15 - Axxle2 (replaced Green Opal) (DEAD - Lynched Day 4; Town Vanilla)

Mafia Ruleset (blatantly stolen from Axxle's Mafia II intro post)

Game Rules:

General Gameplay and Etiquette:
1. You may not quote private Moderator-supplied information (either real or fabricated) of any kind.  Paraphrasing (for role claims, etc.) is acceptable.
2. There is to be NO personal communication outside of the forum postings unless your role PM specifically allows it.  Mafia members may communicate at night and during the confirmation stage.
3. If you have a role with a Night action your choices are due to me by the posted deadline.  If I do not receive your choice via PM by the posted deadline you will forfeit your actions.  In case of multiple submissions, the last valid one before the deadline will be used.
4. Roles with Night actions will not be able to submit an action on Night 0 (i.e. during the confirmation stage).
5. Any player with a Night action may instead submit a “No Action” PM to let the Mod know that you do not want to perform your expected action that Night phase.
6. As a general rule you should aim for one post every 48 hours, minimum, to keep the game moving.

Voting, Deadlines, and Player Death:
1. A simple majority (rounded up) of all living members must agree on one person for a lynch to occur prior to deadline.
2. Once you have reached a simple majority no further unvoting will change someone’s fate.  Further votes will also be ignored.
3. Once a player is lynched the game enters twilight until I post a death scene; all players including the one who was lynched may continue to post during twilight.
4. Please submit votes as: Vote: PlayerName.  Votes will NOT be counted if they are not bold or do not follow this syntax!  Obvious abbreviations or nicknames will be counted so long as they are unambiguous.
5. Please submit vote revocations as either Unvote: PlayerName or Unvote. Unvotes are not necessary before changing votes.
6. You may Vote: No Lynch - a simple majority of these vote types are required to send the game to Night phase without a lynch.
7. This game will generally have 2 week deadlines.  (There will be a 3 week deadline for Day 1 to accommodate a participant's announced-in-advance vacation.)  If a player or No Lynch does not have a simple majority at deadline, no lynch will occur, and the game will go into night.
8. Once you are killed (either via lynch or night kill) you may no longer post. This means that you do not even get a “Bah” post. The dead in this game are silent.
9. Do not edit or delete posts.  We don't want some players having more information than others.  If you want to clarify posts, feel free to double post.

Miscellaneous/Mechanics:
1. Bold, blue text is reserved for the Mod.  No invisible/small text is allowed, nor is cryptography.
2. If you have an issue/problem with the game, please PM the Mod privately.  Do not post issues/complaints in the game thread.
3. The Mod may make mistakes - please point out any mistakes gently.  Mistakes will be corrected where possible, but sometimes mistakes are made that cannot be reversed.  These will stand as final to be commiserated over after the game.
4. Please bold all requests to the Mod so that they don’t get missed.
5. Prods of missing players will be issued automatically after 72 hours of no activity or upon request after 48 hours of no activity.  A prodded player has 48 hours to respond or risks replacement.  A player who has been prodded 3 times is subject to replacement without further notice.
6. Rule violations will be dealt with according to their severity, up to and including a Modkill.
7. If you anticipate being unavailable for more than a 48-hour period please post a notice to that effect in the thread.  Treat this game as a commitment.  Be considerate – don’t leave us hanging.
8. If a one-shot power is roleblocked, the power IS used up.

The Golden Rule:

Please remember that this is a game and your main objective is to have fun! Be considerate of each other, don’t get personal, and enjoy the game.

Helpful Links:

Game Setup
Game Setup information:

This game has a semi-open setup.  Any of the below-listed roles may be present in the game.  If a role is not listed below, it will not appear in this game.

There will be a total of fifteen players, consisting of:
- between eleven and thirteen Town players (including between zero and eight power roles);
- between two and four Mafia players; and
- zero or one Witch {Serial Killer} players.

The exact distribution of roles is randomly distributed.  To keep the game balanced, the more power roles there are among the Town players, the more players and/or power roles there are among the anti-Town players.  It is possible that multiple players may have the same role.

All roles have been "reskinned" for Dominion flavor.  This has not substantively changed any of the roles from their normal Mafia versions.  For each role, the "normal" Mafia name is provided in {curly braces}.  A list of all roles potentially in the game, with their "normal" Mafia names provided, follows:

- Adventurer {Town Cop}
- Chaplain {Town Doctor}
- Militiaman {Town Vigilante}
- Bureaucrat {Town Roleblocker}
- Spy {Town One-Shot Cop}
- Moat Builder {Town One-Shot Doctor}
- Woodcutter {Town One-Shot Vigilante}
- Moneylender {Town One-Shot Roleblocker}
- Village Idiot {Town Innocent Child}
- Gardener {Town Mason}
- Thief {Mafia Roleblocker}
- Chancellor {Mafia Godfather}
- Witch {Serial Killer}
- Vanilla Townie
- Mafia Goon

Here are all the role PMs that can be in the game:

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Town Vanilla
Welcome to Mafia IV!

You couldn't believe it when the local lord invited you to his personal Estate for a week-long Feast.  You're certainly in distinguished company - all these other influential folks from the Village - it's all you can do to remember to keep your elbows off the table and remember which way to pass the bread versus which way to pass the wine.  But then his lordship dropped dead halfway through the suckling pig, and somebody started going on about poison and the Mafia, and now you're trapped in the Estate grounds with the portcullis keys nowhere to be found.  One thing's for sure:  if only Mafia are left when those gates get opened, the Town is at their mercy.  You've got to stop them now.  You and your friends.  If only you knew who they were...

You are a Townie, a Vanilla Townie.

Your weapon is your vote.  You have no night actions.

You win when all threats to the town have been eliminated and there is at least one Town player alive.

-----------------------------------------

Town Adventurer {Cop}
Welcome to Mafia IV!

Sure, it shocked you as much as the rest of them when the local bigwig fell face-first into a butchered pig's ass, but you've seen worse.  You've sought the sacred river Alph and walked the caves of ice.  You've dealt with trickier situations, and you know what's most important:  information.  Here, that means information on your fellow Estate dwellers.  A good Adventurer knows not to rest until the puzzle is solved.  Hopefully, you'll stay alive long enough to do just that.

You are a Townie, a Town Adventurer {Cop}.

Each night phase, you may investigate one player in the game by PM'ing the mod.  You will get results back in the form of Town, Antitown or No Result.

You win when all threats to the town have been eliminated and there is at least one Town player alive.

-----------------------------------------

Town Spy {One-Shot Cop}
Welcome to Mafia IV!

Who'd believe the Duke was really onto something when he sent you to this backwater Village.  Months of hard work establishing your cover as a prominent local, watching, listening, waiting... finally paid off.  The Mafia are here, right here in the Estate with you, and they've started to get their hands dirty.  Now you walk a fine line.  Sure, you're certainly equipped to get to the bottom of things, but you can't tip your hand completely - for someone in your profession, that's worse than death.  You've seen the Torturers.  You know what they can do.  On the other hand, letting the Mafia take over means you're dead anyway.  So, just a LITTLE spying, then.  All things in moderation.  Hopefully it'll be just enough.

You are a Townie, a Town Spy {One-Shot Cop}.

Once at night, you may investigate a player in the game by PM'ing the mod. You will get results back in the form of Town, Antitown or No Result.

You win when all threats to the town have been eliminated and there is at least one Town player alive.

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Town Chaplain {Doctor}
Welcome to Mafia IV!

The stink of evil.  You thought it was the stink of trichinosis in that pig, but no, it's worse than that.  The Mafia have come.  Time for us all to get on our knees and pray.  Well, you, at least.  Prayer can do some wondrous things.  Like the time the Mine collapsed with four Villagers trapped inside.  You prayed your ass off that day, and look, they all made it out alive.  Well, not counting Bob, but Bob was a jerk anyway.  You weren't praying for him.  Directed prayer.  Targeted prayer.  It's what you do best.  Hopefully your prayers will be strong enough to keep the Mafia at bay.  It's your toughest challenge yet, but hey, that's why you invested in these triple-thick kneepads.

You are a Townie, a Town Chaplain {Doctor}.

Each night phase, you may protect one player in the game from one nightkill.

You win when all threats to the town have been eliminated and there is at least one Town player alive.

-----------------------------------------

Town Moat Builder {One-Shot Doctor}
Welcome to Mafia IV!

Pappy always said:  "Ain't no problem a Moat can't solve.  Or stop.  Or at least hinder for a while.  Depends what you put in the moat.  Water, that's the old standard, tried and true, not that inventive.  Add some alligators, now you're thinking.  Boiling oil works too - not with the alligators though, unless fondue's your thing.  Mmm, fondue.  Go get Pappy some more o' that cheese."  Yup, Pappy knew his moats, just like you know yours.  Too bad there's a shortage of crocodiles and boiling oil here.  Got some water though.  Wine too.  Yup, when the time is right, you're gonna build the best moat you ever built, stump the Mafia real good.  They all laughed when you explained your patented indoor-moat invention.  You'll be the one laughing now.  Too bad you've only got enough shovels to build one.  But maybe one, when it counts, is all you'll need.

You are a Townie, a Town Moat Builder {One-Shot Doctor}.

Once at night, you may protect a player in the game from one nightkill.

You win when all threats to the town have been eliminated and there is at least one Town player alive.

-----------------------------------------

Town Militiaman {Vigilante}
Welcome to Mafia IV!

You'd have arrested the pig on the spot, but even the most ornery half-eaten pig can't make a man cough out his own lungs.  No, this was poison all right, cough-out-your-lungs poison, clearly the work of those cowardly Mafia.  Now they've made off with the portcullis keys and you all are trapped here, like rats, or maybe pigs, or maybe rats in the carcass of a half-eaten pig.  But lunch can wait.  They picked the wrong Militiaman to trap in their little game.  Specifically, the one who brings a crossbow and twenty bolts with him wherever he goes.  It's in your room now, oiled and shiny.  Vera, her name is.  C'mon Vera.  They want to play with us?  Let's play.

You are a Townie, a Town Militiaman {Vigilante}.

Each night, you may select a player in the game to target for a nightkill.

You win when all threats to the town have been eliminated and there is at least one Town player alive.

-----------------------------------------

Town Woodcutter {One-Shot Vigilante}
Welcome to Mafia IV!

You're going to have to start stocking better varnish.  That Throne Room table was a masterpiece of your work, and yet all it took was one little acid-filled pig to eat the finish right off.  But varnish, for once, is going to have to wait.  The Mafia are here and they've got more deadly things on their mind than carpentry.  Back in your room, you heft your little hatchet.  Small, but sharp.  Good for throwing.  The Mafia aren't going to let you get close, so throwing is going to have to do.  Too bad you can't throw the same axe twice.  Well, you could, but man, contact with bone just dulls the edge down to nothing.  You're a craftsman; you use only the best tools.  So, one throw.  One.  Better make it count.

You are a Townie, a Town Woodcutter {One-Shot Vigilante}.

Once at night, you may select a player in the game to target for a nightkill.

You win when all threats to the town have been eliminated and there is at least one Town player alive.

-----------------------------------------

Town Bureaucrat {Roleblocker}
Welcome to Mafia IV!

DEAC section 781.3(b) provides that, upon the catastrophic illness, dismemberment, or dissolving of an Estate-holder or higher status, immediate command of municipal and local staff passes temporarily to the highest-ranking town official on hand.  Fortunately, no one here knows that, so you were able to quote the regulations on "no hay baling after 9 on Tuesdays" to get the Estate servants listening to you instead.  Not that they're going to help you find the Mafia.  The best they can do is get in someone's way.  But there's an infestation of them, and only a few of you leaders who could actually be the Mafia, and so maybe having the staff cowed by your encyclopaedic knowledge of the wage and hour code isn't such a bad thing.  People talk about "obstruction of justice."  You know that, in the right hands, obstruction IS justice.

You are a Townie, a Town Bureaucrat {Roleblocker}.

Each night, you may select a player in the game to roleblock. They will not be able to perform an action at night if they have one.

You win when all threats to the town have been eliminated and there is at least one Town player alive.

-----------------------------------------

Town Moneylender {One-Shot Roleblocker}
Welcome to Mafia IV!

It's that blank feeling all over again.  You were sure a lucrative investment deal with the lord was going to refill your Silver coffers, but now he's up and exploded or something and everyone's yelling about the Mafia.  The Mafia.  Fools.  When will they realize that the profits of their "legitimate" business pale in comparison to legitimate business.  Ruthless, grasping, usurious, legitimate business.  Well, business does you no good when you're dead.  Let's see... yes, between those ten staffmembers, they owe you almost three Gold ingots worth of interest.  Perhaps leveraging that loan into saving your hide isn't such a bad deal.  Of course, the thing about loans is, you can only forgive them once.  But if that one bit of "forgiveness" gets a bunch of peons to get in the Mafia's way - why, it might even be a good karma investment.  Perhaps the best you ever made...

You are a Townie, a Town Moneylender {One-Shot Roleblocker}.

Once at night, you may select a player in the game to roleblock. They will not be able to perform an action on this night if they have one.

You win when all threats to the town have been eliminated and there is at least one Town player alive.

-----------------------------------------

Town Village Idiot {Innocent Child}
Welcome to Mafia IV!

Gawrsh!  Who'da thunk bringin' back that letter to the Estate woulda got you at table with so much ta eat!  You tried to explain to the nice men with spears that it warn't your letter, you picked it up back where that one fella with the purple hat dropped it, but they just kept ticklin' him with those spears and you certainly warn't gonna get in the way o' their fun.  So here ya are, eatin' like a king, and then the king up and disintimegrated or sumthin' an' now everyone's like 'We're all gonna die!'  Naw, that's silly.  You just have to explain to 'em that everythin' can be solved with buyin' Villages.  Just, more Villages.  Villages're great.  The more you get, the more you can do, and the more you can do, the more you can get!  But hey, no need to be all hasty.  That wisdom's gotta come at the right time.  Then they'll all look at you an' say what they always say:  'This idiot can't be Mafia.  He just can't.'  An' you'll nod, an' smile, an' the Villages'll make it all better.

You are a Townie, a Town Village Idiot {Innocent Child}.

At any time during the game, you may send a PM to the Mod asking to be revealed.  The Mod will then in his next post publicly announce you as a Village Idiot, confirming you as Town.

You win when all threats to the town have been eliminated and there is at least one Town player alive.

-----------------------------------------

Town Gardener {Mason}
Welcome to Mafia IV!

The silly lord got what was coming to him.  With his blathering on about Duchies and Provinces, it was clear he had no idea where true success lay.  Now he lay dead, and perhaps it's for the best, but... not under these circumstances.  Not at the hands of the Mafia.  You heard what they did to poor popsofctown.  They were routed there, by the best Gardeners among us, but now they've sprung up here.  Like a fungus that must be carefully tilled away.  Well, at least you know who to trust.  It took a while of giving the passcode phrase, but finally someone knew the answer.  "I have an extra Buy."  "No, you have an extra Copper."  Perfect.  You quickly gave your new best friend the Gardeners' salute, and hurried out to the Courtyard to discuss strategy.  Working together, perhaps you can bring down the Mafia here as well.

You are a Townie, a Town Gardener {Mason}, along with your partner(s) [Player Name(s)].

You are confirmed Town to your Gardener partner(s) and vice versa. You are permitted to talk to your partner(s) during pregame and at nights here [QuickTopic link].

You win when all threats to the town have been eliminated and there is at least one Town player alive.

-----------------------------------------

Mafia Goon
Welcome to Mafia IV!

Da boss was right.  He always is, that's what makes him da boss.  Or maybe it's that ten-foot crossbow he calls da "Piecemaker."  Anyway.  Da disguises were easy, gettin' in was a snap, and stuffin' dat pig was a stroke o' genious.  Now, jus' gotta pick off all da rest o' dese fools.  Nighttime's always best for dat kinda work.  Sure, de're lookin' around suspicious-like, an' sometimes de're lookin' at youse, but do dey really tink dey can figure out who's who before it's all become who's dead?  Wouldn't bet two Coppers on it.

You are Mafia, a Mafia Goon.  Your partner(s) are [Player Name(s)].

During the night phase you may talk with your partners here [QuickTopic link].
Each night phase, one of you or your partners may perform the factional kill.

You win when the Mafia obtain a majority or nothing can prevent this from occurring.

-----------------------------------------

Mafia Thief {Roleblocker}
Welcome to Mafia IV!

Killing's the easy part.  Absolutely ruining someone's day, now there's good work.  Sure, killing does that, but it also ENDS their day, and that cuts off the fun early.  You much prefer to strip away everything they hold dear.  A crossbow here.  A prayer book there.  A pack of three shovels, two pickaxes, and 'indoors-only' dynamite is a bit of a stretch, but well within your talents.  The boss wants them dead, and you don't blame him - but you have to have your fun too.  The boss knows you like to have fun.  That's why he sent you.  When you have fun, people can't do what THEY think is fun.  And their ideas of fun are just... well, not so much fun for you.  And the Mafia.  But mostly you.  And for them to stop your fun - well that's just MEAN, don't you think?  Meanies.  They're gonna rue the day they were so mean to you.

You are Mafia, a Mafia Thief {Roleblocker}.  Your partner(s) are [Player Name(s)].

During the night phase you may talk with your partners here [QuickTopic link].
Each night phase, one of you or your partners may perform the factional kill.
Each night phase, you individually may perform a roleblock on another player in the game.  You cannot block and kill in the same night.

You win when the Mafia obtain a majority or nothing can prevent this from occurring.

-----------------------------------------

Mafia Chancellor {Godfather}
Welcome to Mafia IV!

"Claims he's worth having around.  Isn't."  That's what they all said.  Oh, not to your face, but they were all THINKING it.  "Chancellor Useless" they'd say, back at the Provincial palace.  Well, not say.  But they were all thinking it.  So you did the only thing an evil Chancellor could do.  You formed the newest local branch of the Mafia.  The Province will be yours one day, Estate by Estate, starting right here, right now.  And they'll never suspect you.  How could they?  You already covered your tracks.  All the evidence, neatly gathered up, into one nice little pile, and then... discarded.  All gone.  They have nothing on you.  Soon though, they'll have everything on them.  And by "everything," you mean their internal organs.  All neatly gathered up into one nice little pile.  And then... discarded.

You are Mafia, a Mafia Chancellor {Godfather}.  Your partner(s) are [Player Name(s)].

During the night phase you may talk with your partners here [QuickTopic link].
Each night phase, one of you or your partners may perform the factional kill.
You appear "Town" to Adventurer or Spy investigations.

You win when the Mafia obtain a majority or nothing can prevent this from occurring.

-----------------------------------------

Witch {Serial Killer}
Welcome to Mafia IV!

Ia!  Ia!  Strange aeons, even Death may die!  Zarkathoth TOLD you this day would come!  Zarkathoth TOLD you that the acCursed Estate would fall one day, and to be there to help it along!  Zarkathoth KNEW to eviscerate that stupid fool at the Library and install you in as the new keeper of the Town's knowledge!  They never suspected, never once, where your true allegiances lay.  Now, now, toads burp and pigs explode and the omens are perfect for a little murder spree.  The Mafia, the Town, they're all bones on their way to dust.  Zarkathoth will help.  You're sure of it.  You've already cast your protective hexes and ringed your room with deathtrap charms.  They'll never know, never suspect, and by the end of the week, they will all be dead.  And then... THEN... it's finally time for a REAL Feast.

You are a Witch {Serial Killer}.

Pregame you must choose to be either Investigation Immune or 1-Shot Bulletproof.
- If you choose Investigation Immune, you appear "Town" to Adventurer or Spy investigations.
- If you choose 1-Shot Bulletproof, you will be passively protected from the first nightkill that would otherwise resolve on you. 

Each night phase, you may select a player in the game to nightkill.

You win when you are the last player alive or nothing can prevent this from occurring.

-----------------------------------------

TO CLARIFY, I AM NOT A MODERATOR OF F.DS IN ANY WAY, SHAPE OR FORM.  IN THE CONTEXT OF THIS GAME, I AM MODERATING THAT THE RULES ARE FOLLOWED AND HIDDEN ACTIONS ARE COMPLETED PROPERLY.
« Last Edit: July 14, 2012, 09:45:42 am by Voltgloss »
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Galzria

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Re: Mafia IV: Within These Estate Walls
« Reply #1 on: June 01, 2012, 10:12:31 pm »

In.



Now I'll go read your post. ;D
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Dsell

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Re: Mafia IV: Within These Estate Walls
« Reply #2 on: June 01, 2012, 10:18:43 pm »

This is super super tempting but I'm afraid that my week-long vacation starting in two weeks might really get in the way of things. :/
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Voltgloss

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Re: Mafia IV: Within These Estate Walls
« Reply #3 on: June 01, 2012, 10:20:44 pm »

This is super super tempting but I'm afraid that my week-long vacation starting in two weeks might really get in the way of things. :/

I plan to have two-week deadlines, so I wouldn't think a week-long vacation necessarily means you can't join in.  As long as you let everyone know well ahead of time when you'll be gone and when you'll back and able to post.
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Dsell

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Re: Mafia IV: Within These Estate Walls
« Reply #4 on: June 01, 2012, 10:23:26 pm »

That...could work. Ok, crossing my fingers that the timing will work out...I'm in!
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Insomniac

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Re: Mafia IV: Within These Estate Walls
« Reply #5 on: June 01, 2012, 10:23:42 pm »

I'm in, (if you'll have the guy who accidently broke a rule in 2 :()
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Grujah

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Re: Mafia IV: Within These Estate Walls
« Reply #6 on: June 01, 2012, 10:28:51 pm »

Hm... tempting.
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Morgrim7

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Re: Mafia IV: Within These Estate Walls
« Reply #7 on: June 01, 2012, 10:30:03 pm »

I am not playing, but I am excited to watch. Voltgloss, will you make a discussion thread for this?
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"Oh sweet merciful heavens.

I sit here, lost amongst the cloud, that which is the brain of the Morgrim Mod. Perhaps I will learn the inner workings of that storied mind. Perhaps I will simply go mad.

Mad, I tell you.

Maaaaaaaaaaaaad." -Voltgloss
Dominion Notation: http://forum.dominionstrategy.com/index.php?topic=7265.msg206246#msg206246

Insomniac

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Re: Mafia IV: Within These Estate Walls
« Reply #8 on: June 01, 2012, 10:30:14 pm »

Rules clarification, if a one shot role is roleblocked do they forfeit there action permanently or do they get that action back?

IE Im a Woodcutter and choose to kill Galzria a Mafia Goon. however the Theif Robz roleblocks me. Does this constitute my one action during the game or does it return to me as i was blocked from using my role?

(This is an example and I had absolutely no reason behind making Galzria and Robz mafia ;))
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Galzria

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Re: Mafia IV: Within These Estate Walls
« Reply #9 on: June 01, 2012, 10:32:02 pm »

Alright, I'll be the one to say it:

Robz is in.

I mean, we all know he isn't human. He's a Mafia machine. How could I be wrong?

;)
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Insomniac

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Re: Mafia IV: Within These Estate Walls
« Reply #10 on: June 01, 2012, 10:33:16 pm »

Agreed plus I mean he's ONLY in ONE mafia and ONE resistance now, thats not 3 and one. 2 and 1 is NOTHING for Robz
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"It is one of [Insomniacs] badges of pride that he will bus anyone, at any time, and he has done it over and over on day 1. I am completely serious, it is like the biggest part of his meta." - Dsell

Galzria

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Re: Mafia IV: Within These Estate Walls
« Reply #11 on: June 01, 2012, 10:37:04 pm »

Rules clarification, if a one shot role is roleblocked do they forfeit there action permanently or do they get that action back?

IE Im a Woodcutter and choose to kill Galzria a Mafia Goon. however the Theif Robz roleblocks me. Does this constitute my one action during the game or does it return to me as i was blocked from using my role?

(This is an example and I had absolutely no reason behind making Galzria and Robz mafia ;))

Oh yeah. Sure. I believe you.
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Quote from: Voltgloss
Derphammering is when quickhammers go derp.

Faust has also been incredibly stubborn this game. In other news, it's hot in the summer, and water falls from the sky when it rains.


Mafia Record:
TOWN Wins: M3, M5, M6, M11, M17, M28, M32, M105, M108, M114, M118, M120, M122, DM1, DoM1, OZ2, RM45, RM47, RM48, RM49, RM55
TOWN Losses: M4, M7, M8, M9, M13, M14, M18, M31, M110, M111, M113, M117, M125, RM3, RM4, RM54
SCUM Wins: M2, M19, M23, M100, DM3, RM1, RM2, RM48, RM50
SCUM Losses: M15 (SK), M102 (Tr), OZ1, RM55

Total Wins: 30
Total Losses: 20

Voltgloss

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Re: Mafia IV: Within These Estate Walls
« Reply #12 on: June 01, 2012, 10:41:03 pm »

I am not playing, but I am excited to watch. Voltgloss, will you make a discussion thread for this?

I don't plan to unless EVERY player in the game is OK with that.  I know there are some potential players who haven't joined pending or finished games because of the presence of discussion threads.  I want to leave the option open for them to join this one, if they wish.  But, once the player roster is completely full, if ALL players are OK with a discussion thread existing then I'll make a quicktopic for it.

Rules clarification, if a one shot role is roleblocked do they forfeit there action permanently or do they get that action back?

Excellent question.  The Mafiascum wiki says "there is no consensus" on this question, so that's no help.  :)  I am inclined to rule that the one-shot role is NOT used up if roleblocked, but if a more experienced Mafia player has some comments on which is the better resolution I'm interested to hear.  The question will be definitively resolved one way or another before the game starts, and the resolution will be added to the opening post.

EDIT:  Subsequent to this post, I was convinced of the benefits of using the opposite rule:  that one-shot powers ARE consumed even if roleblocked.  Making this edit here to forestall any potential confusion.
« Last Edit: June 09, 2012, 09:26:46 am by Voltgloss »
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Grujah

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Re: Mafia IV: Within These Estate Walls
« Reply #13 on: June 01, 2012, 10:48:04 pm »

And what if (one roleblocker blocks another) one roleblocker blocks another roleblacker blocking a power role?
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Robz888

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Re: Mafia IV: Within These Estate Walls
« Reply #14 on: June 01, 2012, 10:48:51 pm »

I am in, obviously.
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Captain_Frisk

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Re: Mafia IV: Within These Estate Walls
« Reply #15 on: June 01, 2012, 10:52:08 pm »

I am in, obviously.

Sign me up too.
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Dsell

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Re: Mafia IV: Within These Estate Walls
« Reply #16 on: June 01, 2012, 10:52:42 pm »

I don't plan to unless EVERY player in the game is OK with that.  I know there are some potential players who haven't joined pending or finished games because of the presence of discussion threads.  I want to leave the option open for them to join this one, if they wish.  But, once the player roster is completely full, if ALL players are OK with a discussion thread existing then I'll make a quicktopic for it.

FWIW, I have no problem at all with a quicktopic (in fact I think it would be fun to go back and read) but I'm less thrilled by a discussion topic on-forum, even spoiler-protected. It's a lot harder to enforce equality that way.
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Voltgloss

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Re: Mafia IV: Within These Estate Walls
« Reply #17 on: June 01, 2012, 10:55:44 pm »

And what if (one roleblocker blocks another) one roleblocker blocks another roleblacker blocking a power role?

Another good question.  The wiki indicates that the prevailing opinion is to run the roleblocks in order starting with the one that ISN'T itself roleblocked.  In other words, if the night commands are as follows:

1. Robz roleblocks Galzria
2. Galzria roleblocks Insomniac
3. Insomniac roleblocks Dsell
4. Dsell kills Voltgloss

Then the results are:

1. Robz is the only one not blocked, so he goes first, and blocks Galzria
2. Galzria's block thus has no effect
3. Insomniac's block goes next, so he blocks Dsell's kill, and Voltgloss lives another day  :)

I'm inclined to use this.
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Re: Mafia IV: Within These Estate Walls (SIGN-UPS NOW OPEN)
« Reply #18 on: June 01, 2012, 11:20:27 pm »

I don't plan to unless EVERY player in the game is OK with that.  I know there are some potential players who haven't joined pending or finished games because of the presence of discussion threads.  I want to leave the option open for them to join this one, if they wish.  But, once the player roster is completely full, if ALL players are OK with a discussion thread existing then I'll make a quicktopic for it.

FWIW, I have no problem at all with a quicktopic (in fact I think it would be fun to go back and read) but I'm less thrilled by a discussion topic on-forum, even spoiler-protected. It's a lot harder to enforce equality that way.
It's impossible to have equality.



I could squawk again about forcing other people to be silent in the public place of the forum; if you're going to play here, you'd better be ok with having discussion here, etc. etc. etc. Or you could just read the stuff I've already posted about that....

Dsell

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Re: Mafia IV: Within These Estate Walls (SIGN-UPS NOW OPEN)
« Reply #19 on: June 01, 2012, 11:29:49 pm »

I don't plan to unless EVERY player in the game is OK with that.  I know there are some potential players who haven't joined pending or finished games because of the presence of discussion threads.  I want to leave the option open for them to join this one, if they wish.  But, once the player roster is completely full, if ALL players are OK with a discussion thread existing then I'll make a quicktopic for it.

FWIW, I have no problem at all with a quicktopic (in fact I think it would be fun to go back and read) but I'm less thrilled by a discussion topic on-forum, even spoiler-protected. It's a lot harder to enforce equality that way.
It's impossible to have equality.



I could squawk again about forcing other people to be silent in the public place of the forum; if you're going to play here, you'd better be ok with having discussion here, etc. etc. etc. Or you could just read the stuff I've already posted about that....

Well I have, and I agree for the most part. And I am ok with it. That's the case with Mafia III, and it's not THAT bad to just ignore it. I just said that I'm less thrilled by that than by a quicktopic. Of course we won't have perfect equality but I don't like rewarding dishonest players with the analysis of the whole community either. But really, I'm fine either way. Just a preference. Voltgloss was obviously asking the opinion of the people playing, so I gave mine.
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O

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Re: Mafia IV: Within These Estate Walls (SIGN-UPS NOW OPEN)
« Reply #20 on: June 02, 2012, 01:01:04 am »

I'm in
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Axxle

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Re: Mafia IV: Within These Estate Walls (SIGN-UPS NOW OPEN)
« Reply #21 on: June 02, 2012, 03:58:48 am »

/in looking forward to it!
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theorel

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Re: Mafia IV: Within These Estate Walls (SIGN-UPS NOW OPEN)
« Reply #22 on: June 02, 2012, 07:55:44 am »

I'm in.
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Glooble

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Re: Mafia IV: Within These Estate Walls (SIGN-UPS NOW OPEN)
« Reply #23 on: June 02, 2012, 09:44:57 am »

I would like to play! I have not posted in any of the discussions, but have been following Mafia II and III fairly closely.
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popsofctown

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Re: Mafia IV: Within These Estate Walls (SIGN-UPS NOW OPEN)
« Reply #24 on: June 02, 2012, 12:51:16 pm »

In because you wrote flavor for every possible role.
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