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Author Topic: Dominion: Dark Ages on Rio Grande Games' Website  (Read 153377 times)

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shMerker

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Re: Dominion: Dark Ages on Rio Grande Games' Website
« Reply #275 on: July 25, 2012, 06:50:56 pm »
0

It's perfect because it would combo really well with Scout and Spy.

Scout ensures that those precious Estates won't be accidentally trashed by Barber.  Thank-you, Scout.  You have saved the day once again.

Ok maybe not REALLY well with Scout, but you could at least chew through coppers and curses that way.
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Re: Dominion: Dark Ages on Rio Grande Games' Website
« Reply #276 on: July 26, 2012, 11:06:21 am »
+8

Guys!  Guys!  Hey, guys!

...

...

...

LESS THAN TWO WEEKS TILL DARK AGES PREVIEWS.
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Re: Dominion: Dark Ages on Rio Grande Games' Website
« Reply #277 on: July 26, 2012, 02:28:54 pm »
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Re: Dominion: Dark Ages on Rio Grande Games' Website
« Reply #278 on: July 30, 2012, 01:16:06 pm »
0

Shall we start a countdown?  7 days left.
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Re: Dominion: Dark Ages on Rio Grande Games' Website
« Reply #279 on: July 30, 2012, 01:49:16 pm »
0

Also - query: will the Base Cards set be updated to include Shelters and Ruins?
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Re: Dominion: Dark Ages on Rio Grande Games' Website
« Reply #280 on: July 30, 2012, 01:55:39 pm »
0

Also (and sorry for 3 posts in a row): do you think perhaps we're judging some cards too harshly (Chancellor, Develop, Thief, etc) because we don't have the full picture?  It's possible that some Dark Ages and Guilds cards will even out the power of the current cards - might be that some of them will make Chancellor, Develop and Thief good.  Think about it: Cache and IGG made Counting House better.  What cards could exist that would make these cards shine?
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Donald X.

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Re: Dominion: Dark Ages on Rio Grande Games' Website
« Reply #281 on: July 30, 2012, 06:38:20 pm »
+2

Also - query: will the Base Cards set be updated to include Shelters and Ruins?
No.
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Re: Dominion: Dark Ages on Rio Grande Games' Website
« Reply #282 on: July 30, 2012, 07:14:57 pm »
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Also (and sorry for 3 posts in a row): do you think perhaps we're judging some cards too harshly (Chancellor, Develop, Thief, etc) because we don't have the full picture?  It's possible that some Dark Ages and Guilds cards will even out the power of the current cards - might be that some of them will make Chancellor, Develop and Thief good.  Think about it: Cache and IGG made Counting House better.  What cards could exist that would make these cards shine?

Since Dark Ages will have a Trashing theme, I bet Thief and Develop will both get some interactions.

I don't expect Chancellor will change.
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Re: Dominion: Dark Ages on Rio Grande Games' Website
« Reply #283 on: July 30, 2012, 07:16:54 pm »
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Chancellor just needs to trigger tunnel and he'd be fine :p
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Re: Dominion: Dark Ages on Rio Grande Games' Website
« Reply #284 on: July 30, 2012, 08:44:37 pm »
+1

Chancellor just needs to trigger tunnel and he'd be fine :p
Then he would have two powerful combos instead of one. Other than that, he would be just as bad.
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Re: Dominion: Dark Ages on Rio Grande Games' Website
« Reply #285 on: July 30, 2012, 10:25:32 pm »
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Chancellor just needs to trigger tunnel and he'd be fine :p
Then he would have four almost powerful combos instead of one. Other than that, he would be just as bad.

FTFY

Counting House, Stash, Inn.
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Re: Dominion: Dark Ages on Rio Grande Games' Website
« Reply #286 on: July 30, 2012, 11:28:25 pm »
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Chancellor/Counting House falls firmly into the category of "not worth it", just like Coppersmith/Counting House. Vault/Counting House I could see in an engine.
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Re: Dominion: Dark Ages on Rio Grande Games' Website
« Reply #287 on: July 31, 2012, 08:22:12 am »
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Vault/Counting House I could see in an engine.

 I did that once with Cache and Counting House.
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Re: Dominion: Dark Ages on Rio Grande Games' Website
« Reply #288 on: July 31, 2012, 08:44:24 am »
0

Vault/Counting House I could see in an engine.

 I did that once with Cache and Counting House.
I actually brought up Cache/Counting House here.
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Re: Dominion: Dark Ages on Rio Grande Games' Website
« Reply #289 on: July 31, 2012, 08:57:20 am »
0

Vault/Counting House I could see in an engine.

 I did that once with Cache and Counting House.
I actually brought up Cache/Counting House here.

I mean Cache and Coppersmith, in addition to Vault and Counting House.  I believe there were some Worker's Villages in there as well.
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Re: Dominion: Dark Ages on Rio Grande Games' Website
« Reply #290 on: July 31, 2012, 11:02:47 am »
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Vault/Counting House I could see in an engine.

 I did that once with Cache and Counting House.
I actually brought up Cache/Counting House here.

I mean Cache and Coppersmith, in addition to Vault and Counting House.  I believe there were some Worker's Villages in there as well.

Then once is the operative word. You did it once. You're not reliably pulling off a massive draw engine with all your Coppers plus all the Treasure cards from the Cache(s) you bought. Not against a decent opponent, anyway.

Also - query: will the Base Cards set be updated to include Shelters and Ruins?

I would be a little surprised (and disappointed) if the Shelters and Ruins didn't already have art. My hope is that they either have text on them (and art on the top) or they have full-card art already.

« Last Edit: July 31, 2012, 11:06:07 am by LastFootnote »
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werothegreat

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Re: Dominion: Dark Ages on Rio Grande Games' Website
« Reply #291 on: July 31, 2012, 11:10:41 am »
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Vault/Counting House I could see in an engine.

 I did that once with Cache and Counting House.
I actually brought up Cache/Counting House here.

I mean Cache and Coppersmith, in addition to Vault and Counting House.  I believe there were some Worker's Villages in there as well.

Then once is the operative word. You did it once. You're not reliably pulling off a massive draw engine with all your Coppers plus all the Treasure cards from the Cache(s) you bought. Not against a decent opponent, anyway.

Also - query: will the Base Cards set be updated to include Shelters and Ruins?

I would be a little surprised (and disappointed) if the Shelters and Ruins didn't already have art. My hope is that they either have text on them (and art on the top) or they have full-card art already.

I believe it was Worker's Village, Rabble, Vault, Cache, Coppersmith, and Counting House.  Got a bunch of WV, few Rabbles, 1 or 2 Caches, couple Vaults, one more Counting House than Vaults, and a couple Coppersmiths.  So i'd draw everything in hand, Vault it away, Counting House it back in hand, Vault it, CH, Coppersmith, buy everything.  There was probably another Village in there somewhere.
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Re: Dominion: Dark Ages on Rio Grande Games' Website
« Reply #292 on: August 01, 2012, 04:38:55 pm »
0

Five more days!
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Re: Dominion: Dark Ages on Rio Grande Games' Website
« Reply #293 on: August 01, 2012, 04:45:45 pm »
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I believe it was Worker's Village, Rabble, Vault, Cache, Coppersmith, and Counting House.  Got a bunch of WV, few Rabbles, 1 or 2 Caches, couple Vaults, one more Counting House than Vaults, and a couple Coppersmiths.  So i'd draw everything in hand, Vault it away, Counting House it back in hand, Vault it, CH, Coppersmith, buy everything.  There was probably another Village in there somewhere.

That... might be as far from being a "combo" as any combo has ever been.  Six cards necessary to make it work?  Once in a lifetime.
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Re: Dominion: Dark Ages on Rio Grande Games' Website
« Reply #294 on: August 01, 2012, 04:47:18 pm »
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I believe it was Worker's Village, Rabble, Vault, Cache, Coppersmith, and Counting House.  Got a bunch of WV, few Rabbles, 1 or 2 Caches, couple Vaults, one more Counting House than Vaults, and a couple Coppersmiths.  So i'd draw everything in hand, Vault it away, Counting House it back in hand, Vault it, CH, Coppersmith, buy everything.  There was probably another Village in there somewhere.

That... might be as far from being a "combo" as any combo has ever been.  Six cards necessary to make it work?  Once in a lifetime.

More like a synergistic board than a combo.  An engine with other stuff?
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Re: Dominion: Dark Ages on Rio Grande Games' Website
« Reply #295 on: August 01, 2012, 06:52:41 pm »
+3

Five more days!

I hope this thread won't explode when we get info on the cards. I suggest we have a new thread for each new card or maybe for each new three cards instead, because there will probably be a lot of discussion on each of them.
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Re: Dominion: Dark Ages on Rio Grande Games' Website
« Reply #296 on: August 01, 2012, 06:59:25 pm »
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What were the first hinterland cards? I wasn't there.  :'(
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Re: Dominion: Dark Ages on Rio Grande Games' Website
« Reply #297 on: August 01, 2012, 07:09:28 pm »
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What were the first hinterland cards? I wasn't there.  :'(

http://boardgamegeek.com/forum/1066342/dominion-hinterlands/news

Preview posts are here.
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Re: Dominion: Dark Ages on Rio Grande Games' Website
« Reply #298 on: August 01, 2012, 07:25:47 pm »
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Five more days!

I hope this thread won't explode when we get info on the cards. I suggest we have a new thread for each new card or maybe for each new three cards instead, because there will probably be a lot of discussion on each of them.
Seconded.

FIVE MORE DAYS!?!?! AHHHHH!
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Re: Dominion: Dark Ages on Rio Grande Games' Website
« Reply #299 on: August 01, 2012, 07:37:43 pm »
0

Chancellor just needs to trigger tunnel and he'd be fine :p
Then he would have four almost powerful combos instead of one. Other than that, he would be just as bad.

FTFY

Counting House, Stash, Inn.

In Province games, Chancellor-Stash is super duper strong when it appears, in my experience.  I can't think of any stronger two-card combos. 

Also, if you look closely, Chancellor is a woman.
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