Here we go.
3rd place goes to
Powerman in 15 turns. Compared with the other solutions, it looks like opening with only one Native Village slows you down too much.
2nd place goes to
GendoIkari,
qmech and
Schneau in 11 turns, with two of them going for Native Village + Oasis.
1st place goes to
Fate and
Hks in only 10 turns. Hard to tell what made the difference, but in otherwise similar ideas (Native Village + Hamlet, Nomad Camp opening or not), it looks like additional cycling proved to be the key, which Fate and Hks achieved by putting Warehouse or Watchtower to use.
So, what seemed to be the things you want to do here:
- Open with two Native Villages or Nomad Camp + two Native Villages. You want both of them in the first reshuffle.
- The amount of Native Villages is surprisingly unimportant. Fate got two and went for additional cycling, Schneau didn't buy anything but two Native Villages and one Oasis, while others went for up two five Native Villages other cards. The more cards you buy, the better your deck goes, but the more cards have to be put aside.
- The helper card: Oasis and Hamlet. They are obvious choices as cheap cantrips with the needed discard effect to put back cards once you have less than 6 cards in deck. I don't think there is any other card you can end with.
I thought about Courtyard until I just noticed that it doesn't work since you can't end with it since it's terminal. Still, maybe it would have helped early on for it's cycling and the ability to control which card to put away, but yeah, that was pretty stupid of me, especially since Thisisnotasmile already pointed out in my
earlier puzzle of this that Courtyard doesn't work.
It looks like that there are no other options but to end with NV/Hamlet or NV/Oasis, unless I'm overlooking something again. Sorry if I created confusion there.
In both challenges, even if they were really good winning attempts, all participants scored points, so don't hesitate in sending in your attempt even if you think it won't be enough. The more, the merrier.
Anyway, nothing left but the points after two challenges:
Fate, GendoIkari, Hks, jonts26, Schneau 4
ftl, Powerman 3
qmech 2
theory 1